Player Matchup

Ra
Ra
Butterbacca42
Ra
Level 59
God Stats
4W - 4L
1,779 SR
Queue Stats
207W - 259L
1,352 Elo+
Party 1
The Morrigan
The Morrigan
Dracandys
The Morrigan
Level 27
God Stats
15W - 12L
1,084 SR
Queue Stats
303W - 306L
1,417 Elo+
Party 1
Xbalanque
Xbalanque
Ridley014
Xbalanque
Level 81
God Stats
5W - 1L
1,903 SR
Queue Stats
459W - 477L
1,406 Elo+
Party 1
Bacchus
Bacchus
chancechace11
Bacchus
Level 73
God Stats
26W - 20L
1,617 SR
Queue Stats
101W - 95L
1,422 Elo+
Party 3
Bellona
Bellona
copperridge20
Bellona
Level 91
God Stats
9W - 8L
1,396 SR
Queue Stats
276W - 264L
1,471 Elo+
Party 3
Team Averages
Level 66
1,556 SR
1,414 Elo+

VS

Team Averages
Level 49
1,571 SR
1,409 Elo+
Kuzenbo
Kuzenbo
DrCoom_Official
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
EscanorSama125
Danzaburou
Level 77
God Stats
25W - 21L
1,513 SR
Queue Stats
240W - 243L
1,387 Elo+
Solo
Fenrir
Fenrir
Evillynn7447
Fenrir
Level 44
God Stats
13W - 13L
1,461 SR
Queue Stats
175W - 208L
1,372 Elo+
Party 2
Chaac
Chaac
Nessik451
Chaac
Level 29
God Stats
43W - 28L
1,806 SR
Queue Stats
144W - 151L
1,295 Elo+
Party 2
Neith
Neith
charsam77
Neith
Level 94
God Stats
9W - 4L
1,574 SR
Queue Stats
836W - 893L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,592
559
1,959
4,644
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Dracandys
The Morrigan
8
5 / 1 / 2
5,776
578
4,323
4,462
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ridley014
Xbalanque
9
1 / 1 / 3
5,458
546
3,848
3,950
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
8
3 / 1 / 1
5,631
563
2,213
4,101
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
10
3 / 2 / 4
6,131
613
5,993
5,966
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
5,225
523
1,793
8,560
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
EscanorSama125
Danzaburou
10
4 / 1 / 0
6,189
619
3,731
6,385
1,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
7
2 / 4 / 0
4,940
494
2,732
5,210
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Nessik451
Chaac
8
1 / 4 / 1
5,127
513
2,889
7,154
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
charsam77
Neith
9
0 / 1 / 2
5,252
525
3,536
4,792
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
7
7
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
0
4
3
0.38
W
The Morrigan
Dracandys
The Morrigan
5
1
2
6
L
Danzaburou
EscanorSama125
Danzaburou
4
1
0
4
L
Fenrir
2
4
0
0.5
L
Chaac
Nessik451
Chaac
1
4
1
0.38
W
Xbalanque
Ridley014
Xbalanque
1
1
3
2.5
W
Bacchus
3
1
1
3.5
L
Neith
charsam77
Neith
0
1
2
1
W
Bellona
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
14,681
23,123
Taken
32,101
9,355
Mitigated
16,987
5,093
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,959
252
19
1,151
4,644
1,330
439
165
4,479
27,166
0
L
1,793
747
0
295
8,560
4,478
0
1,412
7,148
14,160
0
W
The Morrigan
Dracandys
The Morrigan
4,323
1,405
0
370
4,462
1,170
0
0
4,333
17,560
676
L
Danzaburou
EscanorSama125
Danzaburou
3,731
1,539
0
2,734
6,385
1,792
0
2,016
4,369
0
34,065
L
Fenrir
2,732
710
147
334
5,210
1,384
0
1,997
3,173
0
9,810
L
Chaac
Nessik451
Chaac
2,889
464
0
1,753
7,154
7,555
224
436
6,718
0
18,054
W
Xbalanque
Ridley014
Xbalanque
3,848
1,762
0
964
3,950
850
789
780
3,053
0
23,400
W
Bacchus
2,213
213
97
1,092
4,101
2,075
169
675
3,426
15,873
0
L
Neith
charsam77
Neith
3,536
665
0
1,476
4,792
1,778
58
2,068
2,724
0
28,324
W
Bellona
5,993
2,558
90
1,310
5,966
3,930
688
0
5,633
0
28,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
26,733
223
Minions Killed
193
0
Camps Cleared
0
891,983
Distance Traveled
885,167
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,592
559
55
6
0
177,850
0
L
Kuzenbo
5,225
523
23
2
0
171,497
0
W
The Morrigan
5,776
578
30
3
0
183,096
0
L
Danzaburou
6,189
619
69
7
0
170,554
0
L
Fenrir
4,940
494
23
2
0
193,183
0
L
Chaac
5,127
513
25
3
0
168,860
0
W
Xbalanque
5,458
546
56
6
0
178,158
0
W
Bacchus
5,631
563
28
3
0
188,026
0
L
Neith
5,252
525
53
5
0
181,073
1
W
Bellona
6,131
613
54
5
0
164,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role