Player Matchup

Ares
Ares
H2J0E
Ares
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 21L
1,519 Elo+
Party 1
Nox
Nox
Rulanil
Nox
Level 26
God Stats
1W - 4L
1,112 SR
Queue Stats
3W - 6L
1,269 Elo+
Party 1
Agni
Agni
ScoldingQuasar
Agni
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 56L
1,587 Elo+
Party 2
Achilles
Achilles
YOKIS888
Achilles
Level 29
God Stats
3W - 9L
1,533 SR
Queue Stats
141W - 147L
1,503 Elo+
Party 2
Rama
Rama
biqqniqq
Rama
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 20
1,429 SR
1,476 Elo+

VS

Team Averages
Level 40
1,484 SR
1,427 Elo+
Bastet
Bastet
BeamyDock53
Bastet
Level 108
God Stats
1W - 2L
1,215 SR
Queue Stats
125W - 142L
1,450 Elo+
Party 3
Sol
Sol
Ligerjager66
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,582 Elo+
Party 3
Xing Tian
Xing Tian
Wylabee
Xing Tian
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 9L
1,428 Elo+
Solo
Fenrir
Fenrir
XSolo1X
Fenrir
Level 12
God Stats
1W - 3L
1,706 SR
Queue Stats
4W - 9L
1,255 Elo+
Party 3
Tiamat
Tiamat
mangerfk
Tiamat
Level 26
God Stats
4W - 3L
1,498 SR
Queue Stats
28W - 32L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
H2J0E
Ares
16
0 / 10 / 12
9,594
959
9,295
20,898
18,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
15
2 / 4 / 7
9,636
964
6,829
8,642
3,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 7 / 5
9,491
949
9,216
12,672
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
YOKIS888
Achilles
15
4 / 9 / 4
10,113
1,011
13,279
16,625
3,916
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
17
7 / 8 / 4
11,004
1,100
12,034
13,070
5,094
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

95

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
3 / 5 / 19
9,873
987
7,001
11,469
4,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
15 / 1 / 20
13,270
1,327
24,424
12,261
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Wylabee
Xing Tian
18
8 / 2 / 23
11,645
1,165
15,271
14,669
15,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
XSolo1X
Fenrir
17
5 / 5 / 14
9,924
992
4,267
8,562
3,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
mangerfk
Tiamat
18
7 / 1 / 20
11,859
1,186
14,762
8,396
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
134
14
Kills
38
38
Deaths
14
32
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
5
19
2.5
L
Ares
H2J0E
Ares
0
10
12
0.6
W
15
1
20
25
L
Nox
2
4
7
1.38
L
1
7
5
0.5
W
Xing Tian
Wylabee
Xing Tian
8
2
23
9.75
W
Fenrir
XSolo1X
Fenrir
5
5
14
2.4
L
Achilles
YOKIS888
Achilles
4
9
4
0.67
L
Rama
7
8
4
1.13
W
Tiamat
mangerfk
Tiamat
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,653
Damage
65,725
71,907
Taken
55,357
34,961
Mitigated
33,776
474
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,001
2,323
0
0
11,469
4,607
0
5,953
5,516
0
14,025
L
Ares
H2J0E
Ares
9,295
734
0
0
20,898
18,325
0
17,811
3,087
14,011
0
W
24,424
13,840
0
7,399
12,261
4,533
0
5,312
6,949
46,629
0
L
Nox
6,829
327
0
0
8,642
3,165
0
6,563
2,079
16,165
0
L
9,216
771
0
230
12,672
4,461
0
10,311
2,361
45,759
0
W
Xing Tian
Wylabee
Xing Tian
15,271
1,305
0
678
14,669
15,518
0
8,592
6,077
23,878
0
W
Fenrir
XSolo1X
Fenrir
4,267
1,103
0
82
8,562
3,953
0
2,002
6,560
0
8,145
L
Achilles
YOKIS888
Achilles
13,279
4,213
0
244
16,625
3,916
0
10,196
6,429
0
25,756
L
Rama
12,034
10,953
0
0
13,070
5,094
0
9,576
3,494
0
30,158
W
Tiamat
mangerfk
Tiamat
14,762
1,308
0
3,005
8,396
5,165
0
3,481
4,915
40,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,838
Gold Earned
56,571
172
Minions Killed
162
4
Camps Cleared
9
886,588
Distance Traveled
938,582
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,873
987
23
2
2
179,036
0
L
Ares
9,594
959
4
0
0
172,966
0
W
Sol
13,270
1,327
51
5
2
176,807
0
L
Nox
9,636
964
18
2
1
181,741
0
L
Agni
9,491
949
99
10
0
192,079
0
W
Xing Tian
11,645
1,165
15
2
0
205,469
2
W
Fenrir
9,924
992
9
1
1
172,480
0
L
Achilles
10,113
1,011
17
2
1
172,345
0
L
Rama
11,004
1,100
34
3
2
167,457
0
W
Tiamat
11,859
1,186
64
6
4
204,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role