Player Matchup

Hel
Hel
Fearingplace533
Hel
Level 15
God Stats
19W - 41L
1,166 SR
Queue Stats
27W - 53L
1,149 Elo+
Party 3
Tiamat
Tiamat
Grubhub Dad
Tiamat
Level 28
God Stats
4W - 4L
1,520 SR
Queue Stats
199W - 240L
1,243 Elo+
Party 3
Loki
Loki
Grubhub Kid
Loki
Level 29
God Stats
8W - 6L
1,401 SR
Queue Stats
200W - 217L
1,295 Elo+
Party 3
Artemis
Artemis
Morphias2866
Artemis
Level 28
God Stats
72W - 73L
1,446 SR
Queue Stats
107W - 140L
1,274 Elo+
Solo
Nemesis
Nemesis
trinny_hoch
Nemesis
Level 6
God Stats
3W - 8L
1,294 SR
Queue Stats
9W - 18L
1,146 Elo+
Party 3
Team Averages
Level 21
1,366 SR
1,221 Elo+

VS

Team Averages
Level 21
1,506 SR
1,327 Elo+
Chaac
Chaac
CrazyBuilder978
Chaac
Level 26
God Stats
24W - 19L
1,437 SR
Queue Stats
49W - 54L
1,315 Elo+
Party 2
Achilles
Achilles
Mr7evn6ix2wo
Achilles
Level 17
God Stats
25W - 35L
1,440 SR
Queue Stats
54W - 74L
1,309 Elo+
Party 2
Ymir
Ymir
Toker73107
Ymir
Level 20
God Stats
16W - 9L
1,634 SR
Queue Stats
16W - 19L
1,273 Elo+
Party 1
Artemis
Artemis
Twerkasaurus413
Artemis
Level 28
God Stats
25W - 12L
1,850 SR
Queue Stats
96W - 107L
1,496 Elo+
Party 1
Raijin
Raijin
baby_plutoybn
Raijin
Level 13
God Stats
3W - 5L
1,167 SR
Queue Stats
90W - 125L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 1
8,222
374
4,336
13,866
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
17
8 / 10 / 8
11,866
539
17,985
17,695
11,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
12 / 10 / 6
11,364
517
17,201
15,045
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Morphias2866
Artemis
18
8 / 1 / 5
11,160
507
11,490
13,687
5,677
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
trinny_hoch
Nemesis
13
1 / 9 / 1
8,238
374
2,110
13,197
3,921
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 2
13,415
610
14,536
16,503
9,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Mr7evn6ix2wo
Achilles
17
9 / 3 / 11
11,871
540
10,525
19,425
12,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 9 / 0
10,742
488
5,039
19,703
16,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
14 / 6 / 4
12,521
569
15,717
12,857
5,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 8 / 9
11,328
515
12,638
15,346
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
69
29
Kills
43
43
Deaths
29
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
16
3
2
5.67
L
0
13
1
0.04
L
Tiamat
8
10
8
1.2
L
12
10
6
1.5
L
Artemis
Morphias2866
Artemis
8
1
5
10.5
W
Achilles
Mr7evn6ix2wo
Achilles
9
3
11
4.83
W
0
9
0
0
W
14
6
4
2.67
W
4
8
9
1.06
L
Nemesis
trinny_hoch
Nemesis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,122
Damage
58,455
73,490
Taken
83,834
33,372
Mitigated
49,178
9,024
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,536
5,437
0
7,316
16,503
9,509
1,265
3,522
12,633
0
58,809
L
4,336
1,345
126
533
13,866
6,187
1,341
1,957
11,765
29,622
0
L
Tiamat
17,985
2,435
0
1,802
17,695
11,392
812
5,899
11,298
59,201
0
L
17,201
7,552
0
1,337
15,045
6,195
0
1,533
13,450
0
54,002
L
Artemis
Morphias2866
Artemis
11,490
6,400
0
5,001
13,687
5,677
300
4,678
8,885
0
51,209
W
Achilles
Mr7evn6ix2wo
Achilles
10,525
4,957
0
1,416
19,425
12,614
0
6,153
13,101
0
55,610
W
5,039
622
0
542
19,703
16,445
1,411
2,531
17,070
29,846
0
W
15,717
8,938
0
2,654
12,857
5,384
8,327
2,797
10,024
0
76,888
W
12,638
1,703
0
4,051
15,346
5,226
1,142
6,970
8,024
50,394
0
L
Nemesis
trinny_hoch
Nemesis
2,110
462
0
225
13,197
3,921
915
2,630
10,415
0
24,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,850
Gold Earned
59,877
342
Minions Killed
455
0
Camps Cleared
0
1,850,023
Distance Traveled
1,983,223
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,415
610
99
5
0
470,598
1
L
Hel
8,222
374
39
2
0
308,145
0
L
Tiamat
11,866
539
106
5
0
342,612
3
L
Loki
11,364
517
65
3
0
431,421
2
L
Artemis
11,160
507
84
4
0
354,811
0
W
Achilles
11,871
540
76
3
0
455,566
0
W
Ymir
10,742
488
58
3
0
354,380
3
W
Artemis
12,521
569
122
6
0
359,511
0
W
Raijin
11,328
515
100
5
0
343,168
0
L
Nemesis
8,238
374
48
2
0
413,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role