Player Matchup

Jormungandr
Jormungandr
DagnorSylfan
Jormungandr
Level 69
God Stats
1W - 0L
1,206 SR
Queue Stats
4W - 4L
1,420 Elo+
Party 1
Zeus
Zeus
PlexusFj
Zeus
Level 128
God Stats
1W - 0L
1,913 SR
Queue Stats
29W - 40L
1,344 Elo+
Solo
Neith
Neith
l Nazrin l
Neith
Level 88
God Stats
4W - 0L
1,523 SR
Queue Stats
12W - 12L
1,639 Elo+
Party 1
Team Averages
Level 95
1,548 SR
1,468 Elo+

VS

Team Averages
Level 66
1,516 SR
1,344 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
LittleRagzer
Cupid
Level 99
God Stats
21W - 26L
1,548 SR
Queue Stats
390W - 497L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hellcatahairon66
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DagnorSylfan
Jormungandr
11
5 / 2 / 9
7,791
866
4,300
7,839
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
11
3 / 2 / 10
7,757
862
11,903
5,054
1,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
8 / 0 / 6
8,647
961
6,711
4,240
1,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 5 / 1
6,277
697
1,550
7,665
4,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 2
6,823
758
3,823
7,644
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
hellcatahairon66
Morgan Le Fay
8
1 / 8 / 2
6,055
673
4,444
10,934
3,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
1
0.3
W
Jormungandr
DagnorSylfan
Jormungandr
5
2
9
4.75
L
2
3
2
1
W
Zeus
3
2
10
4
L
Morgan Le Fay
hellcatahairon66
Morgan Le Fay
1
8
2
0.25
W
Neith
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
9,817
17,133
Taken
26,243
9,757
Mitigated
10,963
3,466
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,550
478
121
96
7,665
4,732
0
4,204
3,039
0
6,877
W
Jormungandr
DagnorSylfan
Jormungandr
4,300
660
0
668
7,839
6,660
0
2,080
5,759
12,114
0
L
3,823
882
0
1,129
7,644
2,804
0
3,569
3,955
0
27,778
W
Zeus
11,903
389
0
690
5,054
1,543
218
1,331
3,723
34,904
0
L
Morgan Le Fay
hellcatahairon66
Morgan Le Fay
4,444
665
180
814
10,934
3,427
0
7,605
3,046
9,714
0
W
Neith
6,711
2,489
0
2,108
4,240
1,554
2,112
1,033
3,207
0
34,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,195
Gold Earned
19,155
125
Minions Killed
63
0
Camps Cleared
0
485,888
Distance Traveled
439,834
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,277
697
12
1
0
141,361
0
W
Jormungandr
7,791
866
11
1
0
157,411
1
L
Cupid
6,823
758
37
4
0
151,518
2
W
Zeus
7,757
862
53
6
0
150,613
2
L
Morgan Le Fay
6,055
673
14
2
0
146,955
0
W
Neith
8,647
961
61
7
0
177,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role