Player Matchup

Freya
Freya
Inentiru
Freya
Level 14
God Stats
1W - 0L
1,751 SR
Queue Stats
4W - 2L
1,682 Elo+
Solo
Cthulhu
Cthulhu
LittleNinjaSober
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 179L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
SuprSpun
Gilgamesh
Level 26
God Stats
9W - 7L
1,794 SR
Queue Stats
100W - 105L
1,409 Elo+
Party 1
Team Averages
Level 54
1,682 SR
1,561 Elo+

VS

Team Averages
Level 33
1,595 SR
1,508 Elo+
Nu Wa
Nu Wa
CTheKing1459
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,685 Elo+
Party 2
Jormungandr
Jormungandr
Whitedragonduhh
Jormungandr
Level 18
God Stats
0W - 1L
1,447 SR
Queue Stats
28W - 38L
1,257 Elo+
Solo
Da Ji
Da Ji
russhazl
Da Ji
Level 79
God Stats
0W - 1L
1,837 SR
Queue Stats
63W - 57L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Inentiru
Freya
16
4 / 9 / 16
13,083
689
8,697
16,201
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
14 / 1 / 13
15,438
813
26,387
26,199
41,127
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SuprSpun
Gilgamesh
18
11 / 5 / 14
14,891
784
17,790
29,253
22,861
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 9
12,647
666
20,012
14,495
5,196
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Whitedragonduhh
Jormungandr
13
3 / 15 / 7
10,757
566
10,414
29,873
26,686
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
russhazl
Da Ji
17
8 / 9 / 5
12,988
684
20,595
20,781
8,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
29
Kills
15
15
Deaths
29
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
W
Freya
Inentiru
Freya
4
9
16
1.33
W
14
1
13
20.5
W
Gilgamesh
SuprSpun
Gilgamesh
11
5
14
3.6
L
Jormungandr
Whitedragonduhh
Jormungandr
3
15
7
0.43
L
Da Ji
russhazl
Da Ji
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,874
Damage
51,021
71,653
Taken
65,149
70,221
Mitigated
40,848
13,716
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,012
3,417
0
111
14,495
5,196
79
10,219
4,276
46,401
0
W
Freya
Inentiru
Freya
8,697
2,986
0
2,318
16,201
6,233
1,166
4,672
11,529
34,138
0
W
26,387
3,768
453
6,494
26,199
41,127
588
12,867
13,332
86,753
0
W
Gilgamesh
SuprSpun
Gilgamesh
17,790
6,821
0
4,451
29,253
22,861
889
12,887
16,366
0
46,802
L
Jormungandr
Whitedragonduhh
Jormungandr
10,414
4,162
0
755
29,873
26,686
297
15,508
14,365
29,552
0
L
Da Ji
russhazl
Da Ji
20,595
7,782
0
3,167
20,781
8,966
243
9,357
11,424
0
59,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,412
Gold Earned
36,392
213
Minions Killed
154
0
Camps Cleared
0
991,396
Distance Traveled
893,876
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,647
666
59
3
0
303,735
0
W
Freya
13,083
689
50
3
0
267,055
0
W
Cthulhu
15,438
813
119
6
0
370,411
0
W
Gilgamesh
14,891
784
44
2
0
353,930
1
L
Jormungandr
10,757
566
28
1
0
223,516
0
L
Da Ji
12,988
684
67
4
0
366,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role