Player Matchup

Jormungandr
Jormungandr
ITZ 0CH0A
Jormungandr
Level 110
God Stats
7W - 2L
1,403 SR
Queue Stats
140W - 155L
1,415 Elo+
Solo
Anubis
Anubis
MarshmallowYT
Anubis
Level 128
God Stats
0W - 3L
1,403 SR
Queue Stats
30W - 37L
1,474 Elo+
Party 2
Rama
Rama
elosito
Rama
Level 139
God Stats
0W - 1L
1,607 SR
Queue Stats
34W - 41L
1,487 Elo+
Party 2
Team Averages
Level 126
1,471 SR
1,459 Elo+

VS

Team Averages
Level 97
1,537 SR
1,474 Elo+
Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Sn5pShoT
Bellona
Level 62
God Stats
10W - 11L
1,649 SR
Queue Stats
54W - 50L
1,468 Elo+
Solo
Terra
Terra
Thunderbird9008
Terra
Level 122
God Stats
10W - 18L
1,461 SR
Queue Stats
217W - 238L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ITZ 0CH0A
Jormungandr
12
1 / 3 / 2
7,788
708
13,022
11,630
5,183
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 5 / 1
7,808
710
2,531
5,739
2,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
elosito
Rama
9
1 / 8 / 0
6,802
618
6,432
10,891
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 3 / 13
7,828
712
5,881
10,361
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Sn5pShoT
Bellona
13
8 / 0 / 8
9,139
831
7,550
11,939
9,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 1 / 9
8,957
814
8,396
12,697
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
16
16
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
3
13
2.5
L
Jormungandr
ITZ 0CH0A
Jormungandr
1
3
2
0.67
L
2
5
1
0.5
W
Bellona
Sn5pShoT
Bellona
8
0
8
12
W
7
1
9
11.5
L
Rama
elosito
Rama
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,985
Damage
21,827
28,260
Taken
34,997
11,602
Mitigated
18,889
5,590
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,881
458
3,473
4,628
10,361
3,298
244
5,998
4,363
20,471
0
L
Jormungandr
ITZ 0CH0A
Jormungandr
13,022
1,621
0
3,822
11,630
5,183
0
6,035
5,301
48,550
0
L
2,531
134
0
1,142
5,739
2,185
0
2,650
2,997
12,244
0
W
Bellona
Sn5pShoT
Bellona
7,550
2,766
70
1,473
11,939
9,994
1,553
3,580
8,359
0
29,439
W
8,396
2,069
2,229
3,509
12,697
5,597
1,046
5,975
6,722
25,811
1,383
L
Rama
elosito
Rama
6,432
4,897
0
626
10,891
4,234
97
4,539
6,114
0
21,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,398
Gold Earned
25,924
116
Minions Killed
111
0
Camps Cleared
0
438,979
Distance Traveled
681,087
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,828
712
34
3
0
216,525
0
L
Jormungandr
7,788
708
61
6
0
198,148
3
L
Anubis
7,808
710
14
1
0
89,724
0
W
Bellona
9,139
831
40
4
0
239,620
4
W
Terra
8,957
814
37
3
0
224,942
4
L
Rama
6,802
618
41
4
0
151,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role