Player Matchup

Arachne
Arachne
BELSITO
Arachne
Level 68
God Stats
7W - 1L
1,733 SR
Queue Stats
20W - 13L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
Berz3rker16
Sylvanus
Level 147
God Stats
8W - 6L
1,757 SR
Queue Stats
112W - 122L
1,452 Elo+
Solo
Olorun
Olorun
Mrclap00
Olorun
Level 62
God Stats
2W - 0L
1,818 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 2
King Arthur
King Arthur
VelocitySolo
King Arthur
Level 46
God Stats
1W - 1L
1,613 SR
Queue Stats
3W - 1L
1,621 Elo+
Party 2
Cernunnos
Cernunnos
legolas9708
Cernunnos
Level 67
God Stats
20W - 13L
1,626 SR
Queue Stats
124W - 131L
1,459 Elo+
Solo
Team Averages
Level 78
1,709 SR
1,488 Elo+

VS

Team Averages
Level 103
1,581 SR
1,543 Elo+
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Hanjo07
Artio
Level 129
God Stats
19W - 18L
1,546 SR
Queue Stats
391W - 397L
1,532 Elo+
Party 3
Khepri
Khepri
Hashman321
Khepri
Level 109
God Stats
0W - 1L
1,729 SR
Queue Stats
51W - 48L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
Mikka20
Gilgamesh
Level 80
God Stats
8W - 8L
1,553 SR
Queue Stats
259W - 259L
1,541 Elo+
Party 3
Mercury
Mercury
RGRV1031
Mercury
Level 81
God Stats
11W - 11L
1,577 SR
Queue Stats
93W - 83L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BELSITO
Arachne
10
4 / 1 / 5
6,153
615
5,206
5,718
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Berz3rker16
Sylvanus
9
2 / 1 / 3
5,788
579
3,500
5,223
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
Mrclap00
Olorun
10
9 / 1 / 3
6,631
663
11,301
7,306
3,110
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
VelocitySolo
King Arthur
9
2 / 1 / 0
5,720
572
5,389
10,088
4,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
legolas9708
Cernunnos
11
4 / 0 / 1
6,283
628
4,073
4,598
1,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 5 / 0
5,548
555
1,653
6,997
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Hanjo07
Artio
8
0 / 4 / 1
4,693
469
2,215
9,053
6,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
Hashman321
Khepri
7
0 / 7 / 1
4,361
436
2,384
8,887
4,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Mikka20
Gilgamesh
9
1 / 2 / 0
5,332
533
6,097
8,793
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
RGRV1031
Mercury
9
2 / 3 / 0
5,571
557
4,155
7,347
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
21
Kills
4
4
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
0
0.2
W
Arachne
BELSITO
Arachne
4
1
5
6.5
W
Sylvanus
Berz3rker16
Sylvanus
2
1
3
3.5
L
Artio
Hanjo07
Artio
0
4
1
0.13
L
Khepri
Hashman321
Khepri
0
7
1
0.07
L
Gilgamesh
Mikka20
Gilgamesh
1
2
0
0.5
W
Olorun
Mrclap00
Olorun
9
1
3
10.5
L
Mercury
RGRV1031
Mercury
2
3
0
0.67
W
King Arthur
VelocitySolo
King Arthur
2
1
0
2
W
Cernunnos
legolas9708
Cernunnos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,469
Damage
16,504
32,933
Taken
41,077
13,866
Mitigated
19,803
13,596
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,653
1,170
0
1,293
6,997
1,613
1,182
1,934
5,063
0
30,941
W
Arachne
BELSITO
Arachne
5,206
3,585
0
2,469
5,718
2,184
296
608
5,110
0
25,692
W
Sylvanus
Berz3rker16
Sylvanus
3,500
1,685
63
1,945
5,223
2,930
0
870
4,353
20,753
7,562
L
Artio
Hanjo07
Artio
2,215
211
598
2,217
9,053
6,022
0
4,380
4,673
17,561
0
L
Khepri
Hashman321
Khepri
2,384
308
0
576
8,887
4,695
0
6,400
2,487
18,132
0
L
Gilgamesh
Mikka20
Gilgamesh
6,097
2,125
0
3,824
8,793
4,850
0
0
8,793
2,321
23,889
W
Olorun
Mrclap00
Olorun
11,301
7,430
0
3,691
7,306
3,110
828
3,121
4,185
33,062
0
L
Mercury
RGRV1031
Mercury
4,155
1,773
0
345
7,347
2,623
0
1,560
5,787
0
32,152
W
King Arthur
VelocitySolo
King Arthur
5,389
1,100
0
3,440
10,088
4,253
234
747
9,341
0
27,906
W
Cernunnos
legolas9708
Cernunnos
4,073
1,812
0
1,988
4,598
1,389
408
84
4,514
0
39,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
25,505
274
Minions Killed
255
0
Camps Cleared
0
949,307
Distance Traveled
931,662
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,548
555
77
8
0
161,490
0
W
Arachne
6,153
615
54
5
0
216,157
0
W
Sylvanus
5,788
579
54
5
0
167,261
1
L
Artio
4,693
469
38
4
0
184,311
3
L
Khepri
4,361
436
23
2
0
170,493
0
L
Gilgamesh
5,332
533
53
5
0
203,792
0
W
Olorun
6,631
663
38
4
0
181,064
2
L
Mercury
5,571
557
64
6
0
211,576
3
W
King Arthur
5,720
572
58
6
0
192,172
3
W
Cernunnos
6,283
628
70
7
0
192,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role