Player Matchup

Hun Batz
Hun Batz
Flatino01
Hun Batz
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
5W - 13L
1,016 Elo+
Party 3
Persephone
Persephone
OpTiKLoneWolf
Persephone
Level 24
God Stats
10W - 15L
1,464 SR
Queue Stats
80W - 93L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
SuperKiike
Baron Samedi
Level 5
God Stats
4W - 5L
1,289 SR
Queue Stats
8W - 16L
1,183 Elo+
Party 3
Set
Set
Wirierbuckle
Set
Level 24
God Stats
7W - 9L
1,441 SR
Queue Stats
10W - 11L
1,411 Elo+
Solo
Apollo
Apollo
sadirexi
Apollo
Level 31
God Stats
12W - 8L
1,542 SR
Queue Stats
177W - 170L
1,335 Elo+
Party 1
Team Averages
Level 18
1,405 SR
1,254 Elo+

VS

Team Averages
Level 11
1,385 SR
1,319 Elo+
Ymir
Ymir
Chimpp
Ymir
Level 12
God Stats
4W - 10L
1,200 SR
Queue Stats
15W - 21L
1,272 Elo+
Party 2
Arachne
Arachne
DylanWojcik
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,492 Elo+
Party 4
Artemis
Artemis
FuTivE
Artemis
Level 8
God Stats
4W - 8L
1,309 SR
Queue Stats
7W - 14L
1,235 Elo+
Party 2
Bellona
Bellona
elgranlucius
Bellona
Level 21
God Stats
28W - 33L
1,415 SR
Queue Stats
110W - 127L
1,317 Elo+
Solo
Ra
Ra
wjcik55
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Flatino01
Hun Batz
9
0 / 8 / 2
6,142
384
1,645
11,214
3,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Persephone
OpTiKLoneWolf
Persephone
12
3 / 5 / 3
7,848
491
6,286
7,179
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SuperKiike
Baron Samedi
13
5 / 5 / 1
8,239
515
5,012
8,980
4,058
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 1
7,625
477
2,523
8,636
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
sadirexi
Apollo
12
5 / 6 / 3
8,049
503
8,249
12,685
4,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chimpp
Ymir
12
1 / 2 / 5
7,640
478
3,190
9,785
6,595
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
DylanWojcik
Arachne
16
10 / 3 / 9
10,421
651
12,573
14,665
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
FuTivE
Artemis
12
5 / 4 / 0
8,546
534
5,752
8,184
2,702
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
elgranlucius
Bellona
14
6 / 1 / 1
9,210
576
6,628
7,257
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 3 / 9
9,864
617
7,400
8,080
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
28
28
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chimpp
Ymir
1
2
5
1.75
W
Arachne
DylanWojcik
Arachne
10
3
9
4.83
L
Hun Batz
Flatino01
Hun Batz
0
8
2
0.13
W
Artemis
FuTivE
Artemis
5
4
0
1.25
L
Persephone
OpTiKLoneWolf
Persephone
3
5
3
0.9
L
Baron Samedi
SuperKiike
Baron Samedi
5
5
1
1.1
L
0
4
1
0.13
W
Bellona
elgranlucius
Bellona
6
1
1
6.5
L
Apollo
sadirexi
Apollo
5
6
3
1.08
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,715
Damage
35,543
48,694
Taken
47,971
17,894
Mitigated
22,276
8,762
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chimpp
Ymir
3,190
414
174
1,048
9,785
6,595
0
4,862
4,923
25,263
0
W
Arachne
DylanWojcik
Arachne
12,573
9,010
0
5,014
14,665
5,327
1,123
2,450
12,215
0
73,288
L
Hun Batz
Flatino01
Hun Batz
1,645
524
0
2,212
11,214
3,149
123
2,585
8,497
0
24,476
W
Artemis
FuTivE
Artemis
5,752
2,634
0
0
8,184
2,702
667
2,208
5,976
0
37,791
L
Persephone
OpTiKLoneWolf
Persephone
6,286
523
0
1,471
7,179
2,152
0
2,713
4,391
34,352
0
L
Baron Samedi
SuperKiike
Baron Samedi
5,012
350
127
912
8,980
4,058
104
970
7,960
28,147
0
L
2,523
571
0
597
8,636
4,290
0
106
8,516
0
43,462
W
Bellona
elgranlucius
Bellona
6,628
1,567
0
3,244
7,257
4,504
1,310
652
6,605
0
46,555
L
Apollo
sadirexi
Apollo
8,249
4,745
0
3,443
12,685
4,245
0
3,839
8,736
0
44,798
W
7,400
526
946
2,994
8,080
3,148
655
1,604
6,476
52,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,903
Gold Earned
45,681
332
Minions Killed
406
0
Camps Cleared
0
1,427,769
Distance Traveled
1,520,454
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,640
478
42
3
0
279,789
0
W
Arachne
10,421
651
107
7
0
332,846
3
L
Hun Batz
6,142
384
40
3
0
281,022
1
W
Artemis
8,546
534
76
5
0
266,204
3
L
Persephone
7,848
491
72
5
0
274,082
3
L
Baron Samedi
8,239
515
59
4
0
285,241
2
L
Set
7,625
477
87
5
0
306,029
1
W
Bellona
9,210
576
87
5
0
358,981
7
L
Apollo
8,049
503
74
5
0
281,395
2
W
Ra
9,864
617
94
6
0
282,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role