Player Matchup

Hades
Hades
Afro-Baggins420
Hades
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Terra
Terra
MaybeAMess
Terra
Level 6
God Stats
5W - 12L
1,500 SR
Queue Stats
13W - 30L
1,500 Elo+
Party 1
Skadi
Skadi
OTL_JeiHokage
Skadi
Level 55
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 83L
1,213 Elo+
Party 1
Thor
Thor
nemeneme_literal
Thor
Level 25
God Stats
1W - 3L
1,416 SR
Queue Stats
56W - 81L
1,322 Elo+
Solo
Horus
Horus
theblackravenes
Horus
Level 27
God Stats
9W - 5L
1,630 SR
Queue Stats
53W - 55L
1,305 Elo+
Solo
Team Averages
Level 24
1,509 SR
1,368 Elo+

VS

Team Averages
Level 19
1,399 SR
1,164 Elo+
Fenrir
Fenrir
FullySemiAutism
Fenrir
Level 29
God Stats
2W - 6L
1,129 SR
Queue Stats
29W - 34L
1,410 Elo+
Solo
Rama
Rama
PAPA_BACH
Rama
Level 29
God Stats
10W - 6L
1,528 SR
Queue Stats
115W - 175L
1,269 Elo+
Party 3
Neith
Neith
amartinezreyes13
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 27L
946 Elo+
Party 2
Nemesis
Nemesis
jose1234am
Nemesis
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
4W - 26L
946 Elo+
Party 2
Cerberus
Cerberus
papa-bbysin
Cerberus
Level 26
God Stats
14W - 28L
1,337 SR
Queue Stats
114W - 135L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 7
9,343
406
13,060
21,655
12,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
13
1 / 9 / 8
8,743
380
5,185
19,048
8,237
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 9 / 2
11,915
518
17,222
18,342
4,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 8 / 7
9,390
408
8,861
17,035
5,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 2 / 6
10,188
443
7,102
15,308
14,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 4
11,738
510
16,767
18,563
11,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
18
11 / 4 / 11
12,235
532
18,730
16,085
6,672
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 12
9,731
423
6,624
6,726
2,223
Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
jose1234am
Nemesis
10
1 / 11 / 10
8,584
373
2,375
14,840
4,214
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
papa-bbysin
Cerberus
19
13 / 3 / 12
12,750
554
19,890
20,530
11,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
86
23
Kills
37
37
Deaths
25
30
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
9
7
0.94
W
12
2
4
7
L
Terra
1
9
8
0.56
L
8
9
2
1
W
Rama
11
4
11
4.13
W
0
5
12
1.2
W
Nemesis
jose1234am
Nemesis
1
11
10
0.55
L
5
8
7
1.06
W
Cerberus
papa-bbysin
Cerberus
13
3
12
6.33
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,430
Damage
64,386
91,388
Taken
76,744
44,531
Mitigated
37,033
18,583
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,060
2,803
390
4,490
21,655
12,485
261
3,135
18,520
36,841
0
W
16,767
6,268
0
3,172
18,563
11,997
3,195
6,430
12,133
0
38,687
L
Terra
5,185
1,810
1,288
3,000
19,048
8,237
0
5,413
13,635
26,807
0
L
17,222
10,075
0
2,355
18,342
4,128
3,217
7,738
10,604
0
68,241
W
Rama
18,730
15,294
394
3,880
16,085
6,672
3,799
3,054
13,031
0
80,557
W
6,624
4,025
0
294
6,726
2,223
1,333
1,804
4,922
0
37,354
W
Nemesis
jose1234am
Nemesis
2,375
1,932
0
1,113
14,840
4,214
1,713
3,096
11,744
0
4,389
L
8,861
1,096
0
3,790
17,035
5,073
259
2,666
14,369
0
35,030
W
Cerberus
papa-bbysin
Cerberus
19,890
568
1,002
6,219
20,530
11,927
1,881
4,002
16,528
68,567
0
L
7,102
2,684
949
2,321
15,308
14,608
1,148
938
14,370
0
32,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
55,038
277
Minions Killed
369
0
Camps Cleared
0
1,941,109
Distance Traveled
2,030,392
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,343
406
45
2
0
311,950
0
W
Fenrir
11,738
510
49
2
0
451,085
0
L
Terra
8,743
380
29
1
0
438,198
1
L
Skadi
11,915
518
111
5
0
388,153
2
W
Rama
12,235
532
106
5
0
392,781
2
W
Neith
9,731
423
77
3
0
350,139
1
W
Nemesis
8,584
373
8
0
0
399,480
1
L
Thor
9,390
408
41
2
0
359,704
1
W
Cerberus
12,750
554
129
6
0
436,907
0
L
Horus
10,188
443
51
2
0
443,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role