Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Its TMP1
Cernunnos
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 136L
1,577 Elo+
Solo
Scylla
Scylla
RageofNidhogg
Scylla
Level 128
God Stats
20W - 18L
1,633 SR
Queue Stats
568W - 505L
1,565 Elo+
Solo
Terra
Terra
Srbindy
Terra
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
949W - 966L
1,530 Elo+
Party 1
Tyr
Tyr
kerastuff
Tyr
Level 89
God Stats
7W - 11L
1,553 SR
Queue Stats
654W - 661L
1,571 Elo+
Party 1
Team Averages
Level 118
1,537 SR
1,549 Elo+

VS

Team Averages
Level 130
1,612 SR
1,621 Elo+
Hercules
Hercules
BansoDaRuler
Hercules
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,599 Elo+
Party 2
Ullr
Ullr
OrionIsAGod
Ullr
Level 129
God Stats
2W - 1L
1,731 SR
Queue Stats
34W - 34L
1,633 Elo+
Party 2
The Morrigan
The Morrigan
PveWarlock
The Morrigan
Level 122
God Stats
5W - 2L
1,807 SR
Queue Stats
94W - 76L
1,654 Elo+
Party 2
Set
Set
Zeirt17
Set
Level 148
God Stats
7W - 8L
1,516 SR
Queue Stats
160W - 146L
1,585 Elo+
Solo
Sobek
Sobek
daddydomwhatsup
Sobek
Level 158
God Stats
2W - 5L
1,505 SR
Queue Stats
226W - 225L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 3 / 2
7,115
508
3,806
11,360
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Its TMP1
Cernunnos
13
4 / 4 / 2
7,732
552
8,049
11,441
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
6,502
464
3,502
5,200
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Srbindy
Terra
11
2 / 5 / 3
7,070
505
3,795
11,389
8,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 1
7,950
568
2,063
8,155
5,488
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BansoDaRuler
Hercules
14
1 / 1 / 0
7,966
569
3,237
4,854
2,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 4
7,352
525
4,347
9,496
2,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
PveWarlock
The Morrigan
17
5 / 1 / 4
10,734
767
6,643
6,800
2,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
15
10 / 0 / 3
9,305
665
10,008
8,842
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 4 / 9
7,156
511
4,812
9,856
7,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
17
17
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
2
1.33
W
Hercules
BansoDaRuler
Hercules
1
1
0
1
L
Cernunnos
Its TMP1
Cernunnos
4
4
2
1.25
W
1
3
4
1
W
The Morrigan
PveWarlock
The Morrigan
5
1
4
7
L
0
4
2
0.25
L
Terra
Srbindy
Terra
2
5
3
0.7
W
Set
10
0
3
11.5
W
0
4
9
1.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
29,047
47,545
Taken
39,848
21,721
Mitigated
20,110
15,926
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,806
1,014
0
3,870
11,360
3,511
0
3,007
8,353
0
33,319
W
Hercules
BansoDaRuler
Hercules
3,237
965
0
824
4,854
2,149
638
0
4,854
0
43,302
L
Cernunnos
Its TMP1
Cernunnos
8,049
3,989
0
5,042
11,441
3,300
0
2,141
9,300
0
53,984
W
4,347
2,522
0
2,101
9,496
2,674
1,150
1,138
8,310
0
41,027
W
The Morrigan
PveWarlock
The Morrigan
6,643
2,039
0
1,770
6,800
2,536
95
1,869
4,865
82,208
3,273
L
3,502
147
0
672
5,200
1,418
0
1,842
3,358
41,107
0
L
Terra
Srbindy
Terra
3,795
752
753
717
11,389
8,004
0
2,980
8,409
18,286
0
W
Set
10,008
4,731
0
4,322
8,842
4,916
32
2,387
6,455
0
56,771
W
4,812
923
0
2,114
9,856
7,835
0
1,795
8,001
12,041
0
L
2,063
335
0
4,872
8,155
5,488
69
0
8,155
0
42,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
42,513
372
Minions Killed
464
0
Camps Cleared
0
1,264,982
Distance Traveled
1,271,151
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,115
508
64
5
0
254,297
5
W
Hercules
7,966
569
88
6
0
228,215
0
L
Cernunnos
7,732
552
100
7
0
239,610
1
W
Ullr
7,352
525
93
7
0
248,033
1
W
The Morrigan
10,734
767
162
12
0
273,770
0
L
Scylla
6,502
464
83
6
0
193,139
3
L
Terra
7,070
505
31
2
0
268,739
1
W
Set
9,305
665
106
8
0
302,605
4
W
Sobek
7,156
511
15
1
0
218,528
1
L
Tyr
7,950
568
94
7
0
309,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role