Player Matchup

Tyr
Tyr
PeAnUtBuTeRsMaC
Tyr
Level 108
God Stats
5W - 5L
1,296 SR
Queue Stats
65W - 81L
1,309 Elo+
Solo
Cthulhu
Cthulhu
Schwi1fty
Cthulhu
Level 5
God Stats
2W - 5L
1,164 SR
Queue Stats
2W - 6L
1,158 Elo+
Party 1
Anubis
Anubis
UnknownWolf908
Anubis
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 17L
1,276 Elo+
Party 1
Awilix
Awilix
bru21jump
Awilix
Level 65
God Stats
5W - 3L
1,737 SR
Queue Stats
51W - 62L
1,427 Elo+
Party 1
Rama
Rama
starealize
Rama
Level 57
God Stats
5W - 4L
1,644 SR
Queue Stats
30W - 41L
1,435 Elo+
Party 1
Team Averages
Level 51
1,468 SR
1,321 Elo+

VS

Team Averages
Level 62
1,569 SR
1,392 Elo+
Merlin
Merlin
Alher
Merlin
Level 146
God Stats
2W - 1L
1,787 SR
Queue Stats
190W - 165L
1,456 Elo+
Party 3
Bellona
Bellona
Mi5sile
Bellona
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 20L
1,379 Elo+
Party 2
Medusa
Medusa
Reapr_9215
Medusa
Level 69
God Stats
2W - 3L
1,524 SR
Queue Stats
330W - 361L
1,295 Elo+
Solo
Bakasura
Bakasura
lordmuffinshark
Bakasura
Level 50
God Stats
4W - 2L
1,688 SR
Queue Stats
43W - 62L
1,333 Elo+
Party 2
Cabrakan
Cabrakan
zoleth
Cabrakan
Level 17
God Stats
8W - 10L
1,344 SR
Queue Stats
188W - 214L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 16
14,349
531
11,124
20,140
16,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Schwi1fty
Cthulhu
16
1 / 5 / 21
12,343
457
6,979
16,570
25,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 5 / 15
13,894
515
16,418
21,166
10,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
bru21jump
Awilix
20
14 / 4 / 8
15,358
569
21,347
21,149
11,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
18 / 4 / 11
16,356
606
31,125
24,495
11,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alher
Merlin
20
7 / 4 / 2
15,057
558
14,835
16,226
7,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Mi5sile
Bellona
18
1 / 7 / 5
11,722
434
7,723
23,039
20,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Reapr_9215
Medusa
16
7 / 10 / 3
11,485
425
16,650
18,792
7,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
18
3 / 11 / 4
11,603
430
12,244
24,094
11,439
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
zoleth
Cabrakan
17
1 / 11 / 8
12,296
455
6,644
30,018
40,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
42
Kills
19
19
Deaths
43
71
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alher
Merlin
7
4
2
2
L
Bellona
Mi5sile
Bellona
1
7
5
0.5
W
6
1
16
14
L
Medusa
Reapr_9215
Medusa
7
10
3
0.85
W
Cthulhu
Schwi1fty
Cthulhu
1
5
21
2.3
W
3
5
15
2.1
W
Awilix
bru21jump
Awilix
14
4
8
4.5
L
Bakasura
3
11
4
0.45
W
18
4
11
5.88
L
Cabrakan
zoleth
Cabrakan
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,993
Damage
58,096
103,520
Taken
112,169
76,160
Mitigated
87,760
36,009
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alher
Merlin
14,835
623
0
2,039
16,226
7,978
1,517
5,836
10,390
109,788
0
L
Bellona
Mi5sile
Bellona
7,723
3,679
0
4,567
23,039
20,670
932
3,333
19,706
0
62,408
W
11,124
1,254
0
4,726
20,140
16,651
1,171
1,520
17,850
0
76,722
L
Medusa
Reapr_9215
Medusa
16,650
5,151
92
1,033
18,792
7,175
0
3,083
15,709
0
59,591
W
Cthulhu
Schwi1fty
Cthulhu
6,979
481
1,739
924
16,570
25,880
338
1,857
14,377
27,125
0
W
16,418
3,001
295
9,232
21,166
10,851
2,333
10,965
9,361
70,369
0
W
Awilix
bru21jump
Awilix
21,347
10,009
0
6,359
21,149
11,642
2,032
4,158
16,663
0
147,599
L
Bakasura
12,244
7,701
0
2,130
24,094
11,439
196
3,369
20,725
0
70,949
W
31,125
23,877
0
12,734
24,495
11,136
6,235
3,275
20,660
0
150,127
L
Cabrakan
zoleth
Cabrakan
6,644
673
0
266
30,018
40,498
0
7,776
22,242
24,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,300
Gold Earned
62,163
658
Minions Killed
563
0
Camps Cleared
0
2,480,615
Distance Traveled
2,258,177
8
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,057
558
183
7
0
511,755
3
L
Bellona
11,722
434
133
5
0
475,012
4
W
Tyr
14,349
531
133
5
0
517,450
0
L
Medusa
11,485
425
97
4
0
416,603
2
W
Cthulhu
12,343
457
22
1
0
495,843
3
W
Anubis
13,894
515
134
5
0
422,428
0
W
Awilix
15,358
569
176
7
0
596,483
0
L
Bakasura
11,603
430
112
4
0
464,832
3
W
Rama
16,356
606
193
7
0
448,411
5
L
Cabrakan
12,296
455
38
1
0
389,975
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role