Player Matchup

Yemoja
Yemoja
Nasabeau79468
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,718 Elo+
Party 4
Bellona
Bellona
TTMACUPAOLO
Bellona
Level 4
God Stats
3W - 2L
1,708 SR
Queue Stats
8W - 8L
1,707 Elo+
Party 2
Kali
Kali
TTMACUTINO
Kali
Level 88
God Stats
24W - 16L
1,646 SR
Queue Stats
277W - 272L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
TurtlePuck
Jing Wei
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 31L
1,605 Elo+
Party 4
Scylla
Scylla
xXLenaPaulXx
Scylla
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,758 Elo+
Party 4
Team Averages
Level 37
1,571 SR
1,659 Elo+

VS

Team Averages
Level 4
1,537 SR
1,563 Elo+
Yemoja
Yemoja
Gyun2
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,741 Elo+
Party 1
Merlin
Merlin
hodonsin
Merlin
Level 3
God Stats
1W - 1L
1,683 SR
Queue Stats
2W - 2L
1,702 Elo+
Party 1
Kukulkan
Kukulkan
jammini
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
soyfer2
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,436 Elo+
Party 3
Set
Set
xCrisol
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,778
434
359
6,325
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
TTMACUPAOLO
Bellona
9
4 / 4 / 0
5,621
511
5,588
6,147
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 2
6,834
621
5,362
6,453
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
TurtlePuck
Jing Wei
10
3 / 0 / 1
5,755
523
2,683
5,675
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
13
8 / 1 / 2
7,882
717
5,374
3,702
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gyun2
Yemoja
7
1 / 2 / 2
5,158
469
1,715
3,700
2,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
hodonsin
Merlin
8
1 / 6 / 1
4,963
451
2,441
4,660
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
jammini
Kukulkan
7
1 / 3 / 2
4,856
441
4,286
4,224
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
soyfer2
Amaterasu
8
3 / 4 / 1
5,316
483
2,324
9,743
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
9
1 / 5 / 0
5,287
481
3,513
8,233
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
20
Kills
7
8
Deaths
20
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Gyun2
Yemoja
1
2
2
1
W
0
3
0
0
W
Bellona
TTMACUPAOLO
Bellona
4
4
0
1
W
5
0
2
6
W
Jing Wei
TurtlePuck
Jing Wei
3
0
1
3.5
L
Merlin
hodonsin
Merlin
1
6
1
0.25
L
Kukulkan
jammini
Kukulkan
1
3
2
0.67
L
Amaterasu
soyfer2
Amaterasu
3
4
1
0.88
L
Set
1
5
0
0.2
W
Scylla
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
14,279
28,302
Taken
30,560
14,250
Mitigated
10,988
8,445
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Gyun2
Yemoja
1,715
490
382
91
3,700
2,114
0
1,238
2,462
5,595
0
W
359
170
435
1,101
6,325
3,101
509
3,154
3,089
5,780
0
W
Bellona
TTMACUPAOLO
Bellona
5,588
2,261
0
219
6,147
4,703
0
836
5,270
0
19,844
W
5,362
2,613
0
3,068
6,453
3,876
0
1,007
5,394
0
40,002
W
Jing Wei
TurtlePuck
Jing Wei
2,683
2,356
0
2,396
5,675
1,578
400
2,493
3,082
0
28,517
L
Merlin
hodonsin
Merlin
2,441
438
0
370
4,660
1,388
0
2,582
2,078
14,265
0
L
Kukulkan
jammini
Kukulkan
4,286
483
0
517
4,224
1,158
0
486
3,738
23,338
0
L
Amaterasu
soyfer2
Amaterasu
2,324
982
0
2,828
9,743
3,645
224
952
8,791
0
12,817
L
Set
3,513
1,878
0
2,544
8,233
2,683
0
475
7,758
0
27,604
W
Scylla
5,374
1,214
0
1,226
3,702
992
0
702
2,789
51,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
25,580
265
Minions Killed
179
0
Camps Cleared
0
1,005,103
Distance Traveled
958,262
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,158
469
7
1
0
202,317
0
W
Yemoja
4,778
434
10
1
0
171,713
0
W
Bellona
5,621
511
28
3
0
169,211
0
W
Kali
6,834
621
69
6
0
224,431
1
W
Jing Wei
5,755
523
64
6
0
200,022
0
L
Merlin
4,963
451
34
3
0
198,627
1
L
Kukulkan
4,856
441
51
5
0
160,899
1
L
Amaterasu
5,316
483
22
2
0
197,127
3
L
Set
5,287
481
65
6
0
199,292
0
W
Scylla
7,882
717
94
9
0
239,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role