Player Matchup

Danzaburou
Danzaburou
Atlandis6
Danzaburou
Level 45
God Stats
1W - 2L
1,208 SR
Queue Stats
15W - 7L
1,624 Elo+
Party 2
Chang'e
Chang'e
BlasianBoi
Chang'e
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 17L
1,572 Elo+
Party 2
Cerberus
Cerberus
NukeTheDolphins
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,564 Elo+
Party 2
Team Averages
Level 52
1,403 SR
1,586 Elo+

VS

Team Averages
Level 87
1,747 SR
1,543 Elo+
Ymir
Ymir
Arkolo
Ymir
Level 73
God Stats
18W - 11L
1,617 SR
Queue Stats
368W - 249L
1,544 Elo+
Party 1
Anhur
Anhur
Cookinsumchicken
Anhur
Level 66
God Stats
8W - 9L
1,700 SR
Queue Stats
536W - 359L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
gerkyy
Baron Samedi
Level 123
God Stats
13W - 4L
1,924 SR
Queue Stats
552W - 604L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atlandis6
Danzaburou
19
6 / 8 / 6
14,033
739
19,663
22,660
7,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
BlasianBoi
Chang'e
18
8 / 9 / 6
14,397
758
10,596
18,664
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
18
3 / 7 / 11
12,965
682
16,440
30,325
36,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arkolo
Ymir
16
6 / 6 / 16
13,380
704
14,867
23,646
10,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
13 / 4 / 8
14,815
780
30,677
20,297
7,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
gerkyy
Baron Samedi
15
5 / 7 / 12
12,660
666
14,577
21,257
16,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
17
Kills
24
24
Deaths
17
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
Arkolo
Ymir
6
6
16
2.33
W
Danzaburou
Atlandis6
Danzaburou
6
8
6
1.13
W
Chang'e
BlasianBoi
Chang'e
8
9
6
1.22
L
13
4
8
4.25
W
Cerberus
3
7
11
1.21
L
Baron Samedi
gerkyy
Baron Samedi
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
60,121
71,649
Taken
65,200
50,163
Mitigated
35,269
20,495
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Arkolo
Ymir
14,867
2,462
0
3,801
23,646
10,954
432
9,838
13,508
40,609
0
W
Danzaburou
Atlandis6
Danzaburou
19,663
11,470
0
7,581
22,660
7,729
1,864
11,531
11,129
0
71,716
W
Chang'e
BlasianBoi
Chang'e
10,596
765
2,878
3,953
18,664
5,921
0
6,871
11,793
42,325
0
L
30,677
21,877
0
7,366
20,297
7,695
2,376
8,748
11,420
0
73,119
W
Cerberus
16,440
1,023
520
5,563
30,325
36,513
215
10,887
19,283
35,652
0
L
Baron Samedi
gerkyy
Baron Samedi
14,577
1,002
1,456
4,483
21,257
16,620
250
7,864
13,236
41,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
40,855
195
Minions Killed
161
0
Camps Cleared
0
895,000
Distance Traveled
902,784
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,380
704
46
2
0
306,473
0
W
Danzaburou
14,033
739
94
5
0
278,365
0
W
Chang'e
14,397
758
57
3
0
283,066
1
L
Anhur
14,815
780
63
3
0
297,332
2
W
Cerberus
12,965
682
44
2
0
333,569
0
L
Baron Samedi
12,660
666
52
3
0
298,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role