Player Matchup

Fenrir
Fenrir
Juan51
Fenrir
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 345L
1,398 Elo+
Party 2
Fafnir
Fafnir
NotGalel
Fafnir
Level 18
God Stats
14W - 13L
1,500 SR
Queue Stats
204W - 210L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
PantSis
Jing Wei
Level 30
God Stats
0W - 1L
1,229 SR
Queue Stats
2W - 1L
1,748 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Warrior-iwni
Cu Chulainn
Level 81
God Stats
43W - 34L
1,547 SR
Queue Stats
442W - 512L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
yucazo
Nu Wa
Level 108
God Stats
0W - 3L
1,218 SR
Queue Stats
8W - 10L
1,470 Elo+
Party 3
Team Averages
Level 59
1,399 SR
1,520 Elo+

VS

Team Averages
Level 62
1,525 SR
1,561 Elo+
Gilgamesh
Gilgamesh
ImBing410
Gilgamesh
Level 88
God Stats
5W - 3L
1,583 SR
Queue Stats
351W - 425L
1,460 Elo+
Party 1
Olorun
Olorun
MysticForest
Olorun
Level 122
God Stats
4W - 2L
1,297 SR
Queue Stats
569W - 592L
1,529 Elo+
Party 1
Izanami
Izanami
NelsonELP_toAmo
Izanami
Level 43
God Stats
6W - 7L
1,465 SR
Queue Stats
276W - 332L
1,445 Elo+
Solo
Anubis
Anubis
TheTwo12345678
Anubis
Level 18
God Stats
87W - 78L
1,779 SR
Queue Stats
114W - 115L
1,878 Elo+
Party 1
Athena
Athena
seanlikesguac
Athena
Level 37
God Stats
4W - 10L
1,500 SR
Queue Stats
127W - 168L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Juan51
Fenrir
10
3 / 3 / 0
5,959
596
3,374
6,723
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
NotGalel
Fafnir
9
1 / 1 / 2
5,543
554
3,070
9,375
5,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
PantSis
Jing Wei
9
2 / 0 / 1
5,176
518
3,203
4,011
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Warrior-iwni
Cu Chulainn
9
0 / 6 / 2
5,311
531
4,174
9,594
4,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
yucazo
Nu Wa
12
0 / 1 / 1
6,148
615
2,885
4,156
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImBing410
Gilgamesh
9
1 / 1 / 2
5,556
556
3,151
5,771
1,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
13
7 / 1 / 0
7,777
778
9,071
8,150
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 1
5,737
574
5,298
4,437
1,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 0
6,479
648
2,619
4,262
2,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 3 / 0
5,448
545
2,989
7,424
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
11
11
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ImBing410
Gilgamesh
1
1
2
2
L
Fenrir
Juan51
Fenrir
3
3
0
1
W
Olorun
7
1
0
7
W
0
0
1
0.5
L
Fafnir
NotGalel
Fafnir
1
1
2
2
L
Jing Wei
PantSis
Jing Wei
2
0
1
2.5
W
1
1
0
1
L
Cu Chulainn
Warrior-iwni
Cu Chulainn
0
6
2
0.17
W
2
3
0
0.67
L
Nu Wa
yucazo
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
23,128
33,859
Taken
30,044
14,495
Mitigated
10,975
9,606
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ImBing410
Gilgamesh
3,151
793
35
1,321
5,771
1,863
320
576
5,135
0
24,884
L
Fenrir
Juan51
Fenrir
3,374
568
0
1,340
6,723
2,636
0
2,604
4,119
0
25,786
W
Olorun
9,071
5,118
79
5,401
8,150
2,774
2,595
691
7,106
47,314
0
W
5,298
3,647
0
1,176
4,437
1,180
0
1,258
3,159
0
43,436
L
Fafnir
NotGalel
Fafnir
3,070
939
415
3,389
9,375
5,526
0
2,192
7,183
11,933
0
L
Jing Wei
PantSis
Jing Wei
3,203
2,591
0
1,483
4,011
1,063
245
648
3,363
0
27,573
W
2,619
0
0
2,499
4,262
2,032
719
1,328
2,832
35,529
0
L
Cu Chulainn
Warrior-iwni
Cu Chulainn
4,174
943
0
2,401
9,594
4,395
0
6,795
2,799
999
20,906
W
2,989
1,266
0
1,817
7,424
3,126
170
2,271
5,133
9,911
0
L
Nu Wa
yucazo
Nu Wa
2,885
197
0
578
4,156
875
0
2,440
1,716
40,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
30,997
248
Minions Killed
311
0
Camps Cleared
0
977,134
Distance Traveled
933,756
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,556
556
54
5
0
230,124
1
L
Fenrir
5,959
596
51
5
0
209,735
2
W
Olorun
7,777
778
84
8
0
158,841
1
W
Izanami
5,737
574
82
8
0
199,746
3
L
Fafnir
5,543
554
18
2
0
197,267
3
L
Jing Wei
5,176
518
46
5
0
195,840
0
W
Anubis
6,479
648
78
8
0
155,987
0
L
Cu Chulainn
5,311
531
52
5
0
180,777
1
W
Athena
5,448
545
13
1
0
189,058
0
L
Nu Wa
6,148
615
81
8
0
193,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role