Player Matchup

King Arthur
King Arthur
Gronze
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,231 Elo+
Party 2
Discordia
Discordia
Ichi42
Discordia
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,260 Elo+
Party 2
Chang'e
Chang'e
MidnightWay
Chang'e
Level 20
God Stats
3W - 4L
1,264 SR
Queue Stats
3W - 5L
1,324 Elo+
Solo
Anubis
Anubis
Skedar
Anubis
Level 15
God Stats
2W - 3L
1,325 SR
Queue Stats
2W - 4L
1,175 Elo+
Party 2
Da Ji
Da Ji
Venator13
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,231 Elo+
Party 2
Team Averages
Level 15
1,418 SR
1,244 Elo+

VS

Team Averages
Level 21
1,492 SR
1,482 Elo+
Bellona
Bellona
BlurXxEclipse
Bellona
Level 62
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
Davidlov
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Toxictamale5
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
Zakerax
Geb
Level 7
God Stats
5W - 7L
1,428 SR
Queue Stats
13W - 16L
1,410 Elo+
Solo
Nemesis
Nemesis
jaymothman
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gronze
King Arthur
19
6 / 3 / 21
12,404
1,128
12,020
15,958
14,661
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Ichi42
Discordia
18
1 / 6 / 18
11,670
1,061
7,505
12,857
10,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
MidnightWay
Chang'e
19
8 / 4 / 20
11,907
1,082
16,659
14,490
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Skedar
Anubis
20
21 / 3 / 12
14,434
1,312
35,828
19,305
9,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Venator13
Da Ji
19
10 / 3 / 11
12,280
1,116
18,311
14,156
9,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
5 / 2 / 10
12,661
1,151
12,608
17,823
18,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Davidlov
Mercury
18
11 / 9 / 4
13,298
1,209
22,471
22,531
6,858
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Toxictamale5
Kukulkan
18
2 / 10 / 9
10,854
987
9,622
13,043
4,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
18
0 / 7 / 13
10,662
969
11,457
20,076
18,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
jaymothman
Nemesis
17
1 / 18 / 9
10,020
911
13,753
24,639
7,775
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
64
46
Kills
19
19
Deaths
46
82
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
5
2
10
5
L
Mercury
Davidlov
Mercury
11
9
4
1.44
W
King Arthur
Gronze
King Arthur
6
3
21
5.5
W
Discordia
Ichi42
Discordia
1
6
18
1.67
W
Chang'e
MidnightWay
Chang'e
8
4
20
4.5
W
Anubis
Skedar
Anubis
21
3
12
9
L
Kukulkan
Toxictamale5
Kukulkan
2
10
9
0.65
W
Da Ji
Venator13
Da Ji
10
3
11
5.17
L
Geb
0
7
13
0.93
L
Nemesis
jaymothman
Nemesis
1
18
9
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,323
Damage
69,911
76,766
Taken
98,112
49,012
Mitigated
55,871
26,593
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
12,608
4,967
0
2,150
17,823
18,156
0
9,105
8,718
0
38,610
L
Mercury
Davidlov
Mercury
22,471
14,329
0
4,028
22,531
6,858
0
14,705
7,724
0
57,249
W
King Arthur
Gronze
King Arthur
12,020
3,711
0
1,745
15,958
14,661
0
4,859
11,099
116
19,839
W
Discordia
Ichi42
Discordia
7,505
2,374
0
815
12,857
10,044
0
3,431
9,426
14,482
0
W
Chang'e
MidnightWay
Chang'e
16,659
2,155
4,259
4,556
14,490
5,127
0
3,849
10,641
32,921
0
W
Anubis
Skedar
Anubis
35,828
4,747
656
12,276
19,305
9,717
0
5,443
13,862
78,886
0
L
Kukulkan
Toxictamale5
Kukulkan
9,622
2,258
0
285
13,043
4,878
0
6,781
6,262
24,169
0
W
Da Ji
Venator13
Da Ji
18,311
4,825
0
2,286
14,156
9,463
0
3,497
10,659
0
28,536
L
Geb
11,457
845
0
0
20,076
18,204
0
12,891
6,913
22,465
0
L
Nemesis
jaymothman
Nemesis
13,753
7,512
0
844
24,639
7,775
0
16,552
7,763
0
20,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,695
Gold Earned
57,495
203
Minions Killed
196
6
Camps Cleared
5
814,943
Distance Traveled
983,064
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,661
1,151
52
5
0
175,401
0
L
Mercury
13,298
1,209
77
7
5
236,044
0
W
King Arthur
12,404
1,128
9
1
0
182,173
0
W
Discordia
11,670
1,061
14
1
0
120,559
1
W
Chang'e
11,907
1,082
46
4
0
168,549
1
W
Anubis
14,434
1,312
117
11
1
153,598
0
L
Kukulkan
10,854
987
31
3
0
165,629
0
W
Da Ji
12,280
1,116
17
2
5
190,064
0
L
Geb
10,662
969
25
2
0
220,238
0
L
Nemesis
10,020
911
11
1
0
185,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role