Player Matchup

Athena
Athena
Aztecgod7
Athena
Level 125
God Stats
2W - 0L
1,145 SR
Queue Stats
61W - 60L
1,474 Elo+
Party 2
Guan Yu
Guan Yu
GiraffeOfEpic
Guan Yu
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 6L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LIONHEART3955
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,678 SR
Queue Stats
33W - 39L
1,484 Elo+
Party 2
Artemis
Artemis
SleepyTurtle345
Artemis
Level 129
God Stats
5W - 1L
1,659 SR
Queue Stats
167W - 169L
1,575 Elo+
Party 1
Arachne
Arachne
UnrulyD
Arachne
Level 29
God Stats
14W - 9L
1,892 SR
Queue Stats
366W - 418L
1,443 Elo+
Solo
Team Averages
Level 60
1,575 SR
1,463 Elo+

VS

Team Averages
Level 25
1,556 SR
1,464 Elo+
Nu Wa
Nu Wa
JayDub1230
Nu Wa
Level 23
God Stats
0W - 1L
1,720 SR
Queue Stats
27W - 18L
1,502 Elo+
Solo
Loki
Loki
Tyler11223354
Loki
Level 28
God Stats
12W - 17L
1,500 SR
Queue Stats
141W - 234L
1,263 Elo+
Solo
Xing Tian
Xing Tian
VDOGMEJUNKY
Xing Tian
Level 29
God Stats
3W - 4L
1,501 SR
Queue Stats
11W - 12L
1,571 Elo+
Solo
Chaac
Chaac
hunter534534
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,544 Elo+
Solo
Danzaburou
Danzaburou
ssuunnyD
Danzaburou
Level 29
God Stats
21W - 20L
1,559 SR
Queue Stats
123W - 114L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aztecgod7
Athena
17
2 / 1 / 5
11,615
553
6,232
20,135
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
17
4 / 5 / 1
11,809
562
6,498
16,407
19,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
LIONHEART3955
Morgan Le Fay
17
3 / 5 / 3
11,367
541
9,279
14,818
5,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 0 / 3
13,738
654
15,551
15,582
6,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
UnrulyD
Arachne
19
3 / 3 / 9
12,292
585
5,671
16,679
9,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
6 / 3 / 2
11,110
529
15,641
9,847
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 6
9,417
448
9,468
16,106
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
VDOGMEJUNKY
Xing Tian
9
0 / 1 / 0
8,028
382
1,118
4,987
1,482
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
6 / 8 / 4
11,138
530
19,114
23,535
16,769
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ssuunnyD
Danzaburou
14
0 / 3 / 0
9,256
441
2,326
7,501
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
21
Kills
13
14
Deaths
21
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
Aztecgod7
Athena
2
1
5
4.5
W
Guan Yu
4
5
1
0.9
L
Nu Wa
6
3
2
2.33
W
Morgan Le Fay
LIONHEART3955
Morgan Le Fay
3
5
3
0.9
W
9
0
3
10.5
L
1
6
6
0.67
W
Arachne
UnrulyD
Arachne
3
3
9
2.5
L
Xing Tian
VDOGMEJUNKY
Xing Tian
0
1
0
0
L
6
8
4
1
L
Danzaburou
ssuunnyD
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,231
Damage
47,667
83,621
Taken
61,976
61,894
Mitigated
29,061
34,154
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aztecgod7
Athena
6,232
1,513
0
4,674
20,135
21,311
758
3,492
16,643
47,486
0
W
Guan Yu
6,498
798
640
5,880
16,407
19,235
228
2,659
13,748
0
54,606
L
Nu Wa
15,641
2,869
52
2,490
9,847
3,838
740
2,185
7,502
68,172
4,776
W
Morgan Le Fay
LIONHEART3955
Morgan Le Fay
9,279
1,405
460
2,745
14,818
5,919
714
4,289
10,529
57,442
0
W
15,551
9,582
0
11,144
15,582
6,032
6,956
5,652
9,930
0
124,847
L
9,468
1,633
0
102
16,106
5,022
50
4,287
11,671
0
60,241
W
Arachne
UnrulyD
Arachne
5,671
2,916
0
8,611
16,679
9,397
511
4,667
12,012
0
91,726
L
Xing Tian
VDOGMEJUNKY
Xing Tian
1,118
251
0
500
4,987
1,482
0
648
4,329
8,286
0
L
19,114
7,928
152
6,233
23,535
16,769
1,367
7,932
15,409
0
75,577
L
Danzaburou
ssuunnyD
Danzaburou
2,326
314
0
1,485
7,501
1,950
495
168
7,333
0
59,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,821
Gold Earned
48,949
591
Minions Killed
482
0
Camps Cleared
0
1,945,804
Distance Traveled
1,534,276
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,615
553
81
4
0
423,815
0
W
Guan Yu
11,809
562
118
6
0
363,340
8
L
Nu Wa
11,110
529
130
6
0
360,209
3
W
Morgan Le Fay
11,367
541
101
5
0
370,138
5
W
Artemis
13,738
654
153
7
0
396,651
4
L
Loki
9,417
448
94
4
0
368,883
0
W
Arachne
12,292
585
138
7
0
391,860
3
L
Xing Tian
8,028
382
14
1
0
156,425
2
L
Chaac
11,138
530
132
6
0
369,691
0
L
Danzaburou
9,256
441
112
5
0
279,068
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role