Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Desirus
Bellona
Level 118
God Stats
15W - 14L
1,522 SR
Queue Stats
241W - 232L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
Hashman321
Heimdallr
Level 109
God Stats
1W - 0L
1,656 SR
Queue Stats
51W - 48L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
Mailtime
Kukulkan
Level 149
God Stats
4W - 1L
1,780 SR
Queue Stats
142W - 125L
1,511 Elo+
Party 1
Susano
Susano
Notcody69
Susano
Level 36
God Stats
7W - 10L
1,474 SR
Queue Stats
339W - 330L
1,531 Elo+
Party 1
Team Averages
Level 106
1,587 SR
1,525 Elo+

VS

Team Averages
Level 96
1,562 SR
1,476 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
Haze760
Chang'e
Level 100
God Stats
2W - 3L
1,667 SR
Queue Stats
80W - 75L
1,492 Elo+
Party 3
Ganesha
Ganesha
Mattapood
Ganesha
Level 63
God Stats
7W - 6L
1,737 SR
Queue Stats
41W - 46L
1,415 Elo+
Party 3
Ullr
Ullr
crazedsamuri
Ullr
Level 63
God Stats
0W - 2L
1,286 SR
Queue Stats
111W - 96L
1,509 Elo+
Party 4
Thanatos
Thanatos
latkovan
Thanatos
Level 106
God Stats
4W - 5L
1,621 SR
Queue Stats
66W - 59L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 5 / 5
9,260
463
9,799
17,107
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
Desirus
Bellona
18
5 / 1 / 7
11,020
551
14,509
19,333
19,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Hashman321
Heimdallr
16
4 / 4 / 8
11,149
557
13,232
17,041
5,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Mailtime
Kukulkan
18
6 / 2 / 9
11,402
570
17,257
11,530
4,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Notcody69
Susano
17
8 / 5 / 4
11,016
551
11,507
15,784
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
3 / 5 / 2
10,064
503
15,607
21,157
23,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Haze760
Chang'e
16
3 / 4 / 2
10,274
514
8,826
17,342
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Mattapood
Ganesha
16
0 / 3 / 10
9,379
469
7,217
19,085
18,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 6 / 7
8,796
440
10,048
15,448
5,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
latkovan
Thanatos
17
8 / 7 / 1
10,698
535
14,015
21,831
10,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
25
Kills
17
17
Deaths
25
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
5
5
0.9
L
Xing Tian
 
Xing Tian
3
5
2
0.8
W
Bellona
Desirus
Bellona
5
1
7
8.5
W
Heimdallr
Hashman321
Heimdallr
4
4
8
2
L
Chang'e
Haze760
Chang'e
3
4
2
1
W
Kukulkan
Mailtime
Kukulkan
6
2
9
5.25
L
Ganesha
Mattapood
Ganesha
0
3
10
1.67
W
Susano
Notcody69
Susano
8
5
4
2
L
3
6
7
1.08
L
Thanatos
latkovan
Thanatos
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,304
Damage
55,713
80,795
Taken
94,863
43,760
Mitigated
63,755
22,317
Healing
35,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,799
3,654
2,609
6,345
17,107
8,912
2,009
4,812
12,046
44,869
11,181
L
Xing Tian
 
Xing Tian
15,607
809
0
3,532
21,157
23,557
14
5,673
15,484
62,601
0
W
Bellona
Desirus
Bellona
14,509
5,048
0
6,193
19,333
19,338
0
9,324
8,286
8,847
55,459
W
Heimdallr
Hashman321
Heimdallr
13,232
6,481
0
490
17,041
5,585
1,476
3,679
13,264
0
48,520
L
Chang'e
Haze760
Chang'e
8,826
702
977
8,232
17,342
5,328
0
7,001
10,341
65,369
0
W
Kukulkan
Mailtime
Kukulkan
17,257
1,726
0
4,476
11,530
4,687
163
7,592
3,852
81,893
0
L
Ganesha
Mattapood
Ganesha
7,217
641
0
1,972
19,085
18,832
258
7,233
11,852
24,392
0
W
Susano
Notcody69
Susano
11,507
3,510
0
2,204
15,784
5,238
0
3,994
11,697
0
71,372
L
10,048
3,195
0
2,329
15,448
5,609
292
4,159
11,143
0
50,315
L
Thanatos
latkovan
Thanatos
14,015
4,460
0
18,469
21,831
10,429
482
4,070
17,685
0
78,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,847
Gold Earned
49,211
525
Minions Killed
452
0
Camps Cleared
0
1,772,904
Distance Traveled
1,885,636
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,260
463
108
5
0
282,812
0
L
Xing Tian
10,064
503
104
5
0
350,993
0
W
Bellona
11,020
551
112
6
0
382,705
1
W
Heimdallr
11,149
557
68
3
0
319,724
2
L
Chang'e
10,274
514
131
7
0
323,173
0
W
Kukulkan
11,402
570
128
6
0
370,222
7
L
Ganesha
9,379
469
9
0
0
413,134
1
W
Susano
11,016
551
109
5
0
417,441
7
L
Ullr
8,796
440
79
4
0
349,229
2
L
Thanatos
10,698
535
129
6
0
449,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role