Player Matchup

Morgan Le Fay
Morgan Le Fay
AuPuchEnthusiast
Morgan Le Fay
Level 146
God Stats
2W - 2L
1,522 SR
Queue Stats
73W - 68L
1,630 Elo+
Party 2
Hachiman
Hachiman
JrConductorHat
Hachiman
Level 95
God Stats
3W - 2L
1,582 SR
Queue Stats
78W - 58L
1,647 Elo+
Party 2
Thanatos
Thanatos
LionKingOnIce
Thanatos
Level 96
God Stats
11W - 6L
1,789 SR
Queue Stats
125W - 97L
1,590 Elo+
Party 3
Zhong Kui
Zhong Kui
SokkawithaMAC10
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 86L
1,579 Elo+
Party 3
Bacchus
Bacchus
TheIdleDJ
Bacchus
Level 56
God Stats
3W - 4L
1,397 SR
Queue Stats
12W - 14L
1,553 Elo+
Party 2
Team Averages
Level 103
1,558 SR
1,600 Elo+

VS

Team Averages
Level 126
1,644 SR
1,619 Elo+
Scylla
Scylla
Mystical-Murr20
Scylla
Level 115
God Stats
15W - 13L
1,555 SR
Queue Stats
379W - 335L
1,669 Elo+
Party 1
Artemis
Artemis
PrEdAtOr 080808
Artemis
Level 148
God Stats
3W - 0L
1,808 SR
Queue Stats
326W - 308L
1,579 Elo+
Solo
Ymir
Ymir
Stonehands48
Ymir
Level 119
God Stats
6W - 3L
1,610 SR
Queue Stats
487W - 427L
1,610 Elo+
Party 1
Tyr
Tyr
T_Layton03
Tyr
Level 127
God Stats
13W - 3L
1,691 SR
Queue Stats
721W - 646L
1,622 Elo+
Party 1
Chernobog
Chernobog
TraGiiC-_-DraQz
Chernobog
Level 122
God Stats
19W - 17L
1,553 SR
Queue Stats
708W - 650L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AuPuchEnthusiast
Morgan Le Fay
20
6 / 8 / 7
13,629
487
30,184
27,807
10,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
17
1 / 9 / 2
11,025
394
6,585
20,842
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
LionKingOnIce
Thanatos
20
9 / 8 / 3
13,385
478
12,003
24,887
9,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
SokkawithaMAC10
Zhong Kui
16
1 / 5 / 0
10,823
387
14,173
23,046
24,223
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
TheIdleDJ
Bacchus
13
1 / 5 / 6
9,849
352
8,339
21,516
26,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 11
15,127
540
16,427
14,776
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 7 / 23
12,601
450
15,778
19,541
16,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 4 / 16
14,016
501
14,291
24,921
11,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 0 / 11
15,557
556
13,686
23,617
31,392
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
TraGiiC-_-DraQz
Chernobog
20
16 / 1 / 8
17,293
618
31,315
20,981
9,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
18
Kills
35
35
Deaths
18
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AuPuchEnthusiast
Morgan Le Fay
6
8
7
1.19
L
Hachiman
1
9
2
0.22
L
Thanatos
LionKingOnIce
Thanatos
9
8
3
1.31
W
9
6
11
2.42
W
2
7
23
1.93
L
Zhong Kui
SokkawithaMAC10
Zhong Kui
1
5
0
0.2
W
5
4
16
3.25
W
3
0
11
8.5
L
Bacchus
TheIdleDJ
Bacchus
1
5
6
0.8
W
Chernobog
TraGiiC-_-DraQz
Chernobog
16
1
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,284
Damage
91,497
118,098
Taken
103,836
75,638
Mitigated
75,593
33,726
Healing
33,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AuPuchEnthusiast
Morgan Le Fay
30,184
1,706
0
6,319
27,807
10,005
217
12,616
15,191
111,517
0
L
Hachiman
6,585
2,736
0
3,644
20,842
5,742
0
2,493
18,349
0
65,105
L
Thanatos
LionKingOnIce
Thanatos
12,003
2,632
0
15,845
24,887
9,354
0
6,223
18,664
0
111,564
W
16,427
123
0
3,176
14,776
5,513
972
10,093
4,188
79,773
0
W
15,778
7,038
518
1,122
19,541
16,892
1,321
10,390
8,915
0
52,994
L
Zhong Kui
SokkawithaMAC10
Zhong Kui
14,173
1,379
0
5,980
23,046
24,223
338
4,143
18,903
77,657
0
W
14,291
2,259
188
5,318
24,921
11,808
367
11,414
12,436
91,326
9,634
W
13,686
1,337
0
10,138
23,617
31,392
414
12,257
11,178
0
105,733
L
Bacchus
TheIdleDJ
Bacchus
8,339
206
0
1,938
21,516
26,314
0
4,882
16,634
19,074
0
W
Chernobog
TraGiiC-_-DraQz
Chernobog
31,315
21,175
0
13,412
20,981
9,988
3,182
9,119
11,616
0
196,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,711
Gold Earned
74,594
586
Minions Killed
752
0
Camps Cleared
0
2,455,843
Distance Traveled
2,720,785
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,629
487
155
6
0
476,655
8
L
Hachiman
11,025
394
111
4
0
461,278
0
L
Thanatos
13,385
478
147
5
0
527,866
12
W
Scylla
15,127
540
139
5
0
513,825
4
W
Artemis
12,601
450
53
2
0
523,765
2
L
Zhong Kui
10,823
387
141
5
0
463,336
6
W
Ymir
14,016
501
113
4
0
538,772
1
W
Tyr
15,557
556
199
7
0
583,992
8
L
Bacchus
9,849
352
32
1
0
526,708
5
W
Chernobog
17,293
618
248
9
0
560,431
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role