Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KillaJesta
Sobek
Level 127
God Stats
2W - 3L
1,712 SR
Queue Stats
331W - 341L
1,536 Elo+
Solo
Kukulkan
Kukulkan
MadMidichlorian
Kukulkan
Level 154
God Stats
8W - 4L
1,570 SR
Queue Stats
414W - 425L
1,561 Elo+
Solo
Hercules
Hercules
bezith
Hercules
Level 119
God Stats
4W - 2L
1,531 SR
Queue Stats
346W - 366L
1,563 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,532 Elo+

VS

Team Averages
Level 92
1,428 SR
1,540 Elo+
He Bo
He Bo
 
He Bo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Arlux
Camazotz
Level 73
God Stats
1W - 1L
1,711 SR
Queue Stats
46W - 44L
1,524 Elo+
Party 1
Janus
Janus
Calosoul1
Janus
Level 91
God Stats
0W - 2L
1,273 SR
Queue Stats
146W - 134L
1,613 Elo+
Solo
Hercules
Hercules
ExaltedExia
Hercules
Level 87
God Stats
4W - 6L
1,338 SR
Queue Stats
278W - 284L
1,553 Elo+
Solo
Chiron
Chiron
Mootjunior25
Chiron
Level 149
God Stats
0W - 4L
1,316 SR
Queue Stats
199W - 202L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
8 / 4 / 10
10,474
952
11,653
17,315
15,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
 
Achilles
16
6 / 4 / 9
9,281
844
9,049
13,471
18,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sobek
16
2 / 4 / 16
9,072
825
10,288
17,850
17,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
17
3 / 3 / 12
9,623
875
16,081
9,018
4,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
bezith
Hercules
16
3 / 1 / 11
9,469
861
8,134
17,558
17,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 5 / 10
9,365
851
21,601
11,128
4,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Arlux
Camazotz
13
0 / 6 / 10
8,045
731
10,576
12,715
4,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Calosoul1
Janus
16
4 / 4 / 6
9,351
850
13,044
10,165
4,017
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ExaltedExia
Hercules
13
2 / 4 / 5
9,111
828
5,824
17,045
10,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
17
6 / 4 / 8
9,813
892
12,965
12,353
4,644
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
22
Kills
16
16
Deaths
23
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
4
10
3.25
W
Achilles
 
Achilles
6
4
9
2.63
L
He Bo
 
He Bo
4
5
10
1.8
L
Camazotz
Arlux
Camazotz
0
6
10
0.83
L
Janus
Calosoul1
Janus
4
4
6
1.75
L
Hercules
ExaltedExia
Hercules
2
4
5
1.13
W
Sobek
2
4
16
2.5
W
Kukulkan
3
3
12
3
L
Chiron
6
4
8
2.5
W
Hercules
bezith
Hercules
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,205
Damage
64,010
75,212
Taken
63,406
72,599
Mitigated
27,303
35,635
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,653
601
1,493
6,062
17,315
15,186
223
8,282
9,033
18,892
0
W
Achilles
 
Achilles
9,049
995
1,624
3,086
13,471
18,018
445
5,182
8,289
0
16,082
L
He Bo
 
He Bo
21,601
2,913
674
416
11,128
4,170
841
6,533
4,595
27,602
0
L
Camazotz
Arlux
Camazotz
10,576
2,337
439
3,353
12,715
4,311
48
5,709
7,006
0
14,002
L
Janus
Calosoul1
Janus
13,044
453
476
1,140
10,165
4,017
429
5,230
4,935
31,791
0
L
Hercules
ExaltedExia
Hercules
5,824
1,339
852
1,887
17,045
10,161
153
12,926
4,119
0
7,911
W
Sobek
10,288
523
1,706
3,847
17,850
17,932
739
9,003
8,847
16,183
0
W
Kukulkan
16,081
1,442
2,055
1,937
9,018
4,164
1,188
4,574
4,444
38,106
0
L
Chiron
12,965
5,480
3,339
2,618
12,353
4,644
1,582
7,624
4,729
0
28,238
W
Hercules
bezith
Hercules
8,134
676
2,200
11,625
17,558
17,299
935
7,604
9,954
0
15,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,919
Gold Earned
45,685
133
Minions Killed
101
0
Camps Cleared
0
985,776
Distance Traveled
1,054,836
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,474
952
24
2
0
163,348
0
W
Achilles
9,281
844
14
1
0
207,807
1
L
He Bo
9,365
851
17
2
0
179,211
0
L
Camazotz
8,045
731
4
0
0
219,271
0
L
Janus
9,351
850
37
3
0
238,645
0
L
Hercules
9,111
828
4
0
0
224,929
1
W
Sobek
9,072
825
23
2
0
217,977
0
W
Kukulkan
9,623
875
61
6
0
183,467
1
L
Chiron
9,813
892
39
4
0
192,780
1
W
Hercules
9,469
861
11
1
0
213,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role