Player Matchup

Mulan
Mulan
ASAF_tuxx
Mulan
Level 21
God Stats
30W - 24L
1,662 SR
Queue Stats
389W - 414L
1,424 Elo+
Party 1
Nemesis
Nemesis
FutureOfSin
Nemesis
Level 36
God Stats
8W - 9L
1,510 SR
Queue Stats
118W - 122L
1,354 Elo+
Solo
Ymir
Ymir
Kodaa187
Ymir
Level 40
God Stats
67W - 63L
1,561 SR
Queue Stats
246W - 259L
1,487 Elo+
Party 1
Sol
Sol
TrvpJesus8971
Sol
Level 42
God Stats
54W - 62L
1,488 SR
Queue Stats
371W - 401L
1,447 Elo+
Party 1
Neith
Neith
mcrenessa
Neith
Level 24
God Stats
149W - 145L
1,543 SR
Queue Stats
154W - 149L
1,488 Elo+
Party 1
Team Averages
Level 33
1,553 SR
1,440 Elo+

VS

Team Averages
Level 69
1,511 SR
1,434 Elo+
Bellona
Bellona
HAVEL52549398
Bellona
Level 128
God Stats
29W - 22L
1,593 SR
Queue Stats
443W - 474L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kebueno
Cu Chulainn
Level 68
God Stats
3W - 3L
1,401 SR
Queue Stats
94W - 103L
1,408 Elo+
Party 2
Thor
Thor
fiero_lobo551
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,405 Elo+
Party 3
Cerberus
Cerberus
kebueno
Cerberus
Level 24
God Stats
5W - 3L
1,734 SR
Queue Stats
68W - 78L
1,428 Elo+
Party 2
Scylla
Scylla
mauricioel22xdlo
Scylla
Level 108
God Stats
2W - 0L
1,324 SR
Queue Stats
298W - 284L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ASAF_tuxx
Mulan
16
4 / 7 / 3
9,993
500
8,809
15,354
12,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
FutureOfSin
Nemesis
16
6 / 4 / 1
10,477
524
12,348
15,739
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
14
2 / 9 / 5
9,179
459
3,978
21,637
12,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 3
8,578
429
7,980
12,466
4,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
mcrenessa
Neith
14
1 / 5 / 4
8,798
440
8,909
12,173
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
11 / 2 / 6
11,248
562
15,515
15,411
14,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
Kebueno
Cu Chulainn
17
6 / 6 / 2
11,223
561
9,319
18,022
14,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 2
11,329
566
6,444
13,302
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
kebueno
Cerberus
16
5 / 1 / 14
10,984
549
14,101
16,588
21,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 0 / 10
10,829
541
11,693
8,230
2,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
13
Kills
29
29
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mulan
ASAF_tuxx
Mulan
4
7
3
0.79
L
Nemesis
FutureOfSin
Nemesis
6
4
1
1.63
W
Bellona
11
2
6
7
W
Cu Chulainn
Kebueno
Cu Chulainn
6
6
2
1.17
L
Ymir
2
9
5
0.5
L
0
4
3
0.38
W
6
4
2
1.75
W
Cerberus
kebueno
Cerberus
5
1
14
12
W
1
0
10
6
L
Neith
mcrenessa
Neith
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,024
Damage
57,072
77,369
Taken
71,553
42,165
Mitigated
58,162
18,908
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ASAF_tuxx
Mulan
8,809
916
0
2,863
15,354
12,970
1,064
3,812
11,542
0
54,464
L
Nemesis
FutureOfSin
Nemesis
12,348
6,955
0
5,719
15,739
8,365
0
4,510
11,229
0
73,829
W
Bellona
15,515
6,649
211
5,967
15,411
14,670
1,920
3,784
11,627
111
64,812
W
Cu Chulainn
Kebueno
Cu Chulainn
9,319
2,361
0
739
18,022
14,192
2,088
1,983
16,039
0
55,344
L
Ymir
3,978
400
0
1,612
21,637
12,383
0
9,727
11,910
42,573
0
L
7,980
984
0
4,049
12,466
4,544
33
4,552
7,914
52,199
0
W
6,444
1,179
0
676
13,302
5,430
500
2,308
10,994
0
73,411
W
Cerberus
kebueno
Cerberus
14,101
1,251
0
5,541
16,588
21,029
427
3,433
13,155
60,534
0
W
11,693
1,015
0
3,079
8,230
2,841
667
1,051
7,179
64,689
0
L
Neith
mcrenessa
Neith
8,909
4,718
0
4,665
12,173
3,903
0
3,304
8,869
0
48,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
55,613
469
Minions Killed
537
0
Camps Cleared
0
1,769,209
Distance Traveled
1,966,144
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,993
500
110
6
0
347,702
0
L
Nemesis
10,477
524
95
5
0
408,093
5
W
Bellona
11,248
562
84
4
0
410,879
4
W
Cu Chulainn
11,223
561
110
6
0
341,774
1
L
Ymir
9,179
459
76
4
0
337,778
0
L
Sol
8,578
429
89
4
0
361,306
0
W
Thor
11,329
566
136
7
0
397,097
2
W
Cerberus
10,984
549
102
5
0
403,819
2
W
Scylla
10,829
541
105
5
0
412,575
6
L
Neith
8,798
440
99
5
0
314,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role