Player Matchup

Arachne
Arachne
BansoDaRuler
Arachne
Level 91
God Stats
3W - 4L
1,726 SR
Queue Stats
37W - 41L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
MajLraep
Nu Wa
Level 154
God Stats
1W - 4L
1,449 SR
Queue Stats
86W - 84L
1,656 Elo+
Party 2
Izanami
Izanami
OrionIsAGod
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,642 Elo+
Party 2
Zhong Kui
Zhong Kui
PveWarlock
Zhong Kui
Level 122
God Stats
2W - 2L
1,568 SR
Queue Stats
94W - 76L
1,662 Elo+
Party 2
Hercules
Hercules
daddydomwhatsup
Hercules
Level 158
God Stats
8W - 3L
1,926 SR
Queue Stats
226W - 225L
1,642 Elo+
Party 2
Team Averages
Level 131
1,634 SR
1,642 Elo+

VS

Team Averages
Level 128
1,560 SR
1,623 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Bhicken
Awilix
Level 124
God Stats
1W - 3L
1,371 SR
Queue Stats
239W - 174L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
Its TMP1
Cthulhu
Level 118
God Stats
11W - 9L
1,726 SR
Queue Stats
128W - 136L
1,568 Elo+
Solo
Sol
Sol
JamesEarlCarter
Sol
Level 105
God Stats
3W - 4L
1,508 SR
Queue Stats
28W - 22L
1,628 Elo+
Party 1
Fenrir
Fenrir
VictoryEntente
Fenrir
Level 157
God Stats
4W - 1L
1,695 SR
Queue Stats
118W - 78L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BansoDaRuler
Arachne
13
3 / 4 / 1
7,861
524
4,525
12,768
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
MajLraep
Nu Wa
11
0 / 7 / 3
7,191
479
7,754
9,615
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
OrionIsAGod
Izanami
13
1 / 4 / 0
8,177
545
6,913
9,776
3,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
PveWarlock
Zhong Kui
14
2 / 2 / 2
9,324
622
5,660
11,813
8,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
9
3 / 3 / 1
7,425
495
7,279
12,773
6,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 0 / 7
9,409
627
10,420
8,315
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Bhicken
Awilix
13
5 / 2 / 6
8,490
566
7,231
9,442
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Its TMP1
Cthulhu
13
2 / 3 / 7
8,502
567
8,272
11,264
7,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 1 / 5
7,737
516
3,333
6,344
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 6
8,811
587
8,394
16,566
11,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
20
20
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
7
9.5
L
Arachne
BansoDaRuler
Arachne
3
4
1
0.88
W
Awilix
Bhicken
Awilix
5
2
6
4
W
Cthulhu
Its TMP1
Cthulhu
2
3
7
1.83
W
2
1
5
4.5
L
Nu Wa
MajLraep
Nu Wa
0
7
3
0.21
L
Izanami
OrionIsAGod
Izanami
1
4
0
0.25
L
Zhong Kui
PveWarlock
Zhong Kui
2
2
2
1.5
W
5
3
6
2.67
L
Hercules
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,131
Damage
37,650
56,745
Taken
51,931
27,020
Mitigated
27,773
13,515
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,420
840
0
2,282
8,315
3,214
300
2,174
6,141
64,655
0
L
Arachne
BansoDaRuler
Arachne
4,525
2,886
0
4,263
12,768
5,862
313
4,645
8,123
0
46,023
W
Awilix
Bhicken
Awilix
7,231
2,745
0
1,839
9,442
4,017
0
1,921
7,521
0
50,251
W
Cthulhu
Its TMP1
Cthulhu
8,272
529
512
2,770
11,264
7,727
38
5,104
6,160
47,676
0
W
3,333
1,409
0
4,272
6,344
1,578
174
1,276
5,068
46,787
0
L
Nu Wa
MajLraep
Nu Wa
7,754
841
0
483
9,615
3,084
878
4,839
4,776
43,711
0
L
Izanami
OrionIsAGod
Izanami
6,913
4,759
0
2,716
9,776
3,197
1,325
4,345
5,431
0
71,742
L
Zhong Kui
PveWarlock
Zhong Kui
5,660
1,073
0
2,992
11,813
8,363
1,326
4,367
7,446
57,947
0
W
8,394
1,298
202
3,141
16,566
11,237
0
3,000
13,566
10,536
23,454
L
Hercules
7,279
1,967
0
3,061
12,773
6,514
0
5,884
6,889
0
13,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,978
Gold Earned
42,949
436
Minions Killed
431
0
Camps Cleared
0
1,423,720
Distance Traveled
1,543,067
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,409
627
113
8
0
320,441
1
L
Arachne
7,861
524
83
6
0
296,225
0
W
Awilix
8,490
566
84
6
0
347,307
2
W
Cthulhu
8,502
567
102
7
0
299,455
3
W
Sol
7,737
516
84
6
0
292,192
4
L
Nu Wa
7,191
479
82
5
0
265,786
1
L
Izanami
8,177
545
141
9
0
260,497
2
L
Zhong Kui
9,324
622
118
8
0
273,844
0
W
Fenrir
8,811
587
48
3
0
283,672
0
L
Hercules
7,425
495
12
1
0
327,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role