Player Matchup

Erlang Shen
Erlang Shen
CABRIOLET-PR954
Erlang Shen
Level 23
God Stats
3W - 3L
1,907 SR
Queue Stats
25W - 27L
1,539 Elo+
Solo
Bellona
Bellona
Guttz100
Bellona
Level 19
God Stats
8W - 16L
1,476 SR
Queue Stats
36W - 54L
1,447 Elo+
Solo
Sobek
Sobek
Renacido8577
Sobek
Level 24
God Stats
3W - 5L
1,765 SR
Queue Stats
262W - 271L
1,624 Elo+
Solo
Kukulkan
Kukulkan
Vyqux
Kukulkan
Level 13
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 3L
1,555 Elo+
Party 1
Ares
Ares
skol_fanboy7
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 1
Team Averages
Level 16
1,592 SR
1,466 Elo+

VS

Team Averages
Level 22
1,611 SR
1,594 Elo+
Vulcan
Vulcan
JoZam24
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,575 Elo+
Solo
Ymir
Ymir
Not_So_Ice
Ymir
Level 17
God Stats
53W - 58L
1,678 SR
Queue Stats
121W - 155L
1,460 Elo+
Solo
Set
Set
XxS1MPL0RDxX
Set
Level 29
God Stats
5W - 2L
1,682 SR
Queue Stats
94W - 83L
1,623 Elo+
Solo
Ullr
Ullr
jaded yep
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 105L
1,726 Elo+
Solo
Cthulhu
Cthulhu
piwi1255
Cthulhu
Level 23
God Stats
28W - 35L
1,696 SR
Queue Stats
247W - 267L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CABRIOLET-PR954
Erlang Shen
10
6 / 4 / 0
6,409
583
7,706
10,277
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Guttz100
Bellona
11
5 / 3 / 1
6,578
598
4,030
7,276
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 3 / 3
5,405
491
2,369
9,722
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Vyqux
Kukulkan
7
0 / 6 / 0
4,739
431
2,309
5,326
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 10 / 1
4,861
442
1,293
12,267
6,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JoZam24
Vulcan
11
6 / 3 / 5
6,895
627
11,073
4,638
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 6 / 0
5,527
502
2,114
6,762
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
13 / 0 / 4
8,183
744
8,992
7,724
4,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
11
4 / 1 / 3
6,309
574
4,489
6,727
1,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
piwi1255
Cthulhu
8
1 / 1 / 6
5,294
481
3,846
4,693
2,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
11
Kills
25
26
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CABRIOLET-PR954
Erlang Shen
6
4
0
1.5
L
Bellona
Guttz100
Bellona
5
3
1
1.83
W
Vulcan
JoZam24
Vulcan
6
3
5
2.83
W
1
6
0
0.17
L
0
3
3
0.5
L
Kukulkan
Vyqux
Kukulkan
0
6
0
0
W
13
0
4
15
W
Ullr
4
1
3
5.5
W
Cthulhu
piwi1255
Cthulhu
1
1
6
4
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,707
Damage
30,514
44,868
Taken
30,544
23,663
Mitigated
13,275
8,371
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CABRIOLET-PR954
Erlang Shen
7,706
4,775
0
3,833
10,277
6,095
776
2,105
8,172
0
26,141
L
Bellona
Guttz100
Bellona
4,030
1,377
0
668
7,276
4,595
66
2,749
4,527
0
34,021
W
Vulcan
JoZam24
Vulcan
11,073
5,889
0
628
4,638
1,417
571
1,291
3,347
32,327
0
W
2,114
336
0
0
6,762
2,497
536
112
6,650
18,013
0
L
2,369
517
0
3,190
9,722
5,141
0
4,083
5,639
12,354
0
L
Kukulkan
Vyqux
Kukulkan
2,309
357
0
0
5,326
1,456
0
1,674
3,652
15,911
0
W
8,992
5,781
0
2,510
7,724
4,472
0
882
6,842
0
43,141
W
Ullr
4,489
2,460
0
2,250
6,727
1,904
492
1,600
5,127
0
36,866
W
Cthulhu
piwi1255
Cthulhu
3,846
386
317
0
4,693
2,985
279
2,150
2,543
10,859
0
L
1,293
269
0
680
12,267
6,376
0
6,422
5,845
8,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,992
Gold Earned
32,208
178
Minions Killed
245
0
Camps Cleared
0
925,192
Distance Traveled
1,023,856
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,409
583
53
5
0
175,773
0
L
Bellona
6,578
598
68
6
0
188,133
1
W
Vulcan
6,895
627
41
4
0
203,116
3
W
Ymir
5,527
502
33
3
0
173,806
0
L
Sobek
5,405
491
13
1
0
193,551
4
L
Kukulkan
4,739
431
42
4
0
188,032
0
W
Set
8,183
744
82
7
0
222,472
1
W
Ullr
6,309
574
66
6
0
191,456
3
W
Cthulhu
5,294
481
23
2
0
233,006
4
L
Ares
4,861
442
2
0
0
179,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role