Player Matchup

Raijin
Raijin
JackD_07956
Raijin
Level 89
God Stats
11W - 12L
1,547 SR
Queue Stats
209W - 284L
1,387 Elo+
Party 2
Bellona
Bellona
KennaMeds3
Bellona
Level 25
God Stats
1W - 5L
1,291 SR
Queue Stats
34W - 59L
1,311 Elo+
Party 2
He Bo
He Bo
KrumDogMilionair
He Bo
Level 88
God Stats
5W - 12L
1,349 SR
Queue Stats
147W - 215L
1,355 Elo+
Party 2
Ganesha
Ganesha
MO-D4Her
Ganesha
Level 103
God Stats
42W - 41L
1,525 SR
Queue Stats
137W - 217L
1,309 Elo+
Party 2
Artemis
Artemis
stickerdude19
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 102L
1,283 Elo+
Party 2
Team Averages
Level 78
1,443 SR
1,329 Elo+

VS

Team Averages
Level 75
1,438 SR
1,350 Elo+
Arachne
Arachne
Colte455
Arachne
Level 63
God Stats
1W - 2L
1,260 SR
Queue Stats
37W - 30L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
KrageSpawn
Cthulhu
Level 76
God Stats
4W - 2L
1,649 SR
Queue Stats
52W - 41L
1,512 Elo+
Party 3
Izanami
Izanami
MMhmmyesBigbutt
Izanami
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 28L
1,279 Elo+
Party 1
Zhong Kui
Zhong Kui
firebolt8808
Zhong Kui
Level 29
God Stats
5W - 3L
1,425 SR
Queue Stats
18W - 17L
1,330 Elo+
Party 3
Mulan
Mulan
zX Zerstoren Xz
Mulan
Level 138
God Stats
8W - 13L
1,358 SR
Queue Stats
125W - 110L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
4 / 8 / 4
10,083
438
21,365
17,065
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
KennaMeds3
Bellona
13
0 / 9 / 4
8,608
374
8,902
18,242
18,106
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 9 / 4
11,298
491
13,769
18,265
7,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
MO-D4Her
Ganesha
13
0 / 11 / 6
8,527
371
4,767
25,037
26,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
15
1 / 10 / 5
9,130
397
15,722
15,725
5,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Colte455
Arachne
19
7 / 2 / 12
12,917
562
10,982
15,278
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KrageSpawn
Cthulhu
17
7 / 1 / 18
12,874
560
14,278
23,902
25,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 2 / 8
13,861
603
13,111
18,336
7,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
firebolt8808
Zhong Kui
18
13 / 6 / 12
13,508
587
20,166
24,252
16,915
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
14 / 2 / 10
13,871
603
22,480
24,345
28,107
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
13
Kills
47
47
Deaths
13
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Arachne
Colte455
Arachne
7
2
12
6.5
L
Raijin
4
8
4
0.75
L
Bellona
KennaMeds3
Bellona
0
9
4
0.22
W
Cthulhu
KrageSpawn
Cthulhu
7
1
18
16
L
8
9
4
1.11
W
6
2
8
5
L
Ganesha
MO-D4Her
Ganesha
0
11
6
0.27
W
Zhong Kui
firebolt8808
Zhong Kui
13
6
12
3.17
L
Artemis
1
10
5
0.35
W
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,525
Damage
81,017
94,334
Taken
106,113
64,776
Mitigated
85,244
11,056
Healing
39,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Colte455
Arachne
10,982
7,423
0
4,503
15,278
7,012
2,845
6,198
9,080
0
77,400
L
Raijin
21,365
1,833
325
1,051
17,065
6,914
38
5,246
11,819
70,446
0
L
Bellona
KennaMeds3
Bellona
8,902
1,390
315
1,806
18,242
18,106
0
3,234
15,008
0
40,961
W
Cthulhu
KrageSpawn
Cthulhu
14,278
1,721
847
7,412
23,902
25,818
188
6,452
17,450
45,510
0
L
13,769
1,325
158
4,420
18,265
7,806
0
6,930
11,335
48,059
0
W
13,111
9,606
0
10,202
18,336
7,392
10,082
5,660
12,676
0
134,294
L
Ganesha
MO-D4Her
Ganesha
4,767
308
0
1,134
25,037
26,177
0
9,908
15,129
21,906
0
W
Zhong Kui
firebolt8808
Zhong Kui
20,166
3,420
353
5,973
24,252
16,915
2,500
12,447
11,805
67,184
0
L
Artemis
15,722
4,992
0
1,847
15,725
5,773
0
9,126
6,599
0
62,694
W
22,480
2,180
0
10,488
24,345
28,107
1,036
10,645
13,700
0
76,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
67,031
391
Minions Killed
581
0
Camps Cleared
0
1,955,710
Distance Traveled
2,140,744
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,917
562
98
4
0
485,116
1
L
Raijin
10,083
438
120
5
0
391,372
9
L
Bellona
8,608
374
82
4
0
423,873
2
W
Cthulhu
12,874
560
72
3
0
446,090
2
L
He Bo
11,298
491
75
3
0
409,628
0
W
Izanami
13,861
603
192
8
0
424,535
1
L
Ganesha
8,527
371
11
0
0
374,488
2
W
Zhong Kui
13,508
587
96
4
0
335,534
1
L
Artemis
9,130
397
103
4
0
356,349
1
W
Mulan
13,871
603
123
5
0
449,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role