Player Matchup

Scylla
Scylla
F X A B O
Scylla
Level 42
God Stats
45W - 40L
1,493 SR
Queue Stats
85W - 116L
1,313 Elo+
Party 1
Bacchus
Bacchus
InfectedMind18
Bacchus
Level 24
God Stats
19W - 16L
1,526 SR
Queue Stats
66W - 114L
1,228 Elo+
Solo
Pele
Pele
Mr whiskers5491
Pele
Level 29
God Stats
10W - 3L
1,704 SR
Queue Stats
21W - 12L
1,673 Elo+
Party 1
Team Averages
Level 32
1,574 SR
1,405 Elo+

VS

Team Averages
Level 34
1,360 SR
1,179 Elo+
Odin
Odin
Ins4n3sk1ll6
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 53L
1,048 Elo+
Party 2
Arachne
Arachne
Jmfr01
Arachne
Level 27
God Stats
17W - 17L
1,410 SR
Queue Stats
64W - 104L
1,348 Elo+
Solo
King Arthur
King Arthur
L3G1TSK1LL6
King Arthur
Level 48
God Stats
8W - 19L
1,170 SR
Queue Stats
53W - 92L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
F X A B O
Scylla
19
12 / 2 / 9
13,826
768
22,195
13,270
6,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 17
12,383
688
9,537
18,360
21,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

17
10 / 2 / 10
12,866
715
15,374
15,501
11,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
11,230
624
6,137
17,984
10,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Jmfr01
Arachne
16
6 / 6 / 1
12,242
680
15,009
18,112
6,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
L3G1TSK1LL6
King Arthur
13
1 / 9 / 5
10,082
560
10,206
22,086
23,908
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
24
Kills
9
9
Deaths
24
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
F X A B O
Scylla
12
2
9
8.25
W
2
5
17
2.1
L
2
9
5
0.5
L
Arachne
Jmfr01
Arachne
6
6
1
1.08
L
King Arthur
L3G1TSK1LL6
King Arthur
1
9
5
0.39
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,106
Damage
31,352
47,131
Taken
58,182
39,900
Mitigated
41,882
9,003
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
F X A B O
Scylla
22,195
4,113
0
7,010
13,270
6,867
702
0
13,270
78,305
0
W
9,537
2,404
96
1,169
18,360
21,794
249
0
18,360
23,563
0
L
6,137
2,675
390
2,002
17,984
10,989
221
9,662
8,322
0
28,927
L
Arachne
Jmfr01
Arachne
15,009
8,091
581
4,990
18,112
6,985
339
10,880
7,232
0
38,758
L
King Arthur
L3G1TSK1LL6
King Arthur
10,206
1,249
514
5,216
22,086
23,908
0
11,190
10,896
0
31,600
W
15,374
3,080
0
728
15,501
11,239
959
0
15,501
0
52,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
33,554
225
Minions Killed
135
0
Camps Cleared
0
983,701
Distance Traveled
909,780
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,826
768
117
7
0
322,883
1
W
Bacchus
12,383
688
28
2
0
315,746
0
L
Odin
11,230
624
59
3
0
292,118
0
L
Arachne
12,242
680
44
2
0
346,830
0
L
King Arthur
10,082
560
32
2
0
270,832
0
W
Pele
12,866
715
80
4
0
345,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role