Player Matchup

Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Anubite07
Ullr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,354 Elo+
Party 3
Scylla
Scylla
Extermineitor69
Scylla
Level 96
God Stats
4W - 6L
1,567 SR
Queue Stats
829W - 972L
1,415 Elo+
Party 2
Hercules
Hercules
UmPoucoMais6873
Hercules
Level 126
God Stats
5W - 16L
1,146 SR
Queue Stats
541W - 681L
1,387 Elo+
Party 2
Gilgamesh
Gilgamesh
eskhotline
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,344 Elo+
Party 3
Team Averages
Level 102
1,442 SR
1,400 Elo+

VS

Team Averages
Level 118
1,599 SR
1,513 Elo+
Danzaburou
Danzaburou
Aether8964
Danzaburou
Level 77
God Stats
1W - 0L
1,692 SR
Queue Stats
120W - 98L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
LyneSamy
Zhong Kui
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 88L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
Mastridio
Erlang Shen
Level 138
God Stats
11W - 4L
1,413 SR
Queue Stats
424W - 424L
1,522 Elo+
Party 1
Kali
Kali
Montezuma9
Kali
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 209L
1,505 Elo+
Party 1
Bacchus
Bacchus
VictorMacedo
Bacchus
Level 106
God Stats
13W - 2L
1,888 SR
Queue Stats
407W - 391L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 2 / 10
9,402
672
13,070
11,724
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
18
4 / 4 / 9
9,902
707
17,643
14,830
9,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 5
9,102
650
7,787
12,107
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
4 / 4 / 3
10,558
754
12,111
22,016
22,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
eskhotline
Gilgamesh
15
3 / 7 / 8
9,668
691
9,091
17,130
14,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aether8964
Danzaburou
18
4 / 3 / 11
10,895
778
12,180
10,888
5,455
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
LyneSamy
Zhong Kui
19
8 / 2 / 12
11,687
835
26,071
19,848
14,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Mastridio
Erlang Shen
19
3 / 2 / 14
10,720
766
14,900
26,592
25,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 3 / 11
11,252
804
9,971
12,451
7,949
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
VictorMacedo
Bacchus
15
2 / 4 / 12
9,924
709
9,337
13,438
22,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
14
Kills
23
23
Deaths
14
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
10
3.5
W
Danzaburou
Aether8964
Danzaburou
4
3
11
3.17
L
Ullr
4
4
9
2.13
L
1
6
5
0.58
W
Zhong Kui
LyneSamy
Zhong Kui
8
2
12
7
W
Erlang Shen
Mastridio
Erlang Shen
3
2
14
5
W
6
3
11
3.83
L
Hercules
4
4
3
1.38
W
Bacchus
VictorMacedo
Bacchus
2
4
12
2
L
Gilgamesh
eskhotline
Gilgamesh
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,702
Damage
72,459
77,807
Taken
83,217
56,749
Mitigated
76,166
20,511
Healing
39,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,070
2,457
1,807
2,370
11,724
5,235
0
5,905
5,819
25,724
0
W
Danzaburou
Aether8964
Danzaburou
12,180
3,851
2,047
3,462
10,888
5,455
1,954
2,888
8,000
0
39,622
L
Ullr
17,643
5,672
224
2,070
14,830
9,797
0
5,955
8,875
0
31,637
L
7,787
323
854
1,519
12,107
5,107
0
5,993
6,114
29,333
0
W
Zhong Kui
LyneSamy
Zhong Kui
26,071
662
2,048
7,634
19,848
14,704
1,583
4,601
15,247
45,381
0
W
Erlang Shen
Mastridio
Erlang Shen
14,900
4,375
1,666
12,424
26,592
25,870
594
7,187
19,405
604
25,485
W
9,971
3,583
1,273
4,899
12,451
7,949
651
3,186
9,265
0
18,918
L
Hercules
12,111
2,654
979
8,809
22,016
22,475
0
10,136
11,880
190
19,413
W
Bacchus
VictorMacedo
Bacchus
9,337
410
1,875
1,872
13,438
22,188
351
3,621
9,817
12,214
0
L
Gilgamesh
eskhotline
Gilgamesh
9,091
1,737
1,105
774
17,130
14,135
0
7,887
9,243
504
13,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
54,478
139
Minions Killed
126
0
Camps Cleared
0
1,313,439
Distance Traveled
1,435,370
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,402
672
27
2
0
312,427
4
W
Danzaburou
10,895
778
51
4
0
265,095
1
L
Ullr
9,902
707
36
3
0
262,033
0
L
Scylla
9,102
650
53
4
0
222,186
0
W
Zhong Kui
11,687
835
32
2
0
299,099
0
W
Erlang Shen
10,720
766
21
2
0
300,490
0
W
Kali
11,252
804
16
1
0
293,016
1
L
Hercules
10,558
754
10
1
0
255,918
0
W
Bacchus
9,924
709
6
0
0
277,670
0
L
Gilgamesh
9,668
691
13
1
0
260,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role