Player Matchup

Hades
Hades
CommandWharf4
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ra
Ra
HadesGotYou9
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LoLSup3rF4st
Danzaburou
Level 17
God Stats
10W - 15L
1,383 SR
Queue Stats
19W - 32L
1,214 Elo+
Party 1
Loki
Loki
SpiritualWorm8
Loki
Level 21
God Stats
23W - 27L
1,465 SR
Queue Stats
31W - 36L
1,269 Elo+
Party 1
Odin
Odin
linonardo
Odin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 10
1,470 SR
1,397 Elo+

VS

Team Averages
Level 26
1,559 SR
1,313 Elo+
Sun Wukong
Sun Wukong
BrickedUp_OG
Sun Wukong
Level 28
God Stats
35W - 32L
1,456 SR
Queue Stats
56W - 64L
1,356 Elo+
Solo
Jing Wei
Jing Wei
SightedCarrot76
Jing Wei
Level 29
God Stats
41W - 35L
1,465 SR
Queue Stats
156W - 203L
1,267 Elo+
Solo
Ymir
Ymir
Toker73107
Ymir
Level 19
God Stats
16W - 9L
1,554 SR
Queue Stats
16W - 19L
1,188 Elo+
Party 2
Artemis
Artemis
Twerkasaurus413
Artemis
Level 28
God Stats
25W - 12L
1,819 SR
Queue Stats
96W - 107L
1,481 Elo+
Party 2
Odin
Odin
smacckxzz
Odin
Level 26
God Stats
6W - 1L
1,502 SR
Queue Stats
90W - 87L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,627
375
2,106
3,129
1,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 1
5,576
372
3,504
7,274
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LoLSup3rF4st
Danzaburou
10
3 / 5 / 1
6,190
413
4,920
8,854
2,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 8 / 2
6,007
400
4,292
10,311
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
11
1 / 2 / 1
5,908
394
2,085
9,323
4,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrickedUp_OG
Sun Wukong
14
7 / 2 / 3
8,758
584
8,829
11,322
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
16
5 / 0 / 0
9,721
648
4,185
6,215
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 7
8,267
551
2,855
9,339
5,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 1 / 1
8,869
591
9,825
8,566
3,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
13
5 / 1 / 4
8,081
539
5,092
7,543
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
28
28
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrickedUp_OG
Sun Wukong
7
2
3
4.25
L
1
3
0
0.33
L
0
10
1
0.05
L
Danzaburou
LoLSup3rF4st
Danzaburou
3
5
1
0.7
W
Jing Wei
5
0
0
5
L
0
8
2
0.13
W
2
2
7
2.75
W
9
1
1
9.5
L
Odin
1
2
1
0.75
W
Odin
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,907
Damage
30,786
38,891
Taken
42,985
13,701
Mitigated
23,541
5,595
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrickedUp_OG
Sun Wukong
8,829
1,290
0
5,391
11,322
9,557
159
2,240
8,980
0
47,607
L
2,106
180
0
356
3,129
1,613
0
0
3,038
9,638
0
L
3,504
797
0
195
7,274
1,368
62
282
6,759
18,031
0
L
Danzaburou
LoLSup3rF4st
Danzaburou
4,920
1,721
0
253
8,854
2,883
259
1,453
7,401
0
19,267
W
Jing Wei
4,185
3,465
0
0
6,215
2,185
2,434
919
5,152
0
68,015
L
4,292
1,094
0
907
10,311
3,322
0
1,011
9,104
0
30,148
W
2,855
392
0
116
9,339
5,566
1,214
654
8,607
19,761
0
W
9,825
5,672
0
2,794
8,566
3,203
3,270
108
8,418
0
51,116
L
Odin
2,085
997
0
3,884
9,323
4,515
0
0
8,672
0
16,254
W
Odin
5,092
1,849
0
1,776
7,543
3,030
764
1,269
6,218
0
41,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
43,696
186
Minions Killed
440
0
Camps Cleared
0
957,943
Distance Traveled
1,341,591
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,758
584
81
5
0
237,164
1
L
Hades
5,627
375
19
1
0
91,255
1
L
Ra
5,576
372
31
2
0
197,254
0
L
Danzaburou
6,190
413
37
2
0
185,844
1
W
Jing Wei
9,721
648
147
10
0
276,728
0
L
Loki
6,007
400
61
4
0
242,353
2
W
Ymir
8,267
551
44
3
0
275,864
2
W
Artemis
8,869
591
87
6
0
252,588
0
L
Odin
5,908
394
38
3
0
241,237
3
W
Odin
8,081
539
81
5
0
299,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role