Player Matchup

Medusa
Medusa
DethDispenser
Medusa
Level 22
God Stats
3W - 10L
1,285 SR
Queue Stats
22W - 37L
1,291 Elo+
Party 1
Janus
Janus
cthuhludpc18
Janus
Level 78
God Stats
6W - 9L
1,490 SR
Queue Stats
55W - 113L
1,224 Elo+
Party 1
Da Ji
Da Ji
kangaruwu
Da Ji
Level 35
God Stats
0W - 2L
1,195 SR
Queue Stats
52W - 100L
1,201 Elo+
Party 1
Hercules
Hercules
nakedmango3
Hercules
Level 28
God Stats
2W - 4L
1,511 SR
Queue Stats
48W - 106L
1,154 Elo+
Party 1
Zhong Kui
Zhong Kui
upcedu
Zhong Kui
Level 126
God Stats
2W - 5L
1,317 SR
Queue Stats
198W - 189L
1,535 Elo+
Solo
Team Averages
Level 58
1,360 SR
1,281 Elo+

VS

Team Averages
Level 49
1,592 SR
1,455 Elo+
Da Ji
Da Ji
 
Da Ji
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
LickMyScythe
Scylla
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,314 Elo+
Party 2
Thor
Thor
bysantiago20
Thor
Level 61
God Stats
22W - 19L
1,584 SR
Queue Stats
525W - 510L
1,546 Elo+
Solo
Artemis
Artemis
nazuafx
Artemis
Level 34
God Stats
26W - 15L
1,669 SR
Queue Stats
81W - 48L
1,562 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zuko897
Morgan Le Fay
Level 48
God Stats
15W - 12L
1,705 SR
Queue Stats
75W - 83L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,535
419
5,150
11,414
2,810
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 2
8,420
468
5,140
8,616
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
kangaruwu
Da Ji
14
6 / 6 / 1
9,242
513
6,501
13,945
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
nakedmango3
Hercules
13
1 / 6 / 3
7,789
433
3,769
14,106
8,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
upcedu
Zhong Kui
16
0 / 5 / 4
9,365
520
10,898
16,772
13,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
8 / 4 / 9
10,061
559
9,877
15,960
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
7 / 1 / 4
10,949
608
14,986
14,234
6,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 9
9,162
509
7,749
11,424
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
nazuafx
Artemis
16
7 / 1 / 7
10,199
567
10,138
7,916
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
zuko897
Morgan Le Fay
17
3 / 1 / 3
9,939
552
5,200
5,551
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
9
Kills
28
28
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
4
9
3.13
L
2
6
4
0.67
W
Scylla
7
1
4
9
W
3
2
9
3.75
L
0
5
2
0.2
L
Da Ji
kangaruwu
Da Ji
6
6
1
1.08
L
Hercules
nakedmango3
Hercules
1
6
3
0.42
W
Artemis
nazuafx
Artemis
7
1
7
10.5
L
Zhong Kui
upcedu
Zhong Kui
0
5
4
0.4
W
Morgan Le Fay
zuko897
Morgan Le Fay
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,458
Damage
47,950
64,853
Taken
55,085
31,789
Mitigated
35,776
13,534
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,877
2,360
0
2,449
15,960
17,587
115
2,062
13,774
0
39,175
L
5,150
2,818
0
1,443
11,414
2,810
937
1,126
10,288
0
26,359
W
Scylla
14,986
3,393
202
8,920
14,234
6,335
35
8,805
5,391
85,405
0
W
7,749
995
0
4,754
11,424
6,773
719
2,946
8,356
0
65,984
L
5,140
0
101
1,000
8,616
2,696
864
3,951
4,665
55,752
0
L
Da Ji
kangaruwu
Da Ji
6,501
1,046
98
1,094
13,945
4,855
598
4,638
9,307
0
45,196
L
Hercules
nakedmango3
Hercules
3,769
1,428
0
2,684
14,106
8,315
172
1,619
12,487
9,555
23,482
W
Artemis
nazuafx
Artemis
10,138
6,992
0
3,541
7,916
2,922
331
735
7,181
0
62,335
L
Zhong Kui
upcedu
Zhong Kui
10,898
281
0
7,114
16,772
13,113
0
9,650
7,122
61,364
0
W
Morgan Le Fay
zuko897
Morgan Le Fay
5,200
694
162
1,096
5,551
2,159
873
1,953
3,308
70,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
50,310
412
Minions Killed
580
0
Camps Cleared
0
1,556,557
Distance Traveled
1,626,550
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,061
559
47
3
0
312,620
8
L
Medusa
7,535
419
39
2
0
286,567
2
W
Scylla
10,949
608
155
9
0
303,540
1
W
Thor
9,162
509
107
6
0
341,026
1
L
Janus
8,420
468
114
6
0
299,407
6
L
Da Ji
9,242
513
77
4
0
334,550
2
L
Hercules
7,789
433
53
3
0
319,716
1
W
Artemis
10,199
567
118
7
0
320,138
0
L
Zhong Kui
9,365
520
129
7
0
316,317
5
W
Morgan Le Fay
9,939
552
153
9
0
349,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role