Player Matchup

Neith
Neith
Cyborgatic
Neith
Level 96
God Stats
22W - 36L
1,288 SR
Queue Stats
60W - 92L
1,296 Elo+
Party 1
Nemesis
Nemesis
OverlordZenn
Nemesis
Level 69
God Stats
5W - 4L
1,868 SR
Queue Stats
243W - 287L
1,435 Elo+
Party 1
Bacchus
Bacchus
ProfessorX42501
Bacchus
Level 118
God Stats
10W - 22L
1,518 SR
Queue Stats
858W - 749L
1,474 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ScourgedLands
Cu Chulainn
Level 7
God Stats
3W - 3L
1,562 SR
Queue Stats
18W - 22L
1,465 Elo+
Party 1
The Morrigan
The Morrigan
shivery-yawl6
The Morrigan
Level 28
God Stats
13W - 22L
1,559 SR
Queue Stats
237W - 222L
1,461 Elo+
Party 3
Team Averages
Level 64
1,559 SR
1,426 Elo+

VS

Team Averages
Level 107
1,512 SR
1,498 Elo+
Kali
Kali
Aemak
Kali
Level 130
God Stats
16W - 17L
1,510 SR
Queue Stats
326W - 317L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
INVADER_ZIEM
Zhong Kui
Level 30
God Stats
30W - 31L
1,550 SR
Queue Stats
202W - 188L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
MisterBeluga
Sun Wukong
Level 124
God Stats
7W - 7L
1,297 SR
Queue Stats
90W - 99L
1,420 Elo+
Party 2
Chronos
Chronos
TheFinalDance
Chronos
Level 142
God Stats
8W - 7L
1,514 SR
Queue Stats
310W - 291L
1,501 Elo+
Party 2
Horus
Horus
YoungSmiggles03
Horus
Level 111
God Stats
15W - 8L
1,691 SR
Queue Stats
93W - 61L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 8 / 1
7,928
417
3,557
9,856
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
OverlordZenn
Nemesis
13
3 / 5 / 2
8,326
438
5,054
16,413
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 8 / 4
9,642
507
10,657
14,930
16,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
ScourgedLands
Cu Chulainn
16
3 / 2 / 1
9,771
514
11,286
15,357
14,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
shivery-yawl6
The Morrigan
14
3 / 5 / 4
9,029
475
5,474
8,798
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Aemak
Kali
16
4 / 5 / 5
10,521
554
9,495
16,316
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
INVADER_ZIEM
Zhong Kui
16
5 / 2 / 7
10,366
546
12,753
12,188
9,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MisterBeluga
Sun Wukong
18
4 / 2 / 4
11,042
581
10,766
15,179
18,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chronos
18
12 / 2 / 3
11,844
623
6,976
11,455
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 12
10,351
545
5,243
14,833
15,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
27
28
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kali
Aemak
Kali
4
5
5
1.3
L
Neith
0
8
1
0.06
W
Zhong Kui
INVADER_ZIEM
Zhong Kui
5
2
7
4.25
W
Sun Wukong
MisterBeluga
Sun Wukong
4
2
4
3
L
Nemesis
OverlordZenn
Nemesis
3
5
2
0.8
L
3
8
4
0.63
L
Cu Chulainn
ScourgedLands
Cu Chulainn
3
2
1
1.75
W
Chronos
12
2
3
6.75
W
2
1
12
8
L
The Morrigan
shivery-yawl6
The Morrigan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,028
Damage
45,233
65,354
Taken
69,971
43,347
Mitigated
57,423
7,203
Healing
25,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Aemak
Kali
9,495
3,601
0
6,697
16,316
8,568
981
3,208
13,108
0
80,325
L
Neith
3,557
1,102
0
320
9,856
2,998
754
4,859
4,997
0
40,151
W
Zhong Kui
INVADER_ZIEM
Zhong Kui
12,753
1,168
0
5,187
12,188
9,364
957
4,364
7,824
58,905
0
W
Sun Wukong
MisterBeluga
Sun Wukong
10,766
1,329
0
4,353
15,179
18,537
278
3,952
11,227
0
75,947
L
Nemesis
OverlordZenn
Nemesis
5,054
1,055
0
2,986
16,413
5,793
0
5,804
10,609
0
47,725
L
10,657
1,074
0
750
14,930
16,761
0
5,219
9,711
31,116
0
L
Cu Chulainn
ScourgedLands
Cu Chulainn
11,286
2,114
0
2,403
15,357
14,520
610
1,114
14,243
11,538
58,793
W
Chronos
6,976
2,789
0
5,935
11,455
5,736
4,195
2,983
8,472
74,735
9,399
W
5,243
2,193
657
2,352
14,833
15,218
282
4,106
10,727
0
18,934
L
The Morrigan
shivery-yawl6
The Morrigan
5,474
579
0
744
8,798
3,275
1,406
2,125
6,663
44,082
119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
54,124
404
Minions Killed
537
0
Camps Cleared
0
1,739,384
Distance Traveled
1,889,276
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,521
554
127
7
0
434,924
7
L
Neith
7,928
417
68
4
0
315,449
0
W
Zhong Kui
10,366
546
106
6
0
365,858
5
W
Sun Wukong
11,042
581
144
8
0
356,878
0
L
Nemesis
8,326
438
71
4
0
405,655
1
L
Bacchus
9,642
507
39
2
0
330,193
3
L
Cu Chulainn
9,771
514
133
7
0
362,592
0
W
Chronos
11,844
623
133
7
0
347,526
1
W
Horus
10,351
545
27
1
0
384,090
2
L
The Morrigan
9,029
475
93
5
0
325,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role