Player Matchup

Jormungandr
Jormungandr
SelfDestruct266
Jormungandr
Level 4
God Stats
5W - 6L
1,527 SR
Queue Stats
5W - 7L
1,555 Elo+
Party 2
Fenrir
Fenrir
Stabbed Zebra
Fenrir
Level 87
God Stats
1W - 1L
1,578 SR
Queue Stats
157W - 179L
1,459 Elo+
Party 2
Ymir
Ymir
hard_hitter_24
Ymir
Level 6
God Stats
2W - 3L
1,743 SR
Queue Stats
2W - 5L
1,555 Elo+
Party 2
Team Averages
Level 32
1,616 SR
1,523 Elo+

VS

Team Averages
Level 99
1,646 SR
1,473 Elo+
Ymir
Ymir
Liquid_Sorrow96
Ymir
Level 21
God Stats
2W - 3L
1,720 SR
Queue Stats
124W - 177L
1,167 Elo+
Party 1
Fenrir
Fenrir
S-7-L33-H-9
Fenrir
Level 131
God Stats
2W - 0L
1,687 SR
Queue Stats
47W - 44L
1,605 Elo+
Party 1
Ra
Ra
funn19
Ra
Level 145
God Stats
4W - 3L
1,531 SR
Queue Stats
57W - 45L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SelfDestruct266
Jormungandr
10
0 / 9 / 0
7,656
547
5,468
13,630
9,708
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 7 / 0
7,921
566
8,535
17,198
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 9 / 2
7,687
549
4,052
18,423
12,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 18
10,606
758
5,047
10,724
9,097
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
14
8 / 0 / 11
10,649
761
14,202
10,918
5,252
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
16
10 / 0 / 15
11,291
807
19,161
6,397
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
25
25
Deaths
2
2
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
2
18
8
W
Fenrir
8
0
11
13.5
L
Jormungandr
SelfDestruct266
Jormungandr
0
9
0
0
L
2
7
0
0.29
W
Ra
10
0
15
17.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
38,410
49,251
Taken
28,039
35,306
Mitigated
17,123
1,915
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,047
2,026
871
873
10,724
9,097
170
3,703
6,860
11,913
0
W
Fenrir
14,202
3,703
0
3,350
10,918
5,252
1,461
3,410
7,114
0
37,362
L
Jormungandr
SelfDestruct266
Jormungandr
5,468
1,503
0
0
13,630
9,708
0
8,234
4,996
30,333
0
L
8,535
1,270
82
1,635
17,198
13,108
22
7,466
9,356
0
20,366
W
Ra
19,161
2,159
3,847
3,625
6,397
2,774
348
2,407
3,858
65,773
0
L
4,052
246
105
93
18,423
12,490
0
7,265
10,691
12,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,264
Gold Earned
32,546
87
Minions Killed
158
0
Camps Cleared
0
580,512
Distance Traveled
762,890
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,606
758
14
1
0
242,817
0
W
Fenrir
10,649
761
39
3
0
239,476
1
L
Jormungandr
7,656
547
39
3
0
171,592
1
L
Fenrir
7,921
566
29
2
0
227,467
0
W
Ra
11,291
807
105
8
0
280,597
3
L
Ymir
7,687
549
19
1
0
181,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role