Player Matchup

Tyr
Tyr
A Vestigial Act
Tyr
Level 158
God Stats
1W - 0L
1,861 SR
Queue Stats
11W - 4L
1,689 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reemwokk
Morgan Le Fay
Level 129
God Stats
6W - 2L
1,803 SR
Queue Stats
84W - 71L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
V3TEMENTS
Sylvanus
Level 131
God Stats
10W - 5L
1,685 SR
Queue Stats
392W - 445L
1,630 Elo+
Party 1
Team Averages
Level 139
1,783 SR
1,649 Elo+

VS

Team Averages
Level 58
1,406 SR
1,298 Elo+
Neith
Neith
TeamFlight00
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,030 Elo+
Party 2
Chang'e
Chang'e
Topazu Tiger
Chang'e
Level 147
God Stats
70W - 26L
1,683 SR
Queue Stats
252W - 165L
1,835 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ixAnime_
Morgan Le Fay
Level 12
God Stats
0W - 2L
1,034 SR
Queue Stats
0W - 5L
1,030 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 4 / 5
8,307
831
6,621
8,431
3,903
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Reemwokk
Morgan Le Fay
13
6 / 1 / 8
8,759
876
8,705
6,776
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
V3TEMENTS
Sylvanus
12
4 / 1 / 7
8,501
850
3,837
7,720
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 2
6,242
624
1,645
6,402
1,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Topazu Tiger
Chang'e
12
5 / 1 / 1
8,350
835
4,486
7,865
3,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
ixAnime_
Morgan Le Fay
8
0 / 8 / 4
6,218
622
2,660
10,641
3,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
6
6
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
W
Morgan Le Fay
Reemwokk
Morgan Le Fay
6
1
8
10
L
1
7
2
0.29
L
Chang'e
Topazu Tiger
Chang'e
5
1
1
5.5
W
Sylvanus
V3TEMENTS
Sylvanus
4
1
7
7.5
L
Morgan Le Fay
ixAnime_
Morgan Le Fay
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,163
Damage
8,791
22,927
Taken
24,908
11,936
Mitigated
7,888
6,001
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,621
1,709
0
842
8,431
3,903
328
1,478
5,367
0
18,641
W
Morgan Le Fay
Reemwokk
Morgan Le Fay
8,705
666
29
1,748
6,776
2,501
1,003
2,196
4,502
40,403
0
L
1,645
661
0
20
6,402
1,562
0
4,256
2,146
0
9,332
L
Chang'e
Topazu Tiger
Chang'e
4,486
178
412
2,141
7,865
3,134
0
3,139
4,726
31,244
0
W
Sylvanus
V3TEMENTS
Sylvanus
3,837
962
465
2,917
7,720
5,532
244
3,228
4,372
17,741
0
L
Morgan Le Fay
ixAnime_
Morgan Le Fay
2,660
939
0
443
10,641
3,192
0
5,147
5,494
5,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
20,810
106
Minions Killed
65
0
Camps Cleared
0
589,194
Distance Traveled
423,056
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,307
831
21
2
0
208,255
2
W
Morgan Le Fay
8,759
876
65
7
0
186,677
1
L
Neith
6,242
624
14
1
0
117,746
0
L
Chang'e
8,350
835
46
5
0
168,853
2
W
Sylvanus
8,501
850
20
2
0
194,262
1
L
Morgan Le Fay
6,218
622
5
1
0
136,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role