Player Matchup

Cupid
Cupid
Dac12112ImBack
Cupid
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 132L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
MagicKappa
Gilgamesh
Level 22
God Stats
13W - 15L
1,509 SR
Queue Stats
70W - 81L
1,389 Elo+
Party 1
Tiamat
Tiamat
Murray8585
Tiamat
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
386W - 338L
1,371 Elo+
Party 1
Team Averages
Level 59
1,503 SR
1,379 Elo+

VS

Team Averages
Level 28
1,509 SR
1,375 Elo+
Chaac
Chaac
I Roguey I
Chaac
Level 42
God Stats
0W - 2L
1,629 SR
Queue Stats
7W - 8L
1,528 Elo+
Party 2
Anubis
Anubis
IDF 2011
Anubis
Level 17
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Pele
Pele
RAUCOUSRAGE
Pele
Level 26
God Stats
0W - 2L
1,633 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 5
14,360
653
23,170
15,968
5,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MagicKappa
Gilgamesh
18
4 / 1 / 6
13,814
628
11,284
22,107
16,368
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Murray8585
Tiamat
18
2 / 4 / 10
13,265
603
12,193
16,170
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 1 / 6
12,521
569
14,615
20,509
20,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
IDF 2011
Anubis
14
1 / 9 / 3
11,339
515
6,428
16,511
5,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 5 / 1
13,287
604
12,956
17,228
15,030
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
8
8
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
Chaac
1
1
6
4
L
Anubis
IDF 2011
Anubis
1
9
3
0.28
W
Gilgamesh
MagicKappa
Gilgamesh
4
1
6
7
W
Tiamat
Murray8585
Tiamat
2
4
10
1.75
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,647
Damage
33,999
54,245
Taken
54,248
30,664
Mitigated
41,380
14,452
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,170
10,884
1,804
6,767
15,968
5,943
2,000
2,157
13,302
0
82,279
L
Chaac
14,615
1,364
936
8,051
20,509
20,858
633
4,436
16,073
0
58,217
L
Anubis
IDF 2011
Anubis
6,428
544
72
2,246
16,511
5,492
329
2,751
13,760
23,979
0
W
Gilgamesh
MagicKappa
Gilgamesh
11,284
1,565
0
1,373
22,107
16,368
299
2,430
19,193
0
56,118
W
Tiamat
Murray8585
Tiamat
12,193
609
326
4,182
16,170
8,353
667
1,841
13,772
51,642
0
L
12,956
2,423
372
3,234
17,228
15,030
0
5,006
12,222
0
59,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
37,147
247
Minions Killed
199
0
Camps Cleared
0
1,181,803
Distance Traveled
1,153,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,360
653
112
5
0
380,373
0
L
Chaac
12,521
569
86
4
0
452,529
1
L
Anubis
11,339
515
35
2
0
293,489
0
W
Gilgamesh
13,814
628
60
3
0
405,772
1
W
Tiamat
13,265
603
75
3
0
395,658
0
L
Pele
13,287
604
78
4
0
407,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role