Player Matchup

Ullr
Ullr
ItsCaptainBasch
Ullr
Level 138
God Stats
5W - 0L
2,071 SR
Queue Stats
346W - 33L
2,215 Elo+
Party 1
Raijin
Raijin
SlugKing
Raijin
Level 147
God Stats
53W - 3L
2,262 SR
Queue Stats
707W - 77L
2,256 Elo+
Party 1
Geb
Geb
xoKATANAox
Geb
Level 106
God Stats
50W - 0L
2,219 SR
Queue Stats
227W - 27L
2,211 Elo+
Party 1
Team Averages
Level 130
2,184 SR
2,227 Elo+

VS

Team Averages
Level 99
1,414 SR
1,614 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
LtNightfall
Zhong Kui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 43L
1,975 Elo+
Party 2
Fenrir
Fenrir
TheMadnessOfGods
Fenrir
Level 12
God Stats
1W - 4L
1,241 SR
Queue Stats
3W - 9L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
8,029
803
8,642
5,947
2,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
SlugKing
Raijin
12
2 / 2 / 7
7,541
754
6,463
4,375
1,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 6
8,354
835
4,019
9,105
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 1
6,444
644
2,230
8,979
5,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
LtNightfall
Zhong Kui
12
3 / 4 / 1
7,222
722
7,493
11,091
7,377
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 1
5,566
557
522
3,215
1,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
4
4
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
4
2
4
3
L
Zhong Kui
LtNightfall
Zhong Kui
3
4
1
0.88
W
Raijin
SlugKing
Raijin
2
2
7
2.75
L
0
2
1
0.25
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,124
Damage
10,245
19,427
Taken
23,285
14,615
Mitigated
14,376
1,951
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,230
316
2,207
2,511
8,979
5,643
0
3,601
5,378
12,419
0
W
8,642
2,764
0
178
5,947
2,365
1,474
3,835
2,031
0
35,173
L
Zhong Kui
LtNightfall
Zhong Kui
7,493
1,209
0
2,712
11,091
7,377
0
5,236
5,855
32,861
0
W
Raijin
SlugKing
Raijin
6,463
1,120
0
971
4,375
1,878
458
2,466
1,909
32,412
0
L
522
65
0
221
3,215
1,356
0
1,645
1,570
0
1,911
W
4,019
623
0
802
9,105
10,372
486
3,422
5,683
9,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,924
Gold Earned
19,232
144
Minions Killed
92
0
Camps Cleared
0
568,646
Distance Traveled
427,621
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,444
644
28
3
0
159,466
0
W
Ullr
8,029
803
56
6
0
189,548
4
L
Zhong Kui
7,222
722
61
6
0
163,113
1
W
Raijin
7,541
754
70
7
0
164,951
3
L
Fenrir
5,566
557
3
0
0
105,042
0
W
Geb
8,354
835
18
2
0
214,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role