Player Matchup

Thor
Thor
Asoul4u
Thor
Level 6
God Stats
1W - 5L
1,273 SR
Queue Stats
1W - 8L
1,189 Elo+
Party 2
Baron Samedi
Baron Samedi
PapiSatan
Baron Samedi
Level 29
God Stats
10W - 10L
1,607 SR
Queue Stats
31W - 35L
1,476 Elo+
Solo
Neith
Neith
SpookyD0ll
Neith
Level 15
God Stats
19W - 26L
1,451 SR
Queue Stats
25W - 26L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Wulfram020
Cthulhu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Pele
Pele
xLoucyfurrx
Pele
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
21W - 22L
1,492 Elo+
Party 2
Team Averages
Level 14
1,419 SR
1,407 Elo+

VS

Team Averages
Level 13
1,520 SR
1,359 Elo+
Persephone
Persephone
Deadlive987
Persephone
Level 16
God Stats
8W - 3L
1,628 SR
Queue Stats
14W - 13L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MistChris06
Morgan Le Fay
Level 16
God Stats
3W - 2L
1,307 SR
Queue Stats
54W - 67L
1,354 Elo+
Solo
Ares
Ares
RunnerDaRapper
Ares
Level 14
God Stats
20W - 12L
1,761 SR
Queue Stats
71W - 70L
1,337 Elo+
Party 1
Izanami
Izanami
Wanheda0001
Izanami
Level 14
God Stats
19W - 13L
1,404 SR
Queue Stats
126W - 154L
1,420 Elo+
Solo
Medusa
Medusa
iiShiro
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Asoul4u
Thor
17
1 / 17 / 10
10,118
1,012
6,729
23,547
9,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PapiSatan
Baron Samedi
18
5 / 5 / 7
12,596
1,260
23,547
21,024
11,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
17
5 / 3 / 6
12,043
1,204
13,336
9,895
4,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Wulfram020
Cthulhu
17
2 / 16 / 7
10,029
1,003
10,552
28,642
25,146
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 14 / 9
10,690
1,069
12,184
20,650
8,142
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deadlive987
Persephone
19
12 / 4 / 22
12,504
1,250
17,153
10,757
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
MistChris06
Morgan Le Fay
20
16 / 2 / 30
12,684
1,268
19,439
11,749
6,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 2 / 42
12,405
1,241
11,913
19,787
25,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Wanheda0001
Izanami
20
11 / 4 / 37
12,653
1,265
25,808
13,157
6,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
iiShiro
Medusa
19
10 / 3 / 33
12,075
1,208
22,854
14,849
7,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
219
15
Kills
55
55
Deaths
15
39
Assists
164
Player
Kills
Deaths
Assists
KDA
L
Thor
Asoul4u
Thor
1
17
10
0.35
W
Persephone
Deadlive987
Persephone
12
4
22
5.75
W
Morgan Le Fay
MistChris06
Morgan Le Fay
16
2
30
15.5
L
Baron Samedi
PapiSatan
Baron Samedi
5
5
7
1.7
W
6
2
42
13.5
L
Neith
5
3
6
2.67
W
Izanami
Wanheda0001
Izanami
11
4
37
7.38
L
Cthulhu
Wulfram020
Cthulhu
2
16
7
0.34
W
Medusa
iiShiro
Medusa
10
3
33
8.83
L
2
14
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,348
Damage
97,167
103,758
Taken
70,299
57,856
Mitigated
52,711
16,988
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Asoul4u
Thor
6,729
1,620
0
0
23,547
9,329
0
10,401
13,146
0
18,933
W
Persephone
Deadlive987
Persephone
17,153
3,188
172
1,128
10,757
5,394
0
5,643
5,110
26,918
0
W
Morgan Le Fay
MistChris06
Morgan Le Fay
19,439
2,305
1,116
808
11,749
6,955
0
5,885
5,864
37,231
0
L
Baron Samedi
PapiSatan
Baron Samedi
23,547
3,962
3,511
9,865
21,024
11,214
0
7,684
13,340
52,586
0
W
11,913
2,415
0
550
19,787
25,951
0
9,383
10,404
20,033
0
L
Neith
13,336
6,721
0
1,991
9,895
4,025
0
4,931
4,964
0
39,752
W
Izanami
Wanheda0001
Izanami
25,808
15,407
0
1,235
13,157
6,476
0
6,915
6,242
0
41,616
L
Cthulhu
Wulfram020
Cthulhu
10,552
1,153
0
103
28,642
25,146
0
17,009
11,633
23,010
0
W
Medusa
iiShiro
Medusa
22,854
12,118
0
1,838
14,849
7,935
0
6,271
8,578
0
42,437
L
12,184
3,427
75
1,443
20,650
8,142
0
8,480
12,170
0
23,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
62,321
171
Minions Killed
176
4
Camps Cleared
7
769,852
Distance Traveled
907,950
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,118
1,012
13
1
1
142,275
0
W
Persephone
12,504
1,250
25
3
2
188,284
0
W
Morgan Le Fay
12,684
1,268
45
5
0
198,561
1
L
Baron Samedi
12,596
1,260
69
7
2
156,291
0
W
Ares
12,405
1,241
5
1
1
197,514
0
L
Neith
12,043
1,204
49
5
0
162,593
0
W
Izanami
12,653
1,265
45
5
1
155,752
0
L
Cthulhu
10,029
1,003
19
2
0
166,310
1
W
Medusa
12,075
1,208
56
6
3
167,839
2
L
Pele
10,690
1,069
21
2
1
142,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role