Player Matchup

Medusa
Medusa
Aidanjr
Medusa
Level 13
God Stats
1W - 1L
1,486 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 3
Hou Yi
Hou Yi
Alejo89901
Hou Yi
Level 27
God Stats
6W - 9L
1,380 SR
Queue Stats
29W - 34L
1,494 Elo+
Solo
Nemesis
Nemesis
Daddy Shunk
Nemesis
Level 18
God Stats
3W - 4L
1,467 SR
Queue Stats
27W - 41L
1,328 Elo+
Solo
Ah Puch
Ah Puch
HaloXL7870
Ah Puch
Level 24
God Stats
7W - 22L
1,350 SR
Queue Stats
256W - 308L
1,223 Elo+
Solo
Fenrir
Fenrir
bubaid29
Fenrir
Level 16
God Stats
3W - 8L
1,173 SR
Queue Stats
25W - 43L
1,277 Elo+
Party 3
Team Averages
Level 20
1,371 SR
1,318 Elo+

VS

Team Averages
Level 19
1,292 SR
1,233 Elo+
Yemoja
Yemoja
ElyvaeShowwn13
Yemoja
Level 18
God Stats
1W - 0L
1,185 SR
Queue Stats
3W - 9L
917 Elo+
Solo
Ao Kuang
Ao Kuang
GrimWar316
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,105 Elo+
Party 2
Tiamat
Tiamat
GuidedNutria657
Tiamat
Level 27
God Stats
5W - 10L
1,208 SR
Queue Stats
7W - 10L
1,203 Elo+
Party 2
Artemis
Artemis
imdood1
Artemis
Level 16
God Stats
4W - 8L
1,067 SR
Queue Stats
60W - 69L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
patatouille69
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aidanjr
Medusa
15
1 / 10 / 3
10,692
345
2,080
20,352
5,574
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Alejo89901
Hou Yi
20
7 / 5 / 2
17,412
562
18,051
17,614
7,639
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Daddy Shunk
Nemesis
20
5 / 8 / 5
16,417
530
16,726
29,006
15,132
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
HaloXL7870
Ah Puch
20
5 / 11 / 4
14,774
477
19,946
27,682
12,616
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
bubaid29
Fenrir
17
0 / 10 / 5
11,103
358
4,399
20,757
16,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
12,276
396
4,041
21,032
22,045
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
GrimWar316
Ao Kuang
17
4 / 7 / 5
12,555
405
7,051
22,347
9,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 6
15,169
489
13,000
13,850
8,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
imdood1
Artemis
20
10 / 3 / 15
16,842
543
23,357
16,878
7,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
21 / 5 / 8
19,031
614
38,092
25,946
18,410
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
18
Kills
43
44
Deaths
21
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aidanjr
Medusa
1
10
3
0.25
L
Hou Yi
Alejo89901
Hou Yi
7
5
2
1.6
L
Nemesis
Daddy Shunk
Nemesis
5
8
5
0.94
W
3
4
4
1.25
W
Ao Kuang
GrimWar316
Ao Kuang
4
7
5
0.93
W
5
2
6
4
L
Ah Puch
HaloXL7870
Ah Puch
5
11
4
0.64
L
Fenrir
bubaid29
Fenrir
0
10
5
0.25
W
Artemis
imdood1
Artemis
10
3
15
5.83
W
21
5
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,202
Damage
85,541
115,411
Taken
100,053
57,622
Mitigated
66,633
16,036
Healing
36,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aidanjr
Medusa
2,080
494
0
714
20,352
5,574
3,748
4,351
15,873
0
44,023
L
Hou Yi
Alejo89901
Hou Yi
18,051
12,113
205
3,983
17,614
7,639
962
2,299
15,295
0
123,291
L
Nemesis
Daddy Shunk
Nemesis
16,726
8,778
0
4,835
29,006
15,132
318
4,271
24,659
0
158,685
W
4,041
1,333
4,181
5,835
21,032
22,045
1,690
4,081
16,951
33,893
0
W
Ao Kuang
GrimWar316
Ao Kuang
7,051
731
451
4,973
22,347
9,913
4,660
6,533
15,814
39,538
0
W
13,000
1,926
22
5,525
13,850
8,705
1,559
2,924
10,926
94,996
0
L
Ah Puch
HaloXL7870
Ah Puch
19,946
1,416
212
5,174
27,682
12,616
1,457
10,661
16,435
92,700
0
L
Fenrir
bubaid29
Fenrir
4,399
528
0
913
20,757
16,661
3,421
1,626
19,057
0
30,402
W
Artemis
imdood1
Artemis
23,357
14,048
0
6,336
16,878
7,560
4,053
4,471
12,407
0
98,128
W
38,092
9,199
0
8,726
25,946
18,410
6,887
1,937
24,009
0
164,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,398
Gold Earned
75,873
782
Minions Killed
652
0
Camps Cleared
0
2,659,745
Distance Traveled
2,554,477
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,692
345
79
3
0
536,278
0
L
Hou Yi
17,412
562
265
9
0
542,390
10
L
Nemesis
16,417
530
218
7
0
616,086
0
W
Yemoja
12,276
396
73
2
0
383,072
3
W
Ao Kuang
12,555
405
58
2
0
475,087
1
W
Tiamat
15,169
489
155
5
0
505,822
1
L
Ah Puch
14,774
477
159
5
0
422,120
0
L
Fenrir
11,103
358
61
2
0
542,871
0
W
Artemis
16,842
543
172
6
0
600,912
1
W
Ne Zha
19,031
614
194
6
0
589,584
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role