Player Matchup

Bakasura
Bakasura
Atomicbomb248
Bakasura
Level 46
God Stats
13W - 8L
1,765 SR
Queue Stats
342W - 203L
1,720 Elo+
Party 1
Tiamat
Tiamat
Salty_Dolchay
Tiamat
Level 128
God Stats
9W - 7L
1,521 SR
Queue Stats
352W - 378L
1,375 Elo+
Party 2
Izanami
Izanami
TrolledU
Izanami
Level 17
God Stats
2W - 2L
1,416 SR
Queue Stats
7W - 15L
1,230 Elo+
Party 2
Khepri
Khepri
cam0u1
Khepri
Level 62
God Stats
8W - 2L
1,981 SR
Queue Stats
386W - 227L
1,701 Elo+
Party 1
Guan Yu
Guan Yu
oArrivederci
Guan Yu
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
248W - 156L
1,711 Elo+
Party 1
Team Averages
Level 55
1,636 SR
1,547 Elo+

VS

Team Averages
Level 65
1,442 SR
1,440 Elo+
Eset
Eset
DenilsonHuiman
Eset
Level 66
God Stats
2W - 4L
1,617 SR
Queue Stats
29W - 23L
1,345 Elo+
Party 3
Hercules
Hercules
FapOnU
Hercules
Level 103
God Stats
0W - 2L
1,400 SR
Queue Stats
6W - 4L
1,704 Elo+
Solo
Hachiman
Hachiman
IgnacioChavarri
Hachiman
Level 15
God Stats
5W - 6L
1,374 SR
Queue Stats
14W - 16L
1,348 Elo+
Party 3
Loki
Loki
ItsDampman
Loki
Level 122
God Stats
6W - 11L
1,457 SR
Queue Stats
118W - 123L
1,415 Elo+
Party 4
Ymir
Ymir
MotorTuh
Ymir
Level 21
God Stats
10W - 7L
1,364 SR
Queue Stats
99W - 96L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Atomicbomb248
Bakasura
16
6 / 0 / 5
9,455
675
6,954
8,902
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 3
8,501
607
4,537
7,863
3,985
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TrolledU
Izanami
14
0 / 1 / 3
7,745
553
2,699
4,764
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
cam0u1
Khepri
12
3 / 0 / 6
7,274
520
4,472
4,979
4,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
oArrivederci
Guan Yu
16
7 / 0 / 1
9,469
676
13,932
12,084
10,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,173
512
5,975
7,808
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FapOnU
Hercules
12
0 / 4 / 0
5,981
427
3,186
13,228
5,042
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
11
1 / 4 / 0
6,078
434
2,596
7,605
2,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 0
5,956
425
4,818
9,412
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 3 / 0
5,326
380
1,788
8,378
3,797
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
2
2
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Atomicbomb248
Bakasura
6
0
5
8.5
L
0
3
1
0.17
L
Hercules
FapOnU
Hercules
0
4
0
0
L
Hachiman
1
4
0
0.25
L
1
5
0
0.2
L
Ymir
0
3
0
0
W
3
1
3
4.5
W
Izanami
TrolledU
Izanami
0
1
3
1.5
W
Khepri
cam0u1
Khepri
3
0
6
6
W
Guan Yu
oArrivederci
Guan Yu
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,594
Damage
18,363
38,592
Taken
46,431
25,245
Mitigated
15,640
15,083
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Atomicbomb248
Bakasura
6,954
5,683
0
3,361
8,902
4,388
1,634
1,615
7,287
0
58,824
L
5,975
549
119
2,233
7,808
2,380
0
4,114
3,274
52,998
0
L
Hercules
FapOnU
Hercules
3,186
1,245
0
4,226
13,228
5,042
0
932
11,553
0
29,679
L
Hachiman
2,596
2,037
0
1,799
7,605
2,061
515
877
6,728
0
31,554
L
4,818
1,355
179
1,357
9,412
2,360
0
1,504
7,869
0
31,367
L
Ymir
1,788
514
0
486
8,378
3,797
68
3,023
5,043
17,270
0
W
4,537
254
0
3,302
7,863
3,985
340
4,223
3,640
45,902
0
W
Izanami
TrolledU
Izanami
2,699
1,279
0
1,858
4,764
1,640
817
765
3,999
0
48,953
W
Khepri
cam0u1
Khepri
4,472
480
679
429
4,979
4,825
793
1,160
3,819
21,786
0
W
Guan Yu
oArrivederci
Guan Yu
13,932
1,358
0
5,454
12,084
10,407
1,078
0
12,084
6,943
54,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
30,514
495
Minions Killed
325
0
Camps Cleared
0
1,456,995
Distance Traveled
1,254,064
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,455
675
142
10
0
359,878
0
L
Eset
7,173
512
115
8
0
282,168
6
L
Hercules
5,981
427
64
5
0
240,451
1
L
Hachiman
6,078
434
62
4
0
236,347
2
L
Loki
5,956
425
48
3
0
271,337
3
L
Ymir
5,326
380
36
3
0
223,761
2
W
Tiamat
8,501
607
99
7
0
284,033
3
W
Izanami
7,745
553
107
8
0
221,768
0
W
Khepri
7,274
520
30
2
0
275,461
5
W
Guan Yu
9,469
676
117
8
0
315,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role