Player Matchup

Da Ji
Da Ji
DaCooLGKiD
Da Ji
Level 107
God Stats
1W - 5L
1,162 SR
Queue Stats
59W - 78L
1,343 Elo+
Solo
King Arthur
King Arthur
DemonMedina
King Arthur
Level 160
God Stats
12W - 14L
1,456 SR
Queue Stats
501W - 524L
1,452 Elo+
Solo
Hades
Hades
Entiku
Hades
Level 15
God Stats
43W - 25L
1,429 SR
Queue Stats
171W - 187L
1,108 Elo+
Party 2
Hel
Hel
SaikoSaturn
Hel
Level 83
God Stats
13W - 19L
1,493 SR
Queue Stats
116W - 125L
1,355 Elo+
Party 2
Artemis
Artemis
sora senpai 15
Artemis
Level 156
God Stats
6W - 6L
1,613 SR
Queue Stats
270W - 270L
1,455 Elo+
Party 2
Team Averages
Level 104
1,431 SR
1,342 Elo+

VS

Team Averages
Level 111
1,612 SR
1,505 Elo+
Apollo
Apollo
Abahh_Kau
Apollo
Level 146
God Stats
1W - 1L
1,680 SR
Queue Stats
56W - 57L
1,469 Elo+
Solo
Scylla
Scylla
Balenclagus
Scylla
Level 147
God Stats
6W - 10L
1,547 SR
Queue Stats
173W - 196L
1,499 Elo+
Party 1
Pele
Pele
Rokkr Skoll
Pele
Level 129
God Stats
16W - 12L
1,518 SR
Queue Stats
125W - 120L
1,534 Elo+
Party 1
Hades
Hades
cheechmaryn
Hades
Level 27
God Stats
10W - 7L
1,556 SR
Queue Stats
15W - 13L
1,547 Elo+
Party 1
Chaac
Chaac
chiknrulr
Chaac
Level 106
God Stats
1W - 0L
1,758 SR
Queue Stats
11W - 10L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
4 / 6 / 13
9,750
813
8,493
13,504
6,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DemonMedina
King Arthur
16
2 / 4 / 10
9,731
811
6,875
14,670
10,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Entiku
Hades
14
2 / 7 / 10
9,108
759
12,087
15,502
7,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 7 / 15
9,059
755
5,060
11,975
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
14 / 6 / 6
12,614
1,051
18,354
16,618
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Abahh_Kau
Apollo
15
0 / 3 / 6
8,527
711
5,579
10,781
4,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
19
16 / 2 / 9
14,040
1,170
24,274
10,624
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 4 / 14
12,605
1,050
16,749
13,473
5,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 8 / 14
10,250
854
5,154
11,975
9,500
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
chiknrulr
Chaac
16
3 / 6 / 18
10,920
910
12,372
17,487
15,089
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
91
23
Kills
30
30
Deaths
23
54
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Apollo
Abahh_Kau
Apollo
0
3
6
1
W
Scylla
16
2
9
10.25
L
Da Ji
4
6
13
1.75
L
King Arthur
DemonMedina
King Arthur
2
4
10
1.75
L
Hades
Entiku
Hades
2
7
10
1
W
8
4
14
3.75
L
1
7
15
1.21
W
3
8
14
1.25
W
Chaac
chiknrulr
Chaac
3
6
18
2
L
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,869
Damage
64,128
72,269
Taken
64,340
34,417
Mitigated
38,861
20,325
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Abahh_Kau
Apollo
5,579
1,723
0
1,113
10,781
4,330
1,819
2,581
8,200
0
34,160
W
Scylla
24,274
2,320
0
1,329
10,624
4,367
2,074
3,541
7,083
58,403
0
L
Da Ji
8,493
2,578
0
3,231
13,504
6,761
183
4,799
8,603
0
21,449
L
King Arthur
DemonMedina
King Arthur
6,875
865
0
810
14,670
10,393
264
5,500
9,069
207
35,530
L
Hades
Entiku
Hades
12,087
135
314
2,685
15,502
7,420
1
7,664
7,594
22,627
0
W
16,749
2,895
0
1,014
13,473
5,575
1,571
3,002
10,471
0
42,645
L
5,060
485
4,783
3,607
11,975
3,797
598
3,419
8,472
14,781
0
W
5,154
338
308
1,078
11,975
9,500
123
2,486
9,489
10,424
0
W
Chaac
chiknrulr
Chaac
12,372
2,458
0
3,764
17,487
15,089
106
6,085
11,402
0
27,697
L
18,354
11,793
0
4,895
16,618
6,046
1,062
7,832
8,676
0
41,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,262
Gold Earned
56,342
222
Minions Killed
265
8
Camps Cleared
7
1,043,098
Distance Traveled
1,141,234
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,527
711
57
5
1
246,593
2
W
Scylla
14,040
1,170
85
7
5
237,431
0
L
Da Ji
9,750
813
40
3
2
209,571
1
L
King Arthur
9,731
811
59
5
4
220,663
1
L
Hades
9,108
759
33
3
0
221,206
0
W
Pele
12,605
1,050
66
6
1
256,390
1
L
Hel
9,059
755
17
1
0
211,459
0
W
Hades
10,250
854
18
2
0
202,461
0
W
Chaac
10,920
910
39
3
0
198,359
2
L
Artemis
12,614
1,051
73
6
2
180,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role