Player Matchup

Cthulhu
Cthulhu
Facu_9527
Cthulhu
Level 22
God Stats
34W - 32L
1,491 SR
Queue Stats
102W - 124L
1,362 Elo+
Party 4
Loki
Loki
GreenCanyon
Loki
Level 15
God Stats
6W - 4L
1,213 SR
Queue Stats
49W - 58L
1,230 Elo+
Party 2
Neith
Neith
JLs0
Neith
Level 6
God Stats
7W - 6L
1,154 SR
Queue Stats
76W - 95L
1,237 Elo+
Party 2
Kukulkan
Kukulkan
PEITAMARRECO
Kukulkan
Level 112
God Stats
3W - 1L
1,374 SR
Queue Stats
78W - 93L
1,343 Elo+
Party 2
Danzaburou
Danzaburou
centu_15
Danzaburou
Level 16
God Stats
46W - 46L
1,482 SR
Queue Stats
63W - 77L
1,328 Elo+
Party 4
Team Averages
Level 34
1,343 SR
1,300 Elo+

VS

Team Averages
Level 8
1,347 SR
1,364 Elo+
Kukulkan
Kukulkan
CR Doneda
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 3
Ares
Ares
MFC Hello
Ares
Level 26
God Stats
1W - 1L
1,219 SR
Queue Stats
220W - 225L
1,503 Elo+
Solo
Bakasura
Bakasura
PL Doneda
Bakasura
Level 4
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 3
Loki
Loki
RafaellBala
Loki
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Ra
Ra
paulu_oliver
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Facu_9527
Cthulhu
14
2 / 0 / 7
7,907
988
3,457
2,098
1,859
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 0 / 7
8,897
1,112
6,791
1,553
621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
JLs0
Neith
14
3 / 1 / 6
7,967
996
4,816
3,251
1,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Kukulkan
PEITAMARRECO
Kukulkan
15
4 / 0 / 9
9,136
1,142
10,686
891
381
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
centu_15
Danzaburou
14
2 / 0 / 3
7,469
934
2,164
342
133
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

397

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CR Doneda
Kukulkan
12
0 / 5 / 0
6,799
850
470
5,973
2,417
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
13
0 / 0 / 1
7,312
914
1,503
8,546
10,017
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
PL Doneda
Bakasura
12
1 / 4 / 0
7,095
887
2,604
11,743
4,249
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 6 / 0
6,525
816
585
5,496
1,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 0
6,585
823
962
2,308
654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CR Doneda
Kukulkan
0
5
0
0
W
Cthulhu
Facu_9527
Cthulhu
2
0
7
5.5
W
6
0
7
9.5
W
Neith
JLs0
Neith
3
1
6
6
L
Ares
0
0
1
0.5
W
Kukulkan
PEITAMARRECO
Kukulkan
4
0
9
8.5
L
Bakasura
PL Doneda
Bakasura
1
4
0
0.25
L
0
6
0
0
W
Danzaburou
centu_15
Danzaburou
2
0
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
6,124
8,135
Taken
34,066
4,030
Mitigated
19,133
505
Healing
327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CR Doneda
Kukulkan
470
25
0
0
5,973
2,417
0
1,642
4,331
11,780
0
W
Cthulhu
Facu_9527
Cthulhu
3,457
167
0
0
2,098
1,859
0
838
1,260
12,275
0
W
6,791
1,578
0
0
1,553
621
0
841
692
0
16,807
W
Neith
JLs0
Neith
4,816
2,285
0
398
3,251
1,036
0
889
2,282
0
12,594
L
Ares
1,503
252
0
0
8,546
10,017
0
2,915
5,631
19,204
0
W
Kukulkan
PEITAMARRECO
Kukulkan
10,686
1,622
0
73
891
381
0
148
743
35,200
0
L
Bakasura
PL Doneda
Bakasura
2,604
1,962
0
267
11,743
4,249
0
6,800
4,943
0
6,255
L
585
134
0
0
5,496
1,796
0
2,042
3,454
0
2,724
W
Danzaburou
centu_15
Danzaburou
2,164
1,690
24
10
342
133
0
219
123
0
12,775
L
962
110
60
0
2,308
654
0
744
1,564
5,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
34,316
143
Minions Killed
80
8
Camps Cleared
4
743,255
Distance Traveled
526,402
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,799
850
24
3
0
88,630
0
W
Cthulhu
7,907
988
25
3
0
159,189
0
W
Loki
8,897
1,112
12
2
5
164,434
1
W
Neith
7,967
996
20
3
1
124,404
0
L
Ares
7,312
914
33
4
0
140,379
1
W
Kukulkan
9,136
1,142
60
8
1
162,505
0
L
Bakasura
7,095
887
13
2
2
153,253
0
L
Loki
6,525
816
2
0
2
71,263
1
W
Danzaburou
7,469
934
26
3
1
132,723
0
L
Ra
6,585
823
8
1
0
72,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role