Player Matchup

Nox
Nox
Divlly
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 23L
1,428 Elo+
Solo
Anhur
Anhur
Kxng Cxddi
Anhur
Level 28
God Stats
3W - 3L
1,712 SR
Queue Stats
20W - 18L
1,412 Elo+
Party 2
Freya
Freya
Nickram50
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,412 Elo+
Party 2
Loki
Loki
S1Re1111
Loki
Level 29
God Stats
36W - 38L
1,471 SR
Queue Stats
43W - 48L
1,427 Elo+
Solo
Chaac
Chaac
TjDuzzzIt
Chaac
Level 28
God Stats
13W - 11L
1,524 SR
Queue Stats
213W - 251L
1,442 Elo+
Solo
Team Averages
Level 27
1,541 SR
1,424 Elo+

VS

Team Averages
Level 28
1,500 SR
1,443 Elo+
Anhur
Anhur
CamGoesHam18
Anhur
Level 38
God Stats
0W - 1L
1,390 SR
Queue Stats
8W - 14L
1,457 Elo+
Party 1
Hades
Hades
CobaltObito
Hades
Level 28
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Glitch8319
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
juankiii
Scylla
Level 29
God Stats
0W - 3L
1,530 SR
Queue Stats
3W - 5L
1,339 Elo+
Party 1
Rama
Rama
page3104
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 287L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Divlly
Nox
20
6 / 2 / 19
13,811
987
14,223
10,101
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
20
7 / 6 / 16
14,098
1,007
13,922
15,749
5,146
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Nickram50
Freya
20
4 / 5 / 18
12,917
923
12,122
13,336
5,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
20
12 / 4 / 13
15,219
1,087
19,767
14,180
5,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
TjDuzzzIt
Chaac
20
9 / 4 / 20
15,154
1,082
25,764
19,527
24,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 9
15,613
1,115
24,901
31,544
11,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 10 / 6
14,221
1,016
20,399
25,314
16,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Glitch8319
Bakasura
18
0 / 1 / 4
10,696
764
2,125
3,729
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
juankiii
Scylla
19
4 / 3 / 8
13,335
953
12,535
12,964
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
18
1 / 14 / 7
12,008
858
4,792
20,954
7,944
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
55
38
Kills
21
21
Deaths
38
86
Assists
34
Player
Kills
Deaths
Assists
KDA
L
9
10
9
1.35
L
7
10
6
1
W
Nox
Divlly
Nox
6
2
19
7.75
L
Bakasura
Glitch8319
Bakasura
0
1
4
2
W
Anhur
7
6
16
2.5
W
Freya
Nickram50
Freya
4
5
18
2.6
W
Loki
12
4
13
4.63
W
Chaac
TjDuzzzIt
Chaac
9
4
20
4.75
L
Scylla
juankiii
Scylla
4
3
8
2.67
L
Rama
1
14
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,798
Damage
64,752
72,893
Taken
94,505
44,493
Mitigated
42,586
12,428
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,901
15,427
495
5,474
31,544
11,868
0
6,185
25,359
0
49,302
L
20,399
1,728
411
4,733
25,314
16,284
0
10,462
14,852
45,548
0
W
Nox
Divlly
Nox
14,223
3,145
0
0
10,101
4,250
0
3,975
6,010
36,493
0
L
Bakasura
Glitch8319
Bakasura
2,125
1,495
0
148
3,729
1,804
0
444
3,285
0
3,698
W
Anhur
13,922
7,379
0
925
15,749
5,146
0
4,585
10,950
0
37,377
W
Freya
Nickram50
Freya
12,122
4,630
0
1,585
13,336
5,062
0
7,655
5,558
25,180
0
W
Loki
19,767
7,761
0
1,751
14,180
5,859
0
8,091
5,642
0
36,813
W
Chaac
TjDuzzzIt
Chaac
25,764
3,950
0
8,167
19,527
24,176
0
7,922
11,293
1,745
48,826
L
Scylla
juankiii
Scylla
12,535
808
98
904
12,964
4,686
0
4,488
8,476
30,294
0
L
Rama
4,792
4,704
0
0
20,954
7,944
0
6,469
14,485
0
21,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,199
Gold Earned
65,873
222
Minions Killed
199
8
Camps Cleared
2
1,223,012
Distance Traveled
864,339
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,613
1,115
56
4
2
238,406
0
L
Hades
14,221
1,016
54
4
0
202,018
0
W
Nox
13,811
987
49
4
2
243,121
0
L
Bakasura
10,696
764
3
0
0
86,073
0
W
Anhur
14,098
1,007
52
4
4
221,988
1
W
Freya
12,917
923
35
3
0
237,484
0
W
Loki
15,219
1,087
34
2
1
219,682
1
W
Chaac
15,154
1,082
52
4
1
300,737
0
L
Scylla
13,335
953
50
4
0
208,248
0
L
Rama
12,008
858
36
3
0
129,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role