Player Matchup

Olorun
Olorun
Bull_Butter_07
Olorun
Level 16
God Stats
3W - 1L
1,913 SR
Queue Stats
24W - 8L
1,724 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jawcy
Morgan Le Fay
Level 21
God Stats
48W - 40L
1,782 SR
Queue Stats
287W - 271L
1,608 Elo+
Party 1
Anubis
Anubis
Oodam
Anubis
Level 17
God Stats
19W - 15L
1,594 SR
Queue Stats
270W - 240L
1,642 Elo+
Party 1
Hel
Hel
PhoeniXIronX
Hel
Level 17
God Stats
4W - 2L
1,511 SR
Queue Stats
30W - 18L
1,656 Elo+
Party 2
Arachne
Arachne
ivory-checker9
Arachne
Level 10
God Stats
5W - 1L
1,841 SR
Queue Stats
47W - 36L
1,798 Elo+
Solo
Team Averages
Level 16
1,728 SR
1,686 Elo+

VS

Team Averages
Level 21
1,580 SR
1,625 Elo+
Heimdallr
Heimdallr
AgentPhil10
Heimdallr
Level 29
God Stats
6W - 3L
1,792 SR
Queue Stats
221W - 82L
1,754 Elo+
Solo
Gilgamesh
Gilgamesh
SMITEtroll7216
Gilgamesh
Level 28
God Stats
9W - 6L
1,564 SR
Queue Stats
109W - 115L
1,694 Elo+
Solo
Susano
Susano
SnaderXCobra
Susano
Level 5
God Stats
1W - 3L
1,435 SR
Queue Stats
9W - 13L
1,489 Elo+
Solo
Fafnir
Fafnir
iNagatoUzamaki
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,631 Elo+
Solo
Janus
Janus
urnotgood5266
Janus
Level 29
God Stats
23W - 36L
1,610 SR
Queue Stats
301W - 317L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,522
552
2,754
4,605
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
Jawcy
Morgan Le Fay
12
2 / 0 / 1
6,794
679
2,441
3,583
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Oodam
Anubis
12
6 / 1 / 1
7,019
702
6,200
5,470
2,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 1
5,098
510
3,508
6,472
3,253
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 0 / 2
6,145
615
3,375
7,397
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AgentPhil10
Heimdallr
10
2 / 1 / 0
5,673
567
4,635
5,609
1,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
SMITEtroll7216
Gilgamesh
9
0 / 2 / 1
5,104
510
2,262
7,453
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
4
0 / 4 / 1
3,991
399
413
4,708
908
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 2 / 1
4,892
489
1,948
6,666
3,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 0
6,086
609
4,643
3,390
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
11
Kills
3
3
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AgentPhil10
Heimdallr
2
1
0
2
W
1
0
0
1
W
Morgan Le Fay
Jawcy
Morgan Le Fay
2
0
1
2.5
W
Anubis
Oodam
Anubis
6
1
1
6.5
W
0
2
1
0.25
L
Gilgamesh
SMITEtroll7216
Gilgamesh
0
2
1
0.25
L
Susano
0
4
1
0.13
L
0
2
1
0.25
W
2
0
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,278
Damage
13,901
27,527
Taken
27,826
11,187
Mitigated
9,224
15,204
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AgentPhil10
Heimdallr
4,635
1,740
0
2,007
5,609
1,725
0
4,068
1,541
0
38,603
W
2,754
740
699
1,815
4,605
1,307
737
406
4,199
25,984
0
W
Morgan Le Fay
Jawcy
Morgan Le Fay
2,441
288
0
1,167
3,583
1,128
0
566
2,981
38,344
0
W
Anubis
Oodam
Anubis
6,200
311
0
2,901
5,470
2,673
0
2,249
3,069
39,529
0
W
3,508
283
1,359
2,974
6,472
3,253
45
570
5,902
23,015
0
L
Gilgamesh
SMITEtroll7216
Gilgamesh
2,262
485
0
1,734
7,453
2,137
0
3,450
3,981
0
23,915
L
Susano
413
37
0
124
4,708
908
0
1,644
3,064
0
8,037
L
1,948
563
0
1,343
6,666
3,547
0
4,135
2,443
6,812
0
W
3,375
1,968
0
4,289
7,397
2,826
0
2,763
4,470
0
38,299
L
4,643
51
0
500
3,390
907
0
1,452
1,894
37,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
25,746
355
Minions Killed
241
0
Camps Cleared
0
1,052,649
Distance Traveled
1,023,218
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,673
567
65
7
0
195,427
2
W
Olorun
5,522
552
66
7
0
189,242
2
W
Morgan Le Fay
6,794
679
99
10
0
207,281
0
W
Anubis
7,019
702
87
9
0
181,357
4
W
Hel
5,098
510
30
3
0
238,146
3
L
Gilgamesh
5,104
510
62
6
0
213,446
0
L
Susano
3,991
399
14
1
0
219,328
0
L
Fafnir
4,892
489
14
1
0
195,696
2
W
Arachne
6,145
615
73
7
0
236,623
2
L
Janus
6,086
609
86
9
0
199,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role