Player Matchup

Hou Yi
Hou Yi
MkBlinx
Hou Yi
Level 41
God Stats
2W - 6L
1,386 SR
Queue Stats
15W - 22L
1,415 Elo+
Party 1
Discordia
Discordia
TUSDarryl
Discordia
Level 65
God Stats
6W - 7L
1,413 SR
Queue Stats
19W - 17L
1,464 Elo+
Party 1
Yemoja
Yemoja
Zatoran
Yemoja
Level 142
God Stats
0W - 2L
1,329 SR
Queue Stats
22W - 20L
1,493 Elo+
Party 1
Team Averages
Level 83
1,376 SR
1,457 Elo+

VS

Team Averages
Level 76
1,520 SR
1,673 Elo+
Fenrir
Fenrir
Flappin
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,679 Elo+
Party 2
Agni
Agni
Hodgier
Agni
Level 128
God Stats
1W - 1L
1,266 SR
Queue Stats
302W - 202L
1,756 Elo+
Party 2
Chaac
Chaac
Jayross
Chaac
Level 88
God Stats
11W - 3L
1,793 SR
Queue Stats
28W - 16L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MkBlinx
Hou Yi
16
4 / 5 / 1
11,433
673
6,459
17,607
5,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TUSDarryl
Discordia
14
2 / 7 / 4
10,324
607
7,027
10,570
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Zatoran
Yemoja
16
2 / 5 / 6
11,184
658
10,901
18,653
17,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flappin
Fenrir
16
4 / 5 / 11
12,084
711
11,253
15,809
7,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Hodgier
Agni
18
9 / 1 / 7
12,783
752
17,807
9,779
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Jayross
Chaac
16
4 / 3 / 11
11,691
688
12,507
22,077
13,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
17
17
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Flappin
Fenrir
4
5
11
1.9
W
Agni
Hodgier
Agni
9
1
7
12.5
W
Chaac
Jayross
Chaac
4
3
11
3.17
L
Hou Yi
MkBlinx
Hou Yi
4
5
1
0.9
L
Discordia
TUSDarryl
Discordia
2
7
4
0.57
L
Yemoja
Zatoran
Yemoja
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,387
Damage
41,567
46,830
Taken
47,665
27,781
Mitigated
24,422
6,376
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Flappin
Fenrir
11,253
1,425
0
2,343
15,809
7,093
646
5,564
9,874
0
51,647
W
Agni
Hodgier
Agni
17,807
1,614
161
3,958
9,779
3,659
972
3,913
5,730
64,333
0
W
Chaac
Jayross
Chaac
12,507
1,359
407
9,226
22,077
13,670
696
7,493
14,133
0
33,489
L
Hou Yi
MkBlinx
Hou Yi
6,459
2,516
0
2,825
17,607
5,969
0
6,525
10,628
0
32,321
L
Discordia
TUSDarryl
Discordia
7,027
118
0
424
10,570
4,796
0
3,882
6,294
30,826
0
L
Yemoja
Zatoran
Yemoja
10,901
1,169
1,725
1,402
18,653
17,016
0
6,348
11,947
36,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
36,558
150
Minions Killed
196
0
Camps Cleared
0
831,078
Distance Traveled
929,631
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,084
711
75
4
0
316,642
0
W
Agni
12,783
752
90
5
0
290,092
6
W
Chaac
11,691
688
31
2
0
322,897
0
L
Hou Yi
11,433
673
65
4
0
274,052
3
L
Discordia
10,324
607
47
3
0
265,499
6
L
Yemoja
11,184
658
38
2
0
291,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role