Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MaKakitoII
Bacchus
Level 15
God Stats
2W - 0L
1,428 SR
Queue Stats
8W - 11L
1,425 Elo+
Party 1
Merlin
Merlin
chyfyffcf
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,630 Elo+
Solo
Ao Kuang
Ao Kuang
freejulio
Ao Kuang
Level 5
God Stats
6W - 1L
1,811 SR
Queue Stats
17W - 6L
1,885 Elo+
Solo
Chaac
Chaac
viniciuskretzer1
Chaac
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 3L
1,619 Elo+
Solo
Team Averages
Level 11
1,548 SR
1,612 Elo+

VS

Team Averages
Level 22
1,509 SR
1,435 Elo+
Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MarcioPokaPica
Sobek
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 107L
1,526 Elo+
Solo
Agni
Agni
Nedranz
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,493 Elo+
Solo
Yemoja
Yemoja
Wellingtonspl
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Apollo
Apollo
xGabsz
Apollo
Level 28
God Stats
6W - 7L
1,547 SR
Queue Stats
55W - 44L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 0 / 4
5,529
614
3,637
2,224
749
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
MaKakitoII
Bacchus
7
1 / 0 / 5
5,043
560
2,355
4,155
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
chyfyffcf
Merlin
9
3 / 2 / 1
5,849
650
2,579
3,760
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
freejulio
Ao Kuang
9
3 / 1 / 2
5,626
625
3,410
6,444
2,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 0
4,918
546
852
6,476
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 2 / 0
5,877
653
1,682
6,745
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 0
6,012
668
4,617
3,958
2,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Nedranz
Agni
9
0 / 3 / 1
5,085
565
2,656
5,421
1,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 4 / 0
4,074
453
460
3,583
1,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
xGabsz
Apollo
8
0 / 1 / 0
4,958
551
708
3,332
837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
5
5
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
L
Mercury
 
Mercury
3
2
0
1.5
W
Bacchus
MaKakitoII
Bacchus
1
0
5
3.5
L
2
0
0
2
L
Agni
Nedranz
Agni
0
3
1
0.17
L
0
4
0
0
W
Merlin
chyfyffcf
Merlin
3
2
1
1.75
W
Ao Kuang
freejulio
Ao Kuang
3
1
2
4
W
0
2
0
0
L
Apollo
xGabsz
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,833
Damage
10,123
23,059
Taken
23,039
10,061
Mitigated
8,827
8,582
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,637
1,707
0
297
2,224
749
1,020
270
1,954
0
29,860
L
Mercury
 
Mercury
1,682
780
0
2,808
6,745
2,117
0
2,053
4,622
0
25,987
W
Bacchus
MaKakitoII
Bacchus
2,355
533
0
1,362
4,155
3,592
232
579
3,576
6,975
0
L
4,617
699
0
2,759
3,958
2,658
0
857
3,101
29,499
0
L
Agni
Nedranz
Agni
2,656
237
0
1,499
5,421
1,780
156
3,134
2,059
22,540
0
L
460
167
72
0
3,583
1,435
0
1,579
2,004
2,072
0
W
Merlin
chyfyffcf
Merlin
2,579
288
0
750
3,760
1,040
0
2,362
1,398
21,289
0
W
Ao Kuang
freejulio
Ao Kuang
3,410
1,330
0
3,257
6,444
2,568
0
804
5,552
30,259
0
W
852
204
0
2,916
6,476
2,112
0
3,451
2,534
0
15,328
L
Apollo
xGabsz
Apollo
708
386
0
1,024
3,332
837
0
423
2,909
0
25,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
26,006
208
Minions Killed
262
0
Camps Cleared
0
889,500
Distance Traveled
818,338
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,529
614
65
7
0
156,794
1
L
Mercury
5,877
653
62
7
0
204,256
1
W
Bacchus
5,043
560
6
1
0
203,558
4
L
Sobek
6,012
668
75
8
0
188,235
3
L
Agni
5,085
565
60
7
0
164,032
0
L
Yemoja
4,074
453
1
0
0
109,774
1
W
Merlin
5,849
650
47
5
0
164,427
2
W
Ao Kuang
5,626
625
56
6
0
183,465
1
W
Chaac
4,918
546
34
4
0
181,256
2
L
Apollo
4,958
551
64
7
0
152,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role