Player Matchup

Anhur
Anhur
Darth__Mors
Anhur
Level 145
God Stats
6W - 15L
1,407 SR
Queue Stats
360W - 372L
1,504 Elo+
Party 2
Da Ji
Da Ji
Insertmemez
Da Ji
Level 29
God Stats
0W - 7L
1,344 SR
Queue Stats
109W - 118L
1,543 Elo+
Party 2
Athena
Athena
Meditati
Athena
Level 59
God Stats
3W - 2L
1,509 SR
Queue Stats
23W - 18L
1,451 Elo+
Party 1
Achilles
Achilles
felicianoej
Achilles
Level 47
God Stats
19W - 12L
1,656 SR
Queue Stats
96W - 106L
1,524 Elo+
Party 2
Scylla
Scylla
rockstarreese13
Scylla
Level 28
God Stats
9W - 11L
1,571 SR
Queue Stats
229W - 256L
1,444 Elo+
Party 1
Team Averages
Level 62
1,497 SR
1,493 Elo+

VS

Team Averages
Level 67
1,457 SR
1,515 Elo+
Ymir
Ymir
BruhClient
Ymir
Level 97
God Stats
5W - 11L
1,260 SR
Queue Stats
342W - 321L
1,542 Elo+
Party 3
Ra
Ra
DocFumbles
Ra
Level 108
God Stats
7W - 6L
1,412 SR
Queue Stats
442W - 422L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
HAPPYMAN24
Kuzenbo
Level 63
God Stats
6W - 4L
1,506 SR
Queue Stats
329W - 306L
1,496 Elo+
Party 3
Set
Set
SYST3M9
Set
Level 60
God Stats
3W - 2L
1,609 SR
Queue Stats
279W - 293L
1,519 Elo+
Party 3
Danzaburou
Danzaburou
bookdog564
Danzaburou
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
110W - 102L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,163
482
3,618
9,438
3,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 4 / 2
9,266
488
6,401
15,226
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Meditati
Athena
11
1 / 8 / 2
7,441
392
5,152
16,393
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
felicianoej
Achilles
16
2 / 3 / 1
10,097
531
6,901
12,139
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 6 / 1
7,759
408
4,691
10,561
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
10,137
534
6,058
8,169
5,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 7
10,030
528
10,664
9,258
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
HAPPYMAN24
Kuzenbo
14
2 / 1 / 11
9,854
519
5,094
11,478
11,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
18
8 / 1 / 13
11,046
581
10,070
16,341
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
bookdog564
Danzaburou
18
7 / 1 / 4
11,362
598
8,036
7,306
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
7
Kills
25
25
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
0
4
3
0.38
W
4
2
7
3.75
W
Kuzenbo
HAPPYMAN24
Kuzenbo
2
1
11
7.5
L
4
4
2
1.25
L
Athena
Meditati
Athena
1
8
2
0.25
W
Set
8
1
13
14.5
W
Danzaburou
bookdog564
Danzaburou
7
1
4
9
L
Achilles
felicianoej
Achilles
2
3
1
0.83
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,763
Damage
39,922
63,757
Taken
52,552
38,400
Mitigated
31,322
14,293
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,058
1,728
0
3,875
8,169
5,576
183
430
6,865
54,498
0
L
3,618
1,460
0
2,745
9,438
3,160
0
1,461
7,899
0
72,839
W
10,664
1,065
2,161
3,145
9,258
3,706
1,207
1,638
7,571
84,067
0
W
Kuzenbo
HAPPYMAN24
Kuzenbo
5,094
2,022
0
725
11,478
11,812
576
3,362
7,946
20,763
0
L
6,401
1,003
0
6,924
15,226
6,209
0
4,013
11,004
0
61,353
L
Athena
Meditati
Athena
5,152
1,081
0
1,232
16,393
15,996
0
5,806
10,379
31,446
0
W
Set
10,070
4,912
0
2,235
16,341
7,267
1,142
2,887
13,411
0
85,601
W
Danzaburou
bookdog564
Danzaburou
8,036
3,754
0
3,339
7,306
2,961
1,264
1,526
5,731
0
70,902
L
Achilles
felicianoej
Achilles
6,901
828
0
2,432
12,139
10,187
827
4,452
7,527
0
57,775
L
4,691
746
0
960
10,561
2,848
0
5,126
5,132
44,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
52,429
479
Minions Killed
558
0
Camps Cleared
0
1,612,671
Distance Traveled
1,844,564
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,137
534
114
6
0
336,590
1
L
Anhur
9,163
482
137
7
0
324,641
2
W
Ra
10,030
528
150
8
0
380,947
7
W
Kuzenbo
9,854
519
33
2
0
371,838
4
L
Da Ji
9,266
488
97
5
0
322,768
4
L
Athena
7,441
392
47
2
0
316,978
3
W
Set
11,046
581
125
7
0
403,729
2
W
Danzaburou
11,362
598
136
7
0
351,460
0
L
Achilles
10,097
531
107
6
0
349,143
4
L
Scylla
7,759
408
91
5
0
299,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role