Player Matchup

Mercury
Mercury
BioFunes
Mercury
Level 61
God Stats
13W - 22L
1,381 SR
Queue Stats
155W - 205L
1,418 Elo+
Party 3
Jormungandr
Jormungandr
Presipope
Jormungandr
Level 64
God Stats
0W - 2L
1,272 SR
Queue Stats
37W - 46L
1,465 Elo+
Party 1
Merlin
Merlin
The Glockout
Merlin
Level 157
God Stats
1W - 1L
1,471 SR
Queue Stats
77W - 50L
1,556 Elo+
Party 1
Geb
Geb
TheRealAkayra
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,616 Elo+
Party 1
Hachiman
Hachiman
omar_s_-Diegolaz
Hachiman
Level 88
God Stats
5W - 7L
1,739 SR
Queue Stats
583W - 628L
1,496 Elo+
Party 3
Team Averages
Level 84
1,473 SR
1,510 Elo+

VS

Team Averages
Level 73
1,562 SR
1,510 Elo+
Hercules
Hercules
CallMeSquatch0
Hercules
Level 119
God Stats
5W - 7L
1,265 SR
Queue Stats
273W - 323L
1,433 Elo+
Party 4
Kuzenbo
Kuzenbo
CallmeNomad1
Kuzenbo
Level 129
God Stats
3W - 2L
1,577 SR
Queue Stats
272W - 255L
1,511 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
KarennaKitty
Morgan Le Fay
Level 38
God Stats
46W - 50L
1,520 SR
Queue Stats
220W - 223L
1,484 Elo+
Party 2
Nemesis
Nemesis
YeaVinny
Nemesis
Level 69
God Stats
17W - 14L
1,625 SR
Queue Stats
142W - 134L
1,500 Elo+
Party 2
Anhur
Anhur
sinistеr
Anhur
Level 11
God Stats
9W - 3L
1,821 SR
Queue Stats
63W - 48L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BioFunes
Mercury
11
2 / 6 / 0
8,535
341
4,626
9,976
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Presipope
Jormungandr
17
2 / 6 / 0
11,265
451
13,047
23,715
16,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
1 / 7 / 1
12,333
493
19,033
16,552
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 4
11,440
458
5,046
22,323
20,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
4 / 6 / 1
9,726
389
6,582
12,951
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 1 / 9
11,777
471
5,316
23,468
27,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
CallmeNomad1
Kuzenbo
19
0 / 0 / 11
13,469
539
9,809
18,005
23,312
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
KarennaKitty
Morgan Le Fay
20
5 / 2 / 9
14,765
591
7,960
15,787
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
YeaVinny
Nemesis
20
19 / 2 / 7
16,206
648
26,187
23,384
12,619
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
sinistеr
Anhur
20
5 / 6 / 7
13,989
560
17,469
21,617
7,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
9
Kills
30
30
Deaths
11
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
BioFunes
Mercury
2
6
0
0.33
W
Hercules
1
1
9
5.5
W
Kuzenbo
CallmeNomad1
Kuzenbo
0
0
11
5.5
W
Morgan Le Fay
KarennaKitty
Morgan Le Fay
5
2
9
4.75
L
Jormungandr
Presipope
Jormungandr
2
6
0
0.33
L
Merlin
1
7
1
0.21
L
0
5
4
0.4
W
Nemesis
YeaVinny
Nemesis
19
2
7
11.25
L
4
6
1
0.75
W
Anhur
sinistеr
Anhur
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,334
Damage
66,741
85,517
Taken
102,261
50,607
Mitigated
78,352
11,207
Healing
33,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BioFunes
Mercury
4,626
2,293
0
750
9,976
3,393
0
1,713
8,211
0
39,061
W
Hercules
5,316
1,871
0
5,820
23,468
27,567
1,952
7,082
16,386
0
40,377
W
Kuzenbo
CallmeNomad1
Kuzenbo
9,809
2,920
0
3,749
18,005
23,312
169
7,910
10,095
78,182
0
W
Morgan Le Fay
KarennaKitty
Morgan Le Fay
7,960
936
340
5,229
15,787
6,927
4,310
7,960
7,827
100,313
0
L
Jormungandr
Presipope
Jormungandr
13,047
2,905
0
1,963
23,715
16,708
308
3,506
20,072
71,483
0
L
Merlin
19,033
582
168
2,180
16,552
6,773
0
6,976
9,288
115,020
0
L
5,046
437
730
2,304
22,323
20,941
368
3,903
17,954
30,617
0
W
Nemesis
YeaVinny
Nemesis
26,187
16,419
0
8,305
23,384
12,619
2,967
10,435
12,949
0
117,221
L
6,582
2,471
0
3,112
12,951
2,792
757
1,599
11,249
0
50,384
W
Anhur
sinistеr
Anhur
17,469
8,300
0
9,562
21,617
7,927
772
7,339
14,278
0
138,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,299
Gold Earned
70,206
526
Minions Killed
700
0
Camps Cleared
0
1,923,271
Distance Traveled
2,522,568
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,535
341
71
3
0
321,187
2
W
Hercules
11,777
471
47
2
0
512,464
7
W
Kuzenbo
13,469
539
145
6
0
525,311
4
W
Morgan Le Fay
14,765
591
216
9
0
499,398
7
L
Jormungandr
11,265
451
144
6
0
416,319
0
L
Merlin
12,333
493
187
7
0
440,613
7
L
Geb
11,440
458
34
1
0
479,817
2
W
Nemesis
16,206
648
134
5
0
548,839
3
L
Hachiman
9,726
389
90
4
0
265,335
6
W
Anhur
13,989
560
158
6
0
436,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role