Player Matchup

Set
Set
JulcedUp
Set
Level 160
God Stats
2W - 3L
1,415 SR
Queue Stats
406W - 362L
1,624 Elo+
Party 2
Osiris
Osiris
Kykerino
Osiris
Level 124
God Stats
6W - 3L
1,213 SR
Queue Stats
271W - 247L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
MasterSlayer143
Sylvanus
Level 29
God Stats
14W - 18L
1,570 SR
Queue Stats
36W - 34L
1,562 Elo+
Party 1
Neith
Neith
NoahGenesiss
Neith
Level 55
God Stats
159W - 127L
1,657 SR
Queue Stats
188W - 170L
1,620 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ltsArrow
Morgan Le Fay
Level 38
God Stats
3W - 3L
1,616 SR
Queue Stats
185W - 97L
1,733 Elo+
Party 2
Team Averages
Level 81
1,494 SR
1,621 Elo+

VS

Team Averages
Level 88
1,695 SR
1,648 Elo+
Artemis
Artemis
Bahumut
Artemis
Level 105
God Stats
3W - 1L
2,020 SR
Queue Stats
34W - 20L
1,659 Elo+
Party 3
Janus
Janus
Jayspark
Janus
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 87L
1,424 Elo+
Solo
Nox
Nox
Patchreark
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 54L
1,689 Elo+
Party 3
Odin
Odin
ThisGreatLabia
Odin
Level 38
God Stats
0W - 1L
1,841 SR
Queue Stats
56W - 34L
1,688 Elo+
Party 3
Pele
Pele
Trickstèr
Pele
Level 148
God Stats
0W - 1L
1,615 SR
Queue Stats
12W - 7L
1,778 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 6
10,641
591
11,735
13,445
13,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Kykerino
Osiris
15
2 / 3 / 13
9,130
507
8,590
14,320
9,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
12
2 / 2 / 8
8,829
491
5,313
13,529
8,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 3 / 7
9,443
525
11,547
12,114
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
ltsArrow
Morgan Le Fay
14
5 / 3 / 8
9,190
511
9,097
8,469
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bahumut
Artemis
15
5 / 4 / 3
9,469
526
14,228
12,760
4,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Jayspark
Janus
13
2 / 7 / 5
8,018
445
6,766
9,306
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 5
8,904
495
5,555
11,995
9,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 5
8,521
473
5,085
10,896
9,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 5 / 5
8,986
499
10,453
14,022
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
25
Kills
12
12
Deaths
25
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bahumut
Artemis
5
4
3
1.63
L
Janus
Jayspark
Janus
2
7
5
0.64
W
10
1
6
13
W
Osiris
Kykerino
Osiris
2
3
13
2.83
W
Sylvanus
2
2
8
3
W
6
3
7
3.17
L
1
4
5
0.88
L
0
5
5
0.5
L
4
5
5
1.3
W
Morgan Le Fay
ltsArrow
Morgan Le Fay
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,282
Damage
42,087
61,877
Taken
58,979
40,286
Mitigated
31,543
17,819
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bahumut
Artemis
14,228
5,149
0
2,054
12,760
4,382
789
3,485
9,031
0
64,217
L
Janus
Jayspark
Janus
6,766
371
242
755
9,306
2,731
234
2,430
6,632
32,718
0
W
11,735
4,266
0
4,217
13,445
13,837
120
1,934
11,180
87
66,401
W
Osiris
Kykerino
Osiris
8,590
2,372
0
3,398
14,320
9,212
268
2,720
11,290
0
59,434
W
Sylvanus
5,313
1,485
1,731
2,365
13,529
8,630
295
2,808
10,572
17,656
0
W
11,547
4,833
0
4,594
12,114
4,599
224
1,420
10,541
0
51,024
L
5,555
745
0
1,390
11,995
9,967
355
3,430
8,201
19,704
0
L
5,085
778
0
1,234
10,896
9,179
0
1,808
8,761
0
42,239
L
10,453
2,051
0
4,399
14,022
5,284
0
2,659
11,000
0
57,103
W
Morgan Le Fay
ltsArrow
Morgan Le Fay
9,097
1,116
288
1,226
8,469
4,008
136
2,647
5,650
49,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,233
Gold Earned
43,898
448
Minions Killed
371
0
Camps Cleared
0
1,806,340
Distance Traveled
1,713,756
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,469
526
89
5
0
312,841
5
L
Janus
8,018
445
63
4
0
325,671
2
W
Set
10,641
591
122
7
0
358,646
4
W
Osiris
9,130
507
95
5
0
418,446
2
W
Sylvanus
8,829
491
28
2
0
363,585
10
W
Neith
9,443
525
102
6
0
335,140
9
L
Nox
8,904
495
33
2
0
341,834
7
L
Odin
8,521
473
92
5
0
351,289
5
L
Pele
8,986
499
94
5
0
382,121
0
W
Morgan Le Fay
9,190
511
101
6
0
330,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role