Player Matchup

Artemis
Artemis
DidntSeeDatComin
Artemis
Level 160
God Stats
7W - 8L
1,557 SR
Queue Stats
435W - 407L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
ImNotLucasDur
Heimdallr
Level 24
God Stats
12W - 10L
1,433 SR
Queue Stats
102W - 100L
1,313 Elo+
Party 3
Skadi
Skadi
RareRedReaper
Skadi
Level 84
God Stats
21W - 7L
1,634 SR
Queue Stats
420W - 363L
1,549 Elo+
Party 3
Merlin
Merlin
Trollmanen
Merlin
Level 143
God Stats
24W - 19L
1,636 SR
Queue Stats
312W - 279L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Wako15
Cthulhu
Level 25
God Stats
58W - 59L
1,640 SR
Queue Stats
130W - 134L
1,589 Elo+
Party 2
Team Averages
Level 87
1,580 SR
1,510 Elo+

VS

Team Averages
Level 77
1,543 SR
1,500 Elo+
Izanami
Izanami
DuskyShadowStar
Izanami
Level 29
God Stats
11W - 17L
1,427 SR
Queue Stats
63W - 69L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
FeebleHyperion
The Morrigan
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
103W - 90L
1,572 Elo+
Party 1
Chaac
Chaac
FinjaFTW
Chaac
Level 105
God Stats
14W - 13L
1,553 SR
Queue Stats
194W - 193L
1,530 Elo+
Party 1
Fenrir
Fenrir
KingTPKDragon
Fenrir
Level 98
God Stats
13W - 12L
1,565 SR
Queue Stats
268W - 255L
1,530 Elo+
Party 1
Hel
Hel
xaverminichi123
Hel
Level 45
God Stats
4W - 4L
1,453 SR
Queue Stats
97W - 119L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,541
708
862
1,924
613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
ImNotLucasDur
Heimdallr
5
1 / 0 / 0
3,550
710
932
2,080
377
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 0 / 0
3,627
725
1,988
1,658
517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Trollmanen
Merlin
6
1 / 0 / 0
3,366
673
990
1,189
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Wako15
Cthulhu
3
0 / 0 / 0
2,881
576
212
1,361
530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,392
678
424
2,155
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
FeebleHyperion
The Morrigan
6
0 / 1 / 0
3,513
703
650
2,082
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
FinjaFTW
Chaac
6
0 / 1 / 0
3,393
679
803
2,847
968
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
2,957
591
413
2,358
717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
909
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
1
0
0
L
The Morrigan
FeebleHyperion
The Morrigan
0
1
0
0
L
Chaac
FinjaFTW
Chaac
0
1
0
0
W
Heimdallr
ImNotLucasDur
Heimdallr
1
0
0
1
L
0
1
0
0
W
1
0
0
1
W
Merlin
Trollmanen
Merlin
1
0
0
1
W
Cthulhu
Wako15
Cthulhu
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,984
Damage
2,290
8,212
Taken
9,442
2,339
Mitigated
2,632
3,547
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
862
308
0
1,058
1,924
613
0
251
1,673
0
13,599
L
424
399
0
313
2,155
446
0
212
1,943
0
15,228
L
The Morrigan
FeebleHyperion
The Morrigan
650
0
0
500
2,082
501
0
682
1,294
16,556
77
L
Chaac
FinjaFTW
Chaac
803
0
0
949
2,847
968
0
0
2,847
0
14,523
W
Heimdallr
ImNotLucasDur
Heimdallr
932
588
0
1,108
2,080
377
291
0
2,080
0
13,631
L
413
201
0
1,105
2,358
717
0
188
2,156
0
8,489
W
1,988
1,031
0
705
1,658
517
0
0
1,658
0
15,525
W
Merlin
Trollmanen
Merlin
990
132
0
520
1,189
302
0
322
867
11,108
0
W
Cthulhu
Wako15
Cthulhu
212
0
0
156
1,361
530
184
0
1,361
3,230
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,965
Gold Earned
14,164
120
Minions Killed
123
0
Camps Cleared
0
402,363
Distance Traveled
372,113
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,541
708
35
7
0
89,698
2
L
Izanami
3,392
678
34
7
0
88,859
1
L
The Morrigan
3,513
703
41
8
0
84,050
0
L
Chaac
3,393
679
29
6
0
106,243
1
W
Heimdallr
3,550
710
23
5
0
96,504
0
L
Fenrir
2,957
591
19
4
0
92,961
0
W
Skadi
3,627
725
30
6
0
86,818
1
W
Merlin
3,366
673
25
5
0
85,045
0
W
Cthulhu
2,881
576
7
1
0
44,298
0
L
Hel
909
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role