Player Matchup

Jing Wei
Jing Wei
Favelinhaa
Jing Wei
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 56L
1,339 Elo+
Party 3
Bastet
Bastet
Pedro-Neo-00
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,319 Elo+
Party 3
Mercury
Mercury
Themaikub
Mercury
Level 82
God Stats
5W - 12L
1,372 SR
Queue Stats
77W - 91L
1,430 Elo+
Party 2
Horus
Horus
Vitor15105
Horus
Level 29
God Stats
12W - 7L
1,664 SR
Queue Stats
79W - 94L
1,337 Elo+
Party 3
Ra
Ra
Xxkevin_SPxX
Ra
Level 4
God Stats
0W - 1L
1,395 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Team Averages
Level 33
1,486 SR
1,385 Elo+

VS

Team Averages
Level 28
1,569 SR
1,407 Elo+
Odin
Odin
Eliasprocor
Odin
Level 20
God Stats
4W - 4L
1,706 SR
Queue Stats
23W - 33L
1,247 Elo+
Party 1
Ratatoskr
Ratatoskr
ElixirDKN
Ratatoskr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,357 Elo+
Party 1
Jormungandr
Jormungandr
Foxer151511
Jormungandr
Level 23
God Stats
7W - 8L
1,333 SR
Queue Stats
109W - 151L
1,283 Elo+
Solo
Neith
Neith
Jodual
Neith
Level 20
God Stats
2W - 4L
1,465 SR
Queue Stats
5W - 10L
1,485 Elo+
Party 1
Hel
Hel
xXzeroooXx
Hel
Level 15
God Stats
3W - 0L
1,839 SR
Queue Stats
41W - 27L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Favelinhaa
Jing Wei
16
4 / 9 / 7
9,785
391
11,923
22,133
6,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
14
1 / 14 / 3
9,720
389
12,607
25,169
7,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Themaikub
Mercury
20
12 / 9 / 2
13,624
545
20,470
20,261
13,426
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
6 / 10 / 6
10,218
409
10,819
29,758
19,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 18 / 2
11,034
441
5,967
19,508
6,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
10,733
429
5,735
23,125
13,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
ElixirDKN
Ratatoskr
19
5 / 6 / 15
12,880
515
11,215
20,934
9,377
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Foxer151511
Jormungandr
18
3 / 5 / 18
12,486
499
12,458
20,726
12,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Jodual
Neith
17
9 / 6 / 7
12,122
485
17,073
13,176
5,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
41 / 2 / 5
17,281
691
44,872
28,544
15,106
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
25
Kills
59
60
Deaths
26
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
7
0
0.14
W
Ratatoskr
ElixirDKN
Ratatoskr
5
6
15
2.08
L
Jing Wei
Favelinhaa
Jing Wei
4
9
7
0.83
W
Jormungandr
Foxer151511
Jormungandr
3
5
18
2.4
W
Neith
Jodual
Neith
9
6
7
2.08
L
Bastet
1
14
3
0.18
L
Mercury
Themaikub
Mercury
12
9
2
1.44
L
Horus
6
10
6
0.9
L
2
18
2
0.17
W
41
2
5
21.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,786
Damage
91,353
116,829
Taken
106,505
53,270
Mitigated
56,330
15,138
Healing
39,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,735
2,307
0
5,583
23,125
13,919
1,018
0
23,125
1,154
38,401
W
Ratatoskr
ElixirDKN
Ratatoskr
11,215
4,274
0
2,420
20,934
9,377
1,121
2,249
18,593
0
95,097
L
Jing Wei
Favelinhaa
Jing Wei
11,923
7,675
145
1,473
22,133
6,576
802
12,704
9,281
0
38,955
W
Jormungandr
Foxer151511
Jormungandr
12,458
2,679
431
1,655
20,726
12,589
1,693
68
20,658
58,676
0
W
Neith
Jodual
Neith
17,073
6,694
0
3,155
13,176
5,339
4,147
338
12,838
96
50,587
L
Bastet
12,607
5,528
67
994
25,169
7,334
0
12,084
12,847
0
62,511
L
Mercury
Themaikub
Mercury
20,470
11,627
0
1,129
20,261
13,426
0
9,177
10,838
0
85,119
L
Horus
10,819
5,207
2,962
6,175
29,758
19,291
652
14,091
15,513
0
39,394
L
5,967
2,324
64
2,129
19,508
6,643
1,803
9,360
9,872
54,993
0
W
44,872
3,368
7,615
18,877
28,544
15,106
1,354
2,892
25,324
127,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,381
Gold Earned
65,502
414
Minions Killed
505
0
Camps Cleared
0
2,042,074
Distance Traveled
2,165,277
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,733
429
69
3
0
368,944
0
W
Ratatoskr
12,880
515
128
5
0
478,148
0
L
Jing Wei
9,785
391
52
2
0
410,348
0
W
Jormungandr
12,486
499
85
3
0
420,874
0
W
Neith
12,122
485
56
2
0
377,066
0
L
Bastet
9,720
389
72
3
0
394,901
0
L
Mercury
13,624
545
139
6
0
461,321
0
L
Horus
10,218
409
48
2
0
426,561
2
L
Ra
11,034
441
103
4
0
348,943
2
W
Hel
17,281
691
167
7
0
520,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role