Player Matchup

Danzaburou
Danzaburou
DRACO_5s
Danzaburou
Level 149
God Stats
2W - 1L
1,659 SR
Queue Stats
72W - 49L
1,642 Elo+
Party 1
Merlin
Merlin
PhantomHaze64
Merlin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,384 Elo+
Party 3
Sun Wukong
Sun Wukong
captainrex773
Sun Wukong
Level 27
God Stats
1W - 1L
1,816 SR
Queue Stats
64W - 27L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
choji400
Sylvanus
Level 54
God Stats
0W - 2L
1,741 SR
Queue Stats
96W - 50L
1,669 Elo+
Party 1
Baba Yaga
Baba Yaga
flashback3001
Baba Yaga
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,436 Elo+
Party 3
Team Averages
Level 55
1,643 SR
1,567 Elo+

VS

Team Averages
Level 71
1,568 SR
1,759 Elo+
Cu Chulainn
Cu Chulainn
Drager1332
Cu Chulainn
Level 29
God Stats
3W - 0L
1,718 SR
Queue Stats
97W - 28L
1,799 Elo+
Party 2
Gilgamesh
Gilgamesh
Kaléb
Gilgamesh
Level 26
God Stats
8W - 0L
1,734 SR
Queue Stats
189W - 40L
1,777 Elo+
Party 2
Ra
Ra
Puckett
Ra
Level 85
God Stats
3W - 5L
1,379 SR
Queue Stats
474W - 208L
1,760 Elo+
Party 2
Cthulhu
Cthulhu
StraightSimpin
Cthulhu
Level 149
God Stats
12W - 9L
1,488 SR
Queue Stats
693W - 391L
1,739 Elo+
Party 2
Persephone
Persephone
ToxicVibe
Persephone
Level 66
God Stats
4W - 2L
1,521 SR
Queue Stats
240W - 120L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRACO_5s
Danzaburou
13
2 / 5 / 4
8,226
748
9,139
10,384
5,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 4
7,471
679
10,945
10,066
6,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
captainrex773
Sun Wukong
13
3 / 5 / 3
8,851
805
8,225
14,784
17,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
choji400
Sylvanus
13
1 / 5 / 2
8,006
728
8,101
14,277
17,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
flashback3001
Baba Yaga
14
1 / 5 / 6
8,210
746
9,337
10,599
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drager1332
Cu Chulainn
17
8 / 1 / 10
10,337
940
13,117
14,675
15,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Kaléb
Gilgamesh
15
6 / 2 / 13
10,247
932
11,284
11,840
11,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 1 / 17
9,155
832
11,852
13,342
8,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 2 / 13
9,934
903
14,542
13,527
15,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
ToxicVibe
Persephone
13
1 / 2 / 10
8,268
752
5,597
5,405
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
8
Kills
26
26
Deaths
8
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DRACO_5s
Danzaburou
2
5
4
0.8
W
Cu Chulainn
Drager1332
Cu Chulainn
8
1
10
13
W
Gilgamesh
Kaléb
Gilgamesh
6
2
13
6.25
L
1
6
4
0.5
W
3
1
17
11.5
W
8
2
13
7.25
W
Persephone
ToxicVibe
Persephone
1
2
10
3
L
Sun Wukong
captainrex773
Sun Wukong
3
5
3
0.9
L
Sylvanus
choji400
Sylvanus
1
5
2
0.4
L
Baba Yaga
flashback3001
Baba Yaga
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,747
Damage
56,392
60,110
Taken
58,789
52,916
Mitigated
52,984
18,282
Healing
33,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DRACO_5s
Danzaburou
9,139
2,678
692
2,369
10,384
5,012
0
7,020
3,364
0
17,368
W
Cu Chulainn
Drager1332
Cu Chulainn
13,117
2,403
3,743
3,258
14,675
15,222
969
6,354
8,227
0
25,798
W
Gilgamesh
Kaléb
Gilgamesh
11,284
2,193
1,059
1,128
11,840
11,156
485
5,376
6,424
0
18,114
L
10,945
611
262
1,091
10,066
6,383
0
5,411
4,655
27,875
0
W
11,852
1,239
9,491
8,730
13,342
8,320
898
5,604
7,662
26,356
0
W
14,542
474
2,384
2,690
13,527
15,585
510
7,305
6,222
26,434
0
W
Persephone
ToxicVibe
Persephone
5,597
718
88
823
5,405
2,701
669
3,533
1,870
12,603
0
L
Sun Wukong
captainrex773
Sun Wukong
8,225
832
561
2,061
14,784
17,536
0
7,129
7,655
0
9,974
L
Sylvanus
choji400
Sylvanus
8,101
1,165
5,110
3,686
14,277
17,431
0
7,096
7,181
12,764
0
L
Baba Yaga
flashback3001
Baba Yaga
9,337
542
186
2,264
10,599
6,554
0
5,335
5,264
16,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
47,941
86
Minions Killed
130
0
Camps Cleared
0
909,716
Distance Traveled
1,075,414
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,226
748
27
2
0
169,186
0
W
Cu Chulainn
10,337
940
49
4
0
219,948
4
W
Gilgamesh
10,247
932
14
1
0
209,028
0
L
Merlin
7,471
679
32
3
0
166,938
0
W
Ra
9,155
832
25
2
0
235,545
0
W
Cthulhu
9,934
903
31
3
0
211,345
0
W
Persephone
8,268
752
11
1
0
199,548
0
L
Sun Wukong
8,851
805
1
0
0
198,422
0
L
Sylvanus
8,006
728
9
1
0
170,990
1
L
Baba Yaga
8,210
746
17
2
0
204,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role