Player Matchup

Thor
Thor
FeraDuBaile
Thor
Level 109
God Stats
112W - 139L
1,341 SR
Queue Stats
355W - 384L
1,355 Elo+
Solo
Hercules
Hercules
NE Embers
Hercules
Level 89
God Stats
0W - 1L
1,215 SR
Queue Stats
27W - 25L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
Palerider2221
Ao Kuang
Level 63
God Stats
4W - 9L
1,563 SR
Queue Stats
91W - 109L
1,348 Elo+
Solo
Bellona
Bellona
sSINOFWRATHj
Bellona
Level 57
God Stats
27W - 19L
1,481 SR
Queue Stats
39W - 40L
1,447 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xSilenSyhTx
Kumbhakarna
Level 151
God Stats
7W - 4L
1,569 SR
Queue Stats
34W - 48L
1,462 Elo+
Party 2
Team Averages
Level 94
1,434 SR
1,418 Elo+

VS

Team Averages
Level 78
1,480 SR
1,457 Elo+
Gilgamesh
Gilgamesh
Dorthgar
Gilgamesh
Level 65
God Stats
12W - 4L
1,648 SR
Queue Stats
138W - 144L
1,470 Elo+
Party 1
Discordia
Discordia
Sarada Uchiha90
Discordia
Level 106
God Stats
4W - 7L
1,399 SR
Queue Stats
33W - 36L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
South_Detroit_
Ao Kuang
Level 69
God Stats
18W - 15L
1,586 SR
Queue Stats
106W - 128L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
Tito211184
Kuzenbo
Level 82
God Stats
1W - 0L
1,415 SR
Queue Stats
44W - 48L
1,482 Elo+
Solo
Artemis
Artemis
mossitabrenande
Artemis
Level 68
God Stats
11W - 12L
1,351 SR
Queue Stats
287W - 324L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 14 / 7
11,457
1,042
14,255
25,228
13,952
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
NE Embers
Hercules
18
2 / 4 / 10
11,894
1,081
12,137
24,200
37,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Palerider2221
Ao Kuang
17
7 / 13 / 6
12,130
1,103
21,443
27,843
14,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
sSINOFWRATHj
Bellona
18
1 / 7 / 11
10,892
990
9,718
29,963
48,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
xSilenSyhTx
Kumbhakarna
18
3 / 7 / 11
12,894
1,172
4,518
30,929
40,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dorthgar
Gilgamesh
19
14 / 3 / 20
13,973
1,270
30,339
14,760
15,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Sarada Uchiha90
Discordia
19
4 / 3 / 28
12,185
1,108
20,980
8,892
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
20
17 / 3 / 17
14,604
1,328
38,977
16,747
8,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Tito211184
Kuzenbo
20
3 / 6 / 23
12,120
1,102
14,884
19,383
18,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 3 / 23
12,572
1,143
22,305
8,231
3,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
156
18
Kills
45
45
Deaths
18
45
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dorthgar
Gilgamesh
14
3
20
8
L
5
14
7
0.61
L
Hercules
NE Embers
Hercules
2
4
10
1.75
L
Ao Kuang
Palerider2221
Ao Kuang
7
13
6
0.77
W
Discordia
Sarada Uchiha90
Discordia
4
3
28
6
W
Ao Kuang
17
3
17
8.5
W
Kuzenbo
Tito211184
Kuzenbo
3
6
23
2.42
W
7
3
23
6.17
L
Bellona
sSINOFWRATHj
Bellona
1
7
11
0.93
L
Kumbhakarna
xSilenSyhTx
Kumbhakarna
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,071
Damage
127,485
138,163
Taken
68,013
156,565
Mitigated
50,139
21,549
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dorthgar
Gilgamesh
30,339
7,780
0
1,761
14,760
15,447
0
5,864
8,896
0
41,847
L
14,255
5,555
0
314
25,228
13,952
0
15,268
9,730
0
21,107
L
Hercules
NE Embers
Hercules
12,137
2,954
1,148
6,066
24,200
37,976
0
13,070
10,981
0
54,033
L
Ao Kuang
Palerider2221
Ao Kuang
21,443
9,362
0
4,498
27,843
14,716
0
12,575
14,783
26,370
2,104
W
Discordia
Sarada Uchiha90
Discordia
20,980
1,633
88
917
8,892
3,676
0
3,160
5,732
42,975
0
W
Ao Kuang
38,977
14,670
0
6,862
16,747
8,617
0
5,141
11,606
50,988
4,897
W
Kuzenbo
Tito211184
Kuzenbo
14,884
4,641
130
3,884
19,383
18,864
0
5,577
13,806
29,233
0
W
22,305
13,402
0
1,561
8,231
3,535
0
4,541
3,690
0
40,865
L
Bellona
sSINOFWRATHj
Bellona
9,718
2,042
2,996
3,342
29,963
48,966
0
16,472
13,168
0
33,975
L
Kumbhakarna
xSilenSyhTx
Kumbhakarna
4,518
271
0
3,185
30,929
40,955
0
14,116
16,396
17,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,267
Gold Earned
65,454
198
Minions Killed
199
3
Camps Cleared
7
992,054
Distance Traveled
946,254
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,973
1,270
30
3
0
216,008
1
L
Thor
11,457
1,042
21
2
1
200,574
0
L
Hercules
11,894
1,081
110
10
1
199,411
1
L
Ao Kuang
12,130
1,103
7
1
1
180,240
0
W
Discordia
12,185
1,108
54
5
0
191,538
0
W
Ao Kuang
14,604
1,328
36
3
3
205,632
0
W
Kuzenbo
12,120
1,102
29
3
4
191,408
2
W
Artemis
12,572
1,143
50
5
0
141,668
1
L
Bellona
10,892
990
38
3
0
211,347
2
L
Kumbhakarna
12,894
1,172
22
2
0
200,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role