Player Matchup

Hun Batz
Hun Batz
F4sInfinite
Hun Batz
Level 117
God Stats
11W - 7L
1,583 SR
Queue Stats
86W - 80L
1,543 Elo+
Solo
Odin
Odin
Misterkanti1
Odin
Level 54
God Stats
1W - 2L
1,134 SR
Queue Stats
53W - 45L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
red rebel98
Baron Samedi
Level 66
God Stats
30W - 20L
1,612 SR
Queue Stats
112W - 99L
1,500 Elo+
Party 1
Team Averages
Level 79
1,443 SR
1,538 Elo+

VS

Team Averages
Level 61
1,518 SR
1,562 Elo+
Cupid
Cupid
LaughingTag
Cupid
Level 127
God Stats
3W - 2L
1,532 SR
Queue Stats
79W - 67L
1,604 Elo+
Party 2
Bellona
Bellona
Thewafflesniper
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
i snipe u later
Baron Samedi
Level 52
God Stats
12W - 12L
1,521 SR
Queue Stats
117W - 89L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
F4sInfinite
Hun Batz
15
12 / 3 / 10
10,718
893
15,099
11,238
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 2 / 16
9,921
827
8,461
11,737
12,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
red rebel98
Baron Samedi
13
4 / 2 / 15
9,295
775
10,250
7,205
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
8,275
690
7,613
11,373
3,529
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 8 / 3
7,483
624
4,161
11,530
8,012
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
i snipe u later
Baron Samedi
10
0 / 8 / 6
7,178
598
7,026
14,389
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
23
Kills
6
7
Deaths
23
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
F4sInfinite
Hun Batz
12
3
10
5.67
L
3
7
3
0.64
W
7
2
16
7.5
L
3
8
3
0.56
L
Baron Samedi
i snipe u later
Baron Samedi
0
8
6
0.38
W
Baron Samedi
red rebel98
Baron Samedi
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,810
Damage
18,800
30,180
Taken
37,292
20,449
Mitigated
16,902
8,870
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
F4sInfinite
Hun Batz
15,099
5,314
0
2,331
11,238
5,430
178
2,131
8,943
0
44,391
L
7,613
3,809
635
2,337
11,373
3,529
0
2,337
8,357
0
30,360
W
8,461
1,222
0
3,683
11,737
12,099
539
2,648
8,881
0
21,821
L
4,161
1,545
0
68
11,530
8,012
0
4,595
5,966
0
8,812
L
Baron Samedi
i snipe u later
Baron Samedi
7,026
249
826
1,909
14,389
5,361
0
2,599
10,968
18,232
0
W
Baron Samedi
red rebel98
Baron Samedi
10,250
830
1,100
1,756
7,205
2,920
1,604
1,729
5,330
35,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
22,936
132
Minions Killed
90
0
Camps Cleared
0
637,059
Distance Traveled
489,824
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,718
893
55
5
0
220,796
3
L
Cupid
8,275
690
47
4
0
162,092
2
W
Odin
9,921
827
27
2
0
218,220
1
L
Bellona
7,483
624
6
1
0
154,809
0
L
Baron Samedi
7,178
598
37
3
0
172,923
0
W
Baron Samedi
9,295
775
50
4
0
198,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role