Player Matchup

Kukulkan
Kukulkan
Jewrardos
Kukulkan
Level 16
God Stats
39W - 31L
1,651 SR
Queue Stats
40W - 32L
1,600 Elo+
Party 1
Neith
Neith
KFClover87
Neith
Level 18
God Stats
4W - 1L
2,008 SR
Queue Stats
86W - 47L
1,682 Elo+
Solo
Nemesis
Nemesis
WolfShrin3
Nemesis
Level 24
God Stats
6W - 5L
1,494 SR
Queue Stats
100W - 76L
1,611 Elo+
Party 1
Chaac
Chaac
ZeusJohnson
Chaac
Level 10
God Stats
4W - 1L
1,620 SR
Queue Stats
28W - 16L
1,723 Elo+
Party 1
Ares
Ares
spud3rp00der
Ares
Level 12
God Stats
8W - 4L
1,418 SR
Queue Stats
23W - 9L
1,694 Elo+
Party 1
Team Averages
Level 16
1,638 SR
1,662 Elo+

VS

Team Averages
Level 18
1,554 SR
1,618 Elo+
Baron Samedi
Baron Samedi
Crunktd
Baron Samedi
Level 17
God Stats
22W - 23L
1,567 SR
Queue Stats
26W - 27L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MorganLaBae
Morgan Le Fay
Level 16
God Stats
28W - 23L
1,590 SR
Queue Stats
30W - 24L
1,564 Elo+
Solo
Kali
Kali
TweeterTotter
Kali
Level 3
God Stats
6W - 6L
1,500 SR
Queue Stats
33W - 32L
1,694 Elo+
Solo
Ymir
Ymir
junglergod12
Ymir
Level 26
God Stats
30W - 21L
1,612 SR
Queue Stats
380W - 366L
1,570 Elo+
Solo
Neith
Neith
needyunglebuff
Neith
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
315W - 183L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jewrardos
Kukulkan
8
0 / 6 / 3
5,184
471
3,077
6,286
1,925
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
7 / 1 / 0
7,626
693
8,870
6,450
2,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
WolfShrin3
Nemesis
9
1 / 5 / 2
5,834
530
2,346
8,360
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 0
5,287
481
3,532
6,655
3,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 6
5,515
501
4,043
5,879
4,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crunktd
Baron Samedi
8
1 / 3 / 0
5,364
488
3,853
6,094
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MorganLaBae
Morgan Le Fay
13
7 / 1 / 1
8,055
732
11,200
8,445
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 1 / 4
7,747
704
4,320
7,825
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 2
5,955
541
993
9,466
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 0 / 2
7,542
686
1,670
2,911
868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
16
16
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crunktd
Baron Samedi
1
3
0
0.33
L
Kukulkan
Jewrardos
Kukulkan
0
6
3
0.25
L
Neith
7
1
0
7
W
Morgan Le Fay
MorganLaBae
Morgan Le Fay
7
1
1
7.5
W
8
1
4
10
L
Nemesis
WolfShrin3
Nemesis
1
5
2
0.4
L
0
2
0
0
W
0
3
2
0.33
W
0
0
2
1
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
22,036
33,630
Taken
34,741
14,189
Mitigated
16,491
6,075
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crunktd
Baron Samedi
3,853
178
643
1,704
6,094
2,303
0
1,927
4,167
19,685
0
L
Kukulkan
Jewrardos
Kukulkan
3,077
51
0
1,085
6,286
1,925
90
4,568
1,718
21,287
0
L
Neith
8,870
4,697
0
1,922
6,450
2,121
0
2,571
3,879
0
47,887
W
Morgan Le Fay
MorganLaBae
Morgan Le Fay
11,200
944
0
2,775
8,445
3,199
1,574
499
7,946
45,531
0
W
4,320
2,389
0
3,962
7,825
3,754
0
1,860
5,965
0
29,849
L
Nemesis
WolfShrin3
Nemesis
2,346
870
0
499
8,360
2,917
0
2,912
5,448
0
29,027
L
3,532
424
0
1,677
6,655
3,210
0
3,760
2,895
0
26,498
W
993
364
0
1,571
9,466
6,367
0
2,834
6,632
15,775
0
W
1,670
472
0
1,968
2,911
868
2,240
0
2,911
0
51,447
L
4,043
229
0
892
5,879
4,016
0
2,235
3,644
8,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
34,663
232
Minions Killed
312
0
Camps Cleared
0
1,049,372
Distance Traveled
1,028,389
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,364
488
46
4
0
176,201
0
L
Kukulkan
5,184
471
30
3
0
197,295
0
L
Neith
7,626
693
82
7
0
192,922
0
W
Morgan Le Fay
8,055
732
81
7
0
200,741
0
W
Kali
7,747
704
54
5
0
232,065
3
L
Nemesis
5,834
530
56
5
0
224,354
0
L
Chaac
5,287
481
59
5
0
216,688
0
W
Ymir
5,955
541
16
1
0
211,945
4
W
Neith
7,542
686
115
10
0
207,437
4
L
Ares
5,515
501
5
0
0
218,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role